element-ios/RiotSwiftUI/Modules/Authentication/QRLogin/Common/Service/QRLoginServiceProtocol.swift
ismailgulek 19afad1f18
Login with QR UI components (#6790)
* Display QR button on login screen if HS supports

* Create start screen

* Add build flag

* Connect start screen to the login

* QR display screen

* Move `LabelledDividerView` into separate file

* Show display QR screen on button tap

* Add swift concurreny to CameraAccessManager

* Introduce `QRLoginServiceProtocol`

* Use new service in screens

* Introduce scan QR code screen

* Remove hardcoded service availability

* Remove unnecessary import

* Add confirmation screen

* Add loading screen

* Fix ZXingObjc targets

* Add failure screen

* Add strings

* Various UI tweaks, navigation according to the service state

* Fix tests

* Add string for invalid QR error

* Add QR login service mode
2022-10-06 18:05:46 +03:00

97 lines
2.6 KiB
Swift

//
// Copyright 2022 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import Combine
import Foundation
import SwiftUI
// MARK: - QRLoginServiceMode
enum QRLoginServiceMode {
case authenticated
case notAuthenticated
}
// MARK: - QRLoginServiceError
enum QRLoginServiceError: Error, Equatable {
case noCameraAccess
case noCameraAvailable
case invalidQR
case requestDenied
case requestTimedOut
}
// MARK: - QRLoginServiceState
enum QRLoginServiceState: Equatable {
case initial
case scanningQR
case connectingToDevice
case waitingForConfirmation(_ code: String)
case waitingForRemoteSignIn
case failed(error: QRLoginServiceError)
case completed
static func == (lhs: QRLoginServiceState, rhs: QRLoginServiceState) -> Bool {
switch (lhs, rhs) {
case (.initial, .initial):
return true
case (.scanningQR, .scanningQR):
return true
case (.connectingToDevice, .connectingToDevice):
return true
case (let .waitingForConfirmation(code1), let .waitingForConfirmation(code2)):
return code1 == code2
case (.waitingForRemoteSignIn, .waitingForRemoteSignIn):
return true
case (let .failed(error1), let .failed(error2)):
return error1 == error2
case (.completed, .completed):
return true
default:
return false
}
}
}
// MARK: - QRLoginServiceCallback
enum QRLoginServiceCallback {
case didScanQR(Data)
case didUpdateState
}
// MARK: - QRLoginServiceProtocol
protocol QRLoginServiceProtocol {
var mode: QRLoginServiceMode { get }
var state: QRLoginServiceState { get }
var callbacks: PassthroughSubject<QRLoginServiceCallback, Never> { get }
func isServiceAvailable() async throws -> Bool
func generateQRCode() async throws -> QRLoginCode
// MARK: QR Scanner
func scannerView() -> AnyView
func startScanning()
func stopScanning(destroy: Bool)
func processScannedQR(_ data: Data)
func confirmCode()
func restart()
func reset()
}