element-ios/Riot/Modules/Room/BubbleReactions/BubbleReactionsView.swift

203 lines
6.8 KiB
Swift

/*
Copyright 2019 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import Foundation
import MatrixSDK
import Reusable
import DGCollectionViewLeftAlignFlowLayout
@objcMembers
final class BubbleReactionsView: UIView, NibOwnerLoadable {
// MARK: - Constants
private enum Constants {
static let minimumInteritemSpacing: CGFloat = 6.0
static let minimumLineSpacing: CGFloat = 2.0
}
// MARK: - Properties
// MARK: Outlets
@IBOutlet private weak var collectionView: UICollectionView!
// MARK: Private
private var reactionsViewData: [BubbleReactionViewData] = []
private var showAllButtonState: BubbleReactionsViewState.ShowAllButtonState = .none
private var theme: Theme?
// MARK: Public
// Do not use `BubbleReactionsViewModelType` here due to Objective-C incompatibily
var viewModel: BubbleReactionsViewModel? {
didSet {
self.viewModel?.viewDelegate = self
self.viewModel?.process(viewAction: .loadData)
}
}
// MARK: - Setup
private func commonInit() {
self.setupCollectionView()
self.setupLongPressGestureRecognizer()
}
convenience init() {
self.init(frame: CGRect.zero)
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.loadNibContent()
self.commonInit()
}
override init(frame: CGRect) {
super.init(frame: frame)
self.loadNibContent()
self.commonInit()
}
// MARK: - Public
func update(theme: Theme) {
self.theme = theme
self.collectionView.reloadData()
}
// MARK: - Private
private func setupCollectionView() {
self.collectionView.isScrollEnabled = false
self.collectionView.delegate = self
self.collectionView.dataSource = self
self.collectionView.collectionViewLayout = DGCollectionViewLeftAlignFlowLayout()
if let collectionViewFlowLayout = self.collectionView.collectionViewLayout as? UICollectionViewFlowLayout {
collectionViewFlowLayout.estimatedItemSize = UICollectionViewFlowLayout.automaticSize
collectionViewFlowLayout.minimumInteritemSpacing = Constants.minimumInteritemSpacing
collectionViewFlowLayout.minimumLineSpacing = Constants.minimumLineSpacing
}
self.collectionView.register(cellType: BubbleReactionViewCell.self)
self.collectionView.register(cellType: BubbleReactionActionViewCell.self)
self.collectionView.reloadData()
}
private func setupLongPressGestureRecognizer() {
let gestureRecognizer = UILongPressGestureRecognizer(target: self, action: #selector(handleLongPress(_:)))
gestureRecognizer.delaysTouchesBegan = true
self.collectionView.addGestureRecognizer(gestureRecognizer)
}
@objc private func handleLongPress(_ gestureRecognizer: UILongPressGestureRecognizer) {
guard gestureRecognizer.state == .began else {
return
}
self.viewModel?.process(viewAction: .longPress)
}
private func fill(reactionsViewData: [BubbleReactionViewData], showAllButtonState: BubbleReactionsViewState.ShowAllButtonState) {
self.reactionsViewData = reactionsViewData
self.showAllButtonState = showAllButtonState
self.collectionView.reloadData()
self.collectionView.collectionViewLayout.invalidateLayout()
}
private func actionButtonString() -> String {
let actionString: String
switch self.showAllButtonState {
case .showAll:
actionString = VectorL10n.roomEventActionReactionShowAll
case .showLess:
actionString = VectorL10n.roomEventActionReactionShowLess
case .none:
actionString = ""
}
return actionString
}
}
// MARK: - UICollectionViewDataSource
extension BubbleReactionsView: UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
// "Show all" or "Show less" is a cell in the same section as reactions cells
let additionalItems = self.showAllButtonState == .none ? 0 : 1
return self.reactionsViewData.count + additionalItems
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
if indexPath.row < self.reactionsViewData.count {
let cell: BubbleReactionViewCell = collectionView.dequeueReusableCell(for: indexPath)
if let theme = self.theme {
cell.update(theme: theme)
}
let viewData = self.reactionsViewData[indexPath.row]
cell.fill(viewData: viewData)
return cell
} else {
let cell: BubbleReactionActionViewCell = collectionView.dequeueReusableCell(for: indexPath)
if let theme = self.theme {
cell.update(theme: theme)
}
let actionString = self.actionButtonString()
cell.fill(actionString: actionString)
return cell
}
}
}
// MARK: - UICollectionViewDelegate
extension BubbleReactionsView: UICollectionViewDelegate {
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
if indexPath.row < self.reactionsViewData.count {
self.viewModel?.process(viewAction: .tapReaction(index: indexPath.row))
} else {
switch self.showAllButtonState {
case .showAll:
self.viewModel?.process(viewAction: .tapShowAction(action: .showAll))
case .showLess:
self.viewModel?.process(viewAction: .tapShowAction(action: .showLess))
case .none:
break
}
}
}
}
// MARK: - BubbleReactionsViewModelViewDelegate
extension BubbleReactionsView: BubbleReactionsViewModelViewDelegate {
func bubbleReactionsViewModel(_ viewModel: BubbleReactionsViewModel, didUpdateViewState viewState: BubbleReactionsViewState) {
switch viewState {
case .loaded(reactionsViewData: let reactionsViewData, showAllButtonState: let showAllButtonState):
self.fill(reactionsViewData: reactionsViewData, showAllButtonState: showAllButtonState)
}
}
}