element-ios/RiotSwiftUI/Modules/Common/EffectsScene/EffectsView.swift
2022-09-27 12:55:44 +03:00

66 lines
1.8 KiB
Swift

//
// Copyright 2022 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import SceneKit
import SwiftUI
/// A SwiftUI wrapper around `SCNView`, that unlike `SceneView` allows the
/// scene to have a transparent background and be rendered on top of other views.
struct EffectsView: UIViewRepresentable {
// MARK: - Private
@Environment(\.theme) private var theme
// MARK: - Public
enum Effect {
/// A confetti drop effect from the top centre of the screen.
case confetti
/// No effect will be shown.
case none
}
/// The type of effects to be shown in the view.
var effect: Effect
// MARK: - Lifecycle
func makeUIView(context: Context) -> SCNView {
SCNView(frame: .zero)
}
func updateUIView(_ sceneView: SCNView, context: Context) {
sceneView.scene = makeScene()
sceneView.backgroundColor = .clear
}
// MARK: - Private
private func makeScene() -> EffectsScene? {
switch effect {
case .confetti:
return EffectsScene.confetti(with: theme)
case .none:
return nil
}
}
}
struct EffectsView_Previews: PreviewProvider {
static var previews: some View {
EffectsView(effect: .confetti)
}
}