bug #96 move libraries to library - better alignment of like rotator

This commit is contained in:
Friendika 2011-06-28 21:11:52 -07:00
parent 60caa03494
commit 0b221e8945
397 changed files with 30 additions and 30 deletions

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(function(e){var c="autosave",g="restoredraft",b=true,f,d,a=e.util.Dispatcher;e.create("tinymce.plugins.AutoSave",{init:function(i,j){var h=this,l=i.settings;h.editor=i;function k(n){var m={s:1000,m:60000};n=/^(\d+)([ms]?)$/.exec(""+n);return(n[2]?m[n[2]]:1)*parseInt(n)}e.each({ask_before_unload:b,interval:"30s",retention:"20m",minlength:50},function(n,m){m=c+"_"+m;if(l[m]===f){l[m]=n}});l.autosave_interval=k(l.autosave_interval);l.autosave_retention=k(l.autosave_retention);i.addButton(g,{title:c+".restore_content",onclick:function(){if(i.getContent().replace(/\s|&nbsp;|<\/?p[^>]*>|<br[^>]*>/gi,"").length>0){i.windowManager.confirm(c+".warning_message",function(m){if(m){h.restoreDraft()}})}else{h.restoreDraft()}}});i.onNodeChange.add(function(){var m=i.controlManager;if(m.get(g)){m.setDisabled(g,!h.hasDraft())}});i.onInit.add(function(){if(i.controlManager.get(g)){h.setupStorage(i);setInterval(function(){h.storeDraft();i.nodeChanged()},l.autosave_interval)}});h.onStoreDraft=new a(h);h.onRestoreDraft=new a(h);h.onRemoveDraft=new a(h);if(!d){window.onbeforeunload=e.plugins.AutoSave._beforeUnloadHandler;d=b}},getInfo:function(){return{longname:"Auto save",author:"Moxiecode Systems AB",authorurl:"http://tinymce.moxiecode.com",infourl:"http://wiki.moxiecode.com/index.php/TinyMCE:Plugins/autosave",version:e.majorVersion+"."+e.minorVersion}},getExpDate:function(){return new Date(new Date().getTime()+this.editor.settings.autosave_retention).toUTCString()},setupStorage:function(i){var h=this,k=c+"_test",j="OK";h.key=c+i.id;e.each([function(){if(localStorage){localStorage.setItem(k,j);if(localStorage.getItem(k)===j){localStorage.removeItem(k);return localStorage}}},function(){if(sessionStorage){sessionStorage.setItem(k,j);if(sessionStorage.getItem(k)===j){sessionStorage.removeItem(k);return sessionStorage}}},function(){if(e.isIE){i.getElement().style.behavior="url('#default#userData')";return{autoExpires:b,setItem:function(l,n){var m=i.getElement();m.setAttribute(l,n);m.expires=h.getExpDate();m.save("TinyMCE")},getItem:function(l){var m=i.getElement();m.load("TinyMCE");return m.getAttribute(l)},removeItem:function(l){i.getElement().removeAttribute(l)}}}},],function(l){try{h.storage=l();if(h.storage){return false}}catch(m){}})},storeDraft:function(){var i=this,l=i.storage,j=i.editor,h,k;if(l){if(!l.getItem(i.key)&&!j.isDirty()){return}k=j.getContent();if(k.length>j.settings.autosave_minlength){h=i.getExpDate();if(!i.storage.autoExpires){i.storage.setItem(i.key+"_expires",h)}i.storage.setItem(i.key,k);i.onStoreDraft.dispatch(i,{expires:h,content:k})}}},restoreDraft:function(){var h=this,i=h.storage;if(i){content=i.getItem(h.key);if(content){h.editor.setContent(content);h.onRestoreDraft.dispatch(h,{content:content})}}},hasDraft:function(){var h=this,k=h.storage,i,j;if(k){j=!!k.getItem(h.key);if(j){if(!h.storage.autoExpires){i=new Date(k.getItem(h.key+"_expires"));if(new Date().getTime()<i.getTime()){return b}h.removeDraft()}else{return b}}}return false},removeDraft:function(){var h=this,k=h.storage,i=h.key,j;if(k){j=k.getItem(i);k.removeItem(i);k.removeItem(i+"_expires");if(j){h.onRemoveDraft.dispatch(h,{content:j})}}},"static":{_beforeUnloadHandler:function(h){var i;e.each(tinyMCE.editors,function(j){if(j.plugins.autosave){j.plugins.autosave.storeDraft()}if(j.getParam("fullscreen_is_enabled")){return}if(!i&&j.isDirty()&&j.getParam("autosave_ask_before_unload")){i=j.getLang("autosave.unload_msg")}});return i}}});e.PluginManager.add("autosave",e.plugins.AutoSave)})(tinymce);

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/**
* editor_plugin_src.js
*
* Copyright 2009, Moxiecode Systems AB
* Released under LGPL License.
*
* License: http://tinymce.moxiecode.com/license
* Contributing: http://tinymce.moxiecode.com/contributing
*
* Adds auto-save capability to the TinyMCE text editor to rescue content
* inadvertently lost. This plugin was originally developed by Speednet
* and that project can be found here: http://code.google.com/p/tinyautosave/
*
* TECHNOLOGY DISCUSSION:
*
* The plugin attempts to use the most advanced features available in the current browser to save
* as much content as possible. There are a total of four different methods used to autosave the
* content. In order of preference, they are:
*
* 1. localStorage - A new feature of HTML 5, localStorage can store megabytes of data per domain
* on the client computer. Data stored in the localStorage area has no expiration date, so we must
* manage expiring the data ourselves. localStorage is fully supported by IE8, and it is supposed
* to be working in Firefox 3 and Safari 3.2, but in reality is is flaky in those browsers. As
* HTML 5 gets wider support, the AutoSave plugin will use it automatically. In Windows Vista/7,
* localStorage is stored in the following folder:
* C:\Users\[username]\AppData\Local\Microsoft\Internet Explorer\DOMStore\[tempFolder]
*
* 2. sessionStorage - A new feature of HTML 5, sessionStorage works similarly to localStorage,
* except it is designed to expire after a certain amount of time. Because the specification
* around expiration date/time is very loosely-described, it is preferrable to use locaStorage and
* manage the expiration ourselves. sessionStorage has similar storage characteristics to
* localStorage, although it seems to have better support by Firefox 3 at the moment. (That will
* certainly change as Firefox continues getting better at HTML 5 adoption.)
*
* 3. UserData - A very under-exploited feature of Microsoft Internet Explorer, UserData is a
* way to store up to 128K of data per "document", or up to 1MB of data per domain, on the client
* computer. The feature is available for IE 5+, which makes it available for every version of IE
* supported by TinyMCE. The content is persistent across browser restarts and expires on the
* date/time specified, just like a cookie. However, the data is not cleared when the user clears
* cookies on the browser, which makes it well-suited for rescuing autosaved content. UserData,
* like other Microsoft IE browser technologies, is implemented as a behavior attached to a
* specific DOM object, so in this case we attach the behavior to the same DOM element that the
* TinyMCE editor instance is attached to.
*/
(function(tinymce) {
// Setup constants to help the compressor to reduce script size
var PLUGIN_NAME = 'autosave',
RESTORE_DRAFT = 'restoredraft',
TRUE = true,
undefined,
unloadHandlerAdded,
Dispatcher = tinymce.util.Dispatcher;
/**
* This plugin adds auto-save capability to the TinyMCE text editor to rescue content
* inadvertently lost. By using localStorage.
*
* @class tinymce.plugins.AutoSave
*/
tinymce.create('tinymce.plugins.AutoSave', {
/**
* Initializes the plugin, this will be executed after the plugin has been created.
* This call is done before the editor instance has finished it's initialization so use the onInit event
* of the editor instance to intercept that event.
*
* @method init
* @param {tinymce.Editor} ed Editor instance that the plugin is initialized in.
* @param {string} url Absolute URL to where the plugin is located.
*/
init : function(ed, url) {
var self = this, settings = ed.settings;
self.editor = ed;
// Parses the specified time string into a milisecond number 10m, 10s etc.
function parseTime(time) {
var multipels = {
s : 1000,
m : 60000
};
time = /^(\d+)([ms]?)$/.exec('' + time);
return (time[2] ? multipels[time[2]] : 1) * parseInt(time);
};
// Default config
tinymce.each({
ask_before_unload : TRUE,
interval : '30s',
retention : '20m',
minlength : 50
}, function(value, key) {
key = PLUGIN_NAME + '_' + key;
if (settings[key] === undefined)
settings[key] = value;
});
// Parse times
settings.autosave_interval = parseTime(settings.autosave_interval);
settings.autosave_retention = parseTime(settings.autosave_retention);
// Register restore button
ed.addButton(RESTORE_DRAFT, {
title : PLUGIN_NAME + ".restore_content",
onclick : function() {
if (ed.getContent().replace(/\s|&nbsp;|<\/?p[^>]*>|<br[^>]*>/gi, "").length > 0) {
// Show confirm dialog if the editor isn't empty
ed.windowManager.confirm(
PLUGIN_NAME + ".warning_message",
function(ok) {
if (ok)
self.restoreDraft();
}
);
} else
self.restoreDraft();
}
});
// Enable/disable restoredraft button depending on if there is a draft stored or not
ed.onNodeChange.add(function() {
var controlManager = ed.controlManager;
if (controlManager.get(RESTORE_DRAFT))
controlManager.setDisabled(RESTORE_DRAFT, !self.hasDraft());
});
ed.onInit.add(function() {
// Check if the user added the restore button, then setup auto storage logic
if (ed.controlManager.get(RESTORE_DRAFT)) {
// Setup storage engine
self.setupStorage(ed);
// Auto save contents each interval time
setInterval(function() {
self.storeDraft();
ed.nodeChanged();
}, settings.autosave_interval);
}
});
/**
* This event gets fired when a draft is stored to local storage.
*
* @event onStoreDraft
* @param {tinymce.plugins.AutoSave} sender Plugin instance sending the event.
* @param {Object} draft Draft object containing the HTML contents of the editor.
*/
self.onStoreDraft = new Dispatcher(self);
/**
* This event gets fired when a draft is restored from local storage.
*
* @event onStoreDraft
* @param {tinymce.plugins.AutoSave} sender Plugin instance sending the event.
* @param {Object} draft Draft object containing the HTML contents of the editor.
*/
self.onRestoreDraft = new Dispatcher(self);
/**
* This event gets fired when a draft removed/expired.
*
* @event onRemoveDraft
* @param {tinymce.plugins.AutoSave} sender Plugin instance sending the event.
* @param {Object} draft Draft object containing the HTML contents of the editor.
*/
self.onRemoveDraft = new Dispatcher(self);
// Add ask before unload dialog only add one unload handler
if (!unloadHandlerAdded) {
window.onbeforeunload = tinymce.plugins.AutoSave._beforeUnloadHandler;
unloadHandlerAdded = TRUE;
}
},
/**
* Returns information about the plugin as a name/value array.
* The current keys are longname, author, authorurl, infourl and version.
*
* @method getInfo
* @return {Object} Name/value array containing information about the plugin.
*/
getInfo : function() {
return {
longname : 'Auto save',
author : 'Moxiecode Systems AB',
authorurl : 'http://tinymce.moxiecode.com',
infourl : 'http://wiki.moxiecode.com/index.php/TinyMCE:Plugins/autosave',
version : tinymce.majorVersion + "." + tinymce.minorVersion
};
},
/**
* Returns an expiration date UTC string.
*
* @method getExpDate
* @return {String} Expiration date UTC string.
*/
getExpDate : function() {
return new Date(
new Date().getTime() + this.editor.settings.autosave_retention
).toUTCString();
},
/**
* This method will setup the storage engine. If the browser has support for it.
*
* @method setupStorage
*/
setupStorage : function(ed) {
var self = this, testKey = PLUGIN_NAME + '_test', testVal = "OK";
self.key = PLUGIN_NAME + ed.id;
// Loop though each storage engine type until we find one that works
tinymce.each([
function() {
// Try HTML5 Local Storage
if (localStorage) {
localStorage.setItem(testKey, testVal);
if (localStorage.getItem(testKey) === testVal) {
localStorage.removeItem(testKey);
return localStorage;
}
}
},
function() {
// Try HTML5 Session Storage
if (sessionStorage) {
sessionStorage.setItem(testKey, testVal);
if (sessionStorage.getItem(testKey) === testVal) {
sessionStorage.removeItem(testKey);
return sessionStorage;
}
}
},
function() {
// Try IE userData
if (tinymce.isIE) {
ed.getElement().style.behavior = "url('#default#userData')";
// Fake localStorage on old IE
return {
autoExpires : TRUE,
setItem : function(key, value) {
var userDataElement = ed.getElement();
userDataElement.setAttribute(key, value);
userDataElement.expires = self.getExpDate();
userDataElement.save("TinyMCE");
},
getItem : function(key) {
var userDataElement = ed.getElement();
userDataElement.load("TinyMCE");
return userDataElement.getAttribute(key);
},
removeItem : function(key) {
ed.getElement().removeAttribute(key);
}
};
}
},
], function(setup) {
// Try executing each function to find a suitable storage engine
try {
self.storage = setup();
if (self.storage)
return false;
} catch (e) {
// Ignore
}
});
},
/**
* This method will store the current contents in the the storage engine.
*
* @method storeDraft
*/
storeDraft : function() {
var self = this, storage = self.storage, editor = self.editor, expires, content;
// Is the contents dirty
if (storage) {
// If there is no existing key and the contents hasn't been changed since
// it's original value then there is no point in saving a draft
if (!storage.getItem(self.key) && !editor.isDirty())
return;
// Store contents if the contents if longer than the minlength of characters
content = editor.getContent();
if (content.length > editor.settings.autosave_minlength) {
expires = self.getExpDate();
// Store expiration date if needed IE userData has auto expire built in
if (!self.storage.autoExpires)
self.storage.setItem(self.key + "_expires", expires);
self.storage.setItem(self.key, content);
self.onStoreDraft.dispatch(self, {
expires : expires,
content : content
});
}
}
},
/**
* This method will restore the contents from the storage engine back to the editor.
*
* @method restoreDraft
*/
restoreDraft : function() {
var self = this, storage = self.storage;
if (storage) {
content = storage.getItem(self.key);
if (content) {
self.editor.setContent(content);
self.onRestoreDraft.dispatch(self, {
content : content
});
}
}
},
/**
* This method will return true/false if there is a local storage draft available.
*
* @method hasDraft
* @return {boolean} true/false state if there is a local draft.
*/
hasDraft : function() {
var self = this, storage = self.storage, expDate, exists;
if (storage) {
// Does the item exist at all
exists = !!storage.getItem(self.key);
if (exists) {
// Storage needs autoexpire
if (!self.storage.autoExpires) {
expDate = new Date(storage.getItem(self.key + "_expires"));
// Contents hasn't expired
if (new Date().getTime() < expDate.getTime())
return TRUE;
// Remove it if it has
self.removeDraft();
} else
return TRUE;
}
}
return false;
},
/**
* Removes the currently stored draft.
*
* @method removeDraft
*/
removeDraft : function() {
var self = this, storage = self.storage, key = self.key, content;
if (storage) {
// Get current contents and remove the existing draft
content = storage.getItem(key);
storage.removeItem(key);
storage.removeItem(key + "_expires");
// Dispatch remove event if we had any contents
if (content) {
self.onRemoveDraft.dispatch(self, {
content : content
});
}
}
},
"static" : {
// Internal unload handler will be called before the page is unloaded
_beforeUnloadHandler : function(e) {
var msg;
tinymce.each(tinyMCE.editors, function(ed) {
// Store a draft for each editor instance
if (ed.plugins.autosave)
ed.plugins.autosave.storeDraft();
// Never ask in fullscreen mode
if (ed.getParam("fullscreen_is_enabled"))
return;
// Setup a return message if the editor is dirty
if (!msg && ed.isDirty() && ed.getParam("autosave_ask_before_unload"))
msg = ed.getLang("autosave.unload_msg");
});
return msg;
}
}
});
tinymce.PluginManager.add('autosave', tinymce.plugins.AutoSave);
})(tinymce);

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tinyMCE.addI18n('en.autosave',{
restore_content: "Restore auto-saved content",
warning_message: "If you restore the saved content, you will lose all the content that is currently in the editor.\n\nAre you sure you want to restore the saved content?"
});