element-ios/RiotSwiftUI/Modules/Settings/Notifications/View/Chips.swift
David Langley 790301ccb6 Finish extraction
- Moves SwiftUI code out of Riot and into RiotSwiftUI which has no dependency on Matrix SDK.
- Git wasn't smart enough to see the file moves. Most feature function has remain unchanged. 1 change I did make was remove NotificationSettingsViewModel's dependence on MxPushRule, so that the view model could be moved into RiotSwiftUI.
- Add LocaleProvider to abstract VectorL10n's use of Matrix SDK language so it can be used in RiotSwiftUI.
- Split Theme into UKit/SwiftUI version to remove RiotSwiftUI's dependence on ThemeService and ThemeV1.
- Migrated from ThemeObserver to ThemePublisher. We push updates to ThemePublisher so that we can remove ThemeService as dependency.
- Add .DS_Store to .gitignore
2021-09-01 12:34:38 +01:00

91 lines
3.3 KiB
Swift

//
// Copyright 2021 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import SwiftUI
/**
Renders multiple chips in a flow layout.
*/
@available(iOS 14.0, *)
struct Chips: View {
@State private var frame: CGRect = CGRect.zero
let titles: [String]
let didDeleteChip: (String) -> Void
let verticalSpacing: CGFloat = 16
let horizontalSpacing: CGFloat = 12
var body: some View {
Group {
VStack {
var x = CGFloat.zero
var y = CGFloat.zero
GeometryReader { geo in
ZStack(alignment: .topLeading, content: {
ForEach(titles, id: \.self) { chip in
Chip(title: chip) {
didDeleteChip(chip)
}
.alignmentGuide(.leading) { dimension in
// Align with leading side and move vertically down to next line
// if chip does not fit on trailing side.
if abs(x - dimension.width) > geo.size.width {
x = 0
y -= dimension.height + verticalSpacing
}
let result = x
if chip == titles.last {
// Reset x if it's the last.
x = 0
} else {
// Align next chip to the end of the current one.
x -= dimension.width + horizontalSpacing
}
return result
}
.alignmentGuide(.top) { dimension in
// Use next y value and reset if its the last.
let result = y
if chip == titles.last {
y = 0
}
return result
}
}
})
.background(ViewFrameReader(frame: $frame))
}
}
.frame(height: frame.size.height)
}
}
}
@available(iOS 14.0, *)
struct Chips_Previews: PreviewProvider {
static var chips: [String] = ["Chip1", "Chip2", "Chip3", "Chip4", "Chip5", "Chip6"]
static var previews: some View {
Group {
Chips(titles: chips, didDeleteChip: { _ in })
Chips(titles: chips, didDeleteChip: { _ in })
.theme(.dark)
}
}
}