Add FramePreferenceKey for use in ViewFrameReader.

This commit is contained in:
Doug 2021-10-11 12:18:10 +01:00
parent 60bc34d26d
commit bd1982adee
3 changed files with 35 additions and 5 deletions

View file

@ -0,0 +1,27 @@
//
// Copyright 2021 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import SwiftUI
/// A SwiftUI `PreferenceKey` for `CGRect` values such as a view's frame.
@available(iOS 14.0, *)
struct FramePreferenceKey: PreferenceKey {
static var defaultValue: CGRect = .zero
static func reduce(value: inout CGRect, nextValue: () -> CGRect) {
value = nextValue()
}
}

View file

@ -31,11 +31,13 @@ struct ViewFrameReader: View {
@Binding var frame: CGRect
var body: some View {
GeometryReader { geo -> Color in
DispatchQueue.main.async {
frame = geo.frame(in: .local)
}
return .clear
GeometryReader { geometry in
Color.clear
.preference(key: FramePreferenceKey.self,
value: geometry.frame(in: .local))
}
.onPreferenceChange(FramePreferenceKey.self) {
frame = $0
}
}
}

1
changelog.d/4974.change Normal file
View file

@ -0,0 +1 @@
SwiftUI: Add FramePreferenceKey for use in ViewFrameReader.