element-ios/Riot/Modules/Common/PresenceIndicator/PresenceIndicatorView.swift

142 lines
4.8 KiB
Swift

//
// Copyright 2022 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import UIKit
/// Delegate for `PresenceIndicatorView`.
@objc protocol PresenceIndicatorViewDelegate: AnyObject {
func presenceIndicatorViewDidUpdateVisibility(_ presenceIndicatorView: PresenceIndicatorView, isHidden: Bool)
}
/// `PresenceIndicatorView` is used to display a presence indicator over an avatar.
@objcMembers
@IBDesignable
final class PresenceIndicatorView: UIView {
// MARK: - Internal Properties
@IBInspectable var borderWidth: CGFloat = 0.0
var borderColor: UIColor = ThemeService.shared().theme.backgroundColor
// MARK: - Properties
// MARK: Private
private let borderLayer = CALayer()
private var listener: PresenceIndicatorListener?
// MARK: Internal
weak var delegate: PresenceIndicatorViewDelegate?
// MARK: Override
override var isHidden: Bool {
didSet {
if oldValue != isHidden, let delegate = delegate {
delegate.presenceIndicatorViewDidUpdateVisibility(self, isHidden: isHidden)
}
}
}
// MARK: - Private Constants
private enum Constants {
static let borderLayerOffset: CGFloat = 1.0
}
// MARK: - Init
override init(frame: CGRect) {
super.init(frame: frame)
setup()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
setup()
}
// MARK: - Override
override func layoutSubviews() {
super.layoutSubviews()
// This sets up a slightly larger border layer to avoid common iOS
// issue of having a very thin but noticeable additional border of
// backgroundColor when using corner radius + borderWidth.
self.layer.cornerRadius = self.frame.width / 2.0
self.borderLayer.borderWidth = self.borderWidth + Constants.borderLayerOffset
self.borderLayer.cornerRadius = self.layer.cornerRadius + Constants.borderLayerOffset
self.borderLayer.frame = self.frame.withOffset(Constants.borderLayerOffset)
}
// MARK: - Internal Methods
/// Configures the view and starts listening Presence updates for given user.
///
/// - Parameters:
/// - userId: the user id
/// - presence: the initial Presence of the user
func configure(userId: String, presence: MXPresence) {
setPresence(presence)
self.listener = PresenceIndicatorListener(userId: userId,
presence: presence) { [weak self] presence in
guard let self = self else { return }
self.setPresence(presence)
}
}
/// Stop listening to Presence updates and hides the indicator.
/// This should be called before reuse or if current room moves from direct to non-direct.
func stopListeningPresenceUpdates() {
self.listener = nil
self.isHidden = true
}
}
// MARK: - Private Methods
private extension PresenceIndicatorView {
func setup() {
self.layer.addSublayer(borderLayer)
}
/// Updates presence indicator with given `MXPresence`.
///
/// - Parameters:
/// - presence: `MXPresence` to display
func setPresence(_ presence: MXPresence) {
switch presence {
case .online:
self.backgroundColor = ThemeService.shared().theme.tintColor
self.borderLayer.borderColor = self.borderColor.cgColor
self.isHidden = false
case .offline, .unavailable:
self.backgroundColor = ThemeService.shared().theme.tabBarUnselectedItemTintColor
self.borderLayer.borderColor = self.borderColor.cgColor
self.isHidden = false
default:
self.backgroundColor = UIColor.clear
self.borderLayer.borderColor = UIColor.clear.cgColor
self.isHidden = true
}
}
}
// MARK: - CGRect Helper
private extension CGRect {
/// Returns a `CGRect` with given offset on each side.
///
/// - Parameters:
/// - offset: offset to apply
/// - Returns: `CGRect` with given offset
func withOffset(_ offset: CGFloat) -> CGRect {
return CGRect(x: -offset, y: -offset,
width: self.width + 2.0 * offset,
height: self.height + 2.0 * offset)
}
}