mirror of
https://github.com/vector-im/element-ios.git
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242 lines
11 KiB
Objective-C
242 lines
11 KiB
Objective-C
/*
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Copyright 2015 OpenMarket Ltd
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Copyright 2017 Vector Creations Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#define RAGESHAKEMANAGER_MINIMUM_SHAKING_DURATION 2
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#import "RageShakeManager.h"
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#import "AppDelegate.h"
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#import "BugReportViewController.h"
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#import <MatrixKit/MatrixKit.h>
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#import "Riot-Swift.h"
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static RageShakeManager* sharedInstance = nil;
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@interface RageShakeManager() {
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bool isShaking;
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double startShakingTimeStamp;
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UIAlertController *confirmationAlert;
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}
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@end
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@implementation RageShakeManager
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#pragma mark Singleton Method
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+ (id)sharedManager {
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@synchronized(self) {
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if(sharedInstance == nil)
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sharedInstance = [[self alloc] init];
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}
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return sharedInstance;
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}
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#pragma mark -
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- (instancetype)init {
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self = [super init];
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if (self) {
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isShaking = NO;
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startShakingTimeStamp = 0;
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confirmationAlert = nil;
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}
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return self;
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}
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- (void)promptCrashReportInViewController:(UIViewController*)viewController
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{
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if ([MXLogger crashLog])
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{
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confirmationAlert = [UIAlertController alertControllerWithTitle:NSLocalizedStringFromTable(@"bug_report_prompt", @"Vector", nil) message:nil preferredStyle:UIAlertControllerStyleAlert];
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__weak typeof(self) weakSelf = self;
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[confirmationAlert addAction:[UIAlertAction actionWithTitle:[NSBundle mxk_localizedStringForKey:@"cancel"]
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style:UIAlertActionStyleDefault
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handler:^(UIAlertAction * action) {
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if (weakSelf)
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{
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typeof(self) self = weakSelf;
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self->confirmationAlert = nil;
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}
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// Erase the crash log (there is only chance for the user to send it)
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[MXLogger deleteCrashLog];
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}]];
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[confirmationAlert addAction:[UIAlertAction actionWithTitle:[NSBundle mxk_localizedStringForKey:@"ok"]
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style:UIAlertActionStyleDefault
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handler:^(UIAlertAction * action) {
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if (weakSelf)
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{
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typeof(self) self = weakSelf;
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self->confirmationAlert = nil;
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}
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BugReportViewController *bugReportViewController = [BugReportViewController bugReportViewController];
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bugReportViewController.reportCrash = YES;
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[bugReportViewController showInViewController:viewController];
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}]];
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[viewController presentViewController:confirmationAlert animated:YES completion:nil];
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}
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}
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#pragma mark - MXKResponderRageShaking
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- (void)startShaking:(UIResponder*)responder {
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// Start only if the application is in foreground
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// And if the rageshake user setting is enabled
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if ([AppDelegate theDelegate].isAppForeground
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&& RiotSettings.shared.enableRageShake
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&& !confirmationAlert)
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{
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NSLog(@"[RageShakeManager] Start shaking with [%@]", [responder class]);
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startShakingTimeStamp = [[NSDate date] timeIntervalSince1970];
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isShaking = YES;
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}
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}
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- (void)stopShaking:(UIResponder*)responder
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{
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NSLog(@"[RageShakeManager] Stop shaking with [%@]", [responder class]);
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if (isShaking && [AppDelegate theDelegate].isAppForeground && !confirmationAlert
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&& (([[NSDate date] timeIntervalSince1970] - startShakingTimeStamp) > RAGESHAKEMANAGER_MINIMUM_SHAKING_DURATION))
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{
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if ([responder isKindOfClass:[UIViewController class]])
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{
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confirmationAlert = [UIAlertController alertControllerWithTitle:NSLocalizedStringFromTable(@"rage_shake_prompt", @"Vector", nil) message:nil preferredStyle:UIAlertControllerStyleAlert];
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__weak typeof(self) weakSelf = self;
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[confirmationAlert addAction:[UIAlertAction actionWithTitle:[NSBundle mxk_localizedStringForKey:@"ok"]
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style:UIAlertActionStyleDefault
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handler:^(UIAlertAction * action) {
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if (weakSelf)
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{
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typeof(self) self = weakSelf;
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self->confirmationAlert = nil;
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}
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UIViewController *controller = (UIViewController*)responder;
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if (controller) {
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BugReportViewController *bugReportViewController = [BugReportViewController bugReportViewController];
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bugReportViewController.screenshot = [self takeScreenshot];
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[bugReportViewController showInViewController:controller];
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}
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}]];
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[confirmationAlert addAction:[UIAlertAction actionWithTitle:[NSBundle mxk_localizedStringForKey:@"do_not_ask_again"]
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style:UIAlertActionStyleDefault
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handler:^(UIAlertAction * action) {
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if (weakSelf)
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{
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typeof(self) self = weakSelf;
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self->confirmationAlert = nil;
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// Disable rageshake user setting
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RiotSettings.shared.enableRageShake = NO;
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}
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}]];
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[confirmationAlert addAction:[UIAlertAction actionWithTitle:[NSBundle mxk_localizedStringForKey:@"cancel"]
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style:UIAlertActionStyleDefault
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handler:^(UIAlertAction * action) {
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if (weakSelf)
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{
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typeof(self) self = weakSelf;
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self->confirmationAlert = nil;
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}
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}]];
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[(UIViewController*)responder presentViewController:confirmationAlert animated:YES completion:nil];
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}
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}
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isShaking = NO;
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}
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- (void)cancel:(UIResponder*)responder {
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isShaking = NO;
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}
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/**
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Take a screenshot of the current screen.
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@return an image
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*/
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- (UIImage*)takeScreenshot {
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UIImage *image;
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AppDelegate* theDelegate = [AppDelegate theDelegate];
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UIGraphicsBeginImageContextWithOptions(theDelegate.window.bounds.size, NO, [UIScreen mainScreen].scale);
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// Iterate over every window from back to front
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for (UIWindow *window in [[UIApplication sharedApplication] windows])
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{
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if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen])
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{
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// -renderInContext: renders in the coordinate space of the layer,
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// so we must first apply the layer's geometry to the graphics context
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CGContextSaveGState(UIGraphicsGetCurrentContext());
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// Center the context around the window's anchor point
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CGContextTranslateCTM(UIGraphicsGetCurrentContext(), [window center].x, [window center].y);
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// Apply the window's transform about the anchor point
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CGContextConcatCTM(UIGraphicsGetCurrentContext(), [window transform]);
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// Offset by the portion of the bounds left of and above the anchor point
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CGContextTranslateCTM(UIGraphicsGetCurrentContext(),
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-[window bounds].size.width * [[window layer] anchorPoint].x,
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-[window bounds].size.height * [[window layer] anchorPoint].y);
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// Render the layer hierarchy to the current context
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[[window layer] renderInContext:UIGraphicsGetCurrentContext()];
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// Restore the context
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CGContextRestoreGState(UIGraphicsGetCurrentContext());
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}
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}
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image = UIGraphicsGetImageFromCurrentImageContext();
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UIGraphicsEndImageContext();
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// the image is copied in the clipboard
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[UIPasteboard generalPasteboard].image = image;
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return image;
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}
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@end
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