element-ios/RiotSwiftUI/Modules/Common/ViewFrameReader/ViewFrameReader.swift
David Langley 790301ccb6 Finish extraction
- Moves SwiftUI code out of Riot and into RiotSwiftUI which has no dependency on Matrix SDK.
- Git wasn't smart enough to see the file moves. Most feature function has remain unchanged. 1 change I did make was remove NotificationSettingsViewModel's dependence on MxPushRule, so that the view model could be moved into RiotSwiftUI.
- Add LocaleProvider to abstract VectorL10n's use of Matrix SDK language so it can be used in RiotSwiftUI.
- Split Theme into UKit/SwiftUI version to remove RiotSwiftUI's dependence on ThemeService and ThemeV1.
- Migrated from ThemeObserver to ThemePublisher. We push updates to ThemePublisher so that we can remove ThemeService as dependency.
- Add .DS_Store to .gitignore
2021-09-01 12:34:38 +01:00

44 lines
1.2 KiB
Swift

//
// Copyright 2021 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import Foundation
import SwiftUI
/**
Used to calculate the frame of a view. Useful in situations as with `ZStack` where
you might want to layout views using alignment guides.
Example usage:
```
@State private var frame: CGRect = CGRect.zero
...
SomeView()
.background(ViewFrameReader(frame: $frame))
```
*/
@available(iOS 14.0, *)
struct ViewFrameReader: View {
@Binding var frame: CGRect
var body: some View {
GeometryReader { geo -> Color in
DispatchQueue.main.async {
frame = geo.frame(in: .local)
}
return .clear
}
}
}