element-ios/Riot/Modules/Room/ContextualMenu/ReactionsMenu/ReactionsMenuViewModel.swift
2019-05-20 20:41:05 +02:00

202 lines
6.5 KiB
Swift

/*
Copyright 2019 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import UIKit
final class ReactionsMenuViewModel: ReactionsMenuViewModelType {
// MARK: - Properties
// MARK: Private
private let aggregations: MXAggregations
private let roomId: String
private let eventId: String
// MARK: Public
private(set) var isAgreeButtonSelected: Bool = false
private(set) var isDisagreeButtonSelected: Bool = false
private(set) var isLikeButtonSelected: Bool = false
private(set) var isDislikeButtonSelected: Bool = false
weak var viewDelegate: ReactionsMenuViewModelDelegate?
weak var coordinatorDelegate: ReactionsMenuViewModelCoordinatorDelegate?
// MARK: - Setup
init(aggregations: MXAggregations, roomId: String, eventId: String) {
self.aggregations = aggregations
self.roomId = roomId
self.eventId = eventId
self.loadData()
self.listenToDataUpdate()
}
// MARK: - Public
func process(viewAction: ReactionsMenuViewAction) {
var reaction: ReactionsMenuReaction?
var newState: Bool?
switch viewAction {
case .toggleReaction(let menuReaction):
reaction = menuReaction
switch menuReaction {
case .agree:
newState = !self.isAgreeButtonSelected
case .disagree:
newState = !self.isDisagreeButtonSelected
case .like:
newState = !self.isLikeButtonSelected
case .dislike:
newState = !self.isDislikeButtonSelected
}
}
guard let theReaction = reaction, let theNewState = newState else {
return
}
self.react(withReaction: theReaction, selected: theNewState, delegate: self.coordinatorDelegate)
}
// MARK: - Private
private func resetData() {
self.isAgreeButtonSelected = false
self.isDisagreeButtonSelected = false
self.isLikeButtonSelected = false
self.isDislikeButtonSelected = false
}
private func loadData() {
guard let reactionCounts = self.aggregations.aggregatedReactions(onEvent: self.eventId, inRoom: self.roomId)?.reactions else {
return
}
self.resetData()
reactionCounts.forEach { (reactionCount) in
if reactionCount.myUserHasReacted {
if let reaction = ReactionsMenuReaction(rawValue: reactionCount.reaction) {
switch reaction {
case .agree:
self.isAgreeButtonSelected = true
case .disagree:
self.isDisagreeButtonSelected = true
case .like:
self.isLikeButtonSelected = true
case .dislike:
self.isDislikeButtonSelected = true
}
}
}
}
self.viewDelegate?.reactionsMenuViewModelDidUpdate(self)
}
private func listenToDataUpdate() {
self.aggregations.listenToReactionCountUpdate(inRoom: self.roomId) { [weak self] (changes) in
guard let sself = self else {
return
}
if changes[sself.eventId] != nil {
sself.loadData()
}
}
}
private func react(withReaction reaction: ReactionsMenuReaction, selected: Bool, delegate: ReactionsMenuViewModelCoordinatorDelegate? = nil) {
// If required, unreact first
if selected {
self.ensure3StateButtons(withReaction: reaction)
}
if selected {
self.aggregations.sendReaction(reaction.rawValue, toEvent: self.eventId, inRoom: self.roomId, success: {[weak self] _ in
guard let sself = self else {
return
}
delegate?.reactionsMenuViewModel(sself, didReactionComplete: reaction.rawValue, isAddReaction: true)
}, failure: {[weak self] (error) in
print("[ReactionsMenuViewModel] react: Error: \(error)")
guard let sself = self else {
return
}
delegate?.reactionsMenuViewModel(sself, didReactionFailedWithError: error, reaction: reaction.rawValue, isAddReaction: true)
})
} else {
self.aggregations.unReact(onReaction: reaction.rawValue, toEvent: self.eventId, inRoom: self.roomId, success: {[weak self] in
guard let sself = self else {
return
}
delegate?.reactionsMenuViewModel(sself, didReactionComplete: reaction.rawValue, isAddReaction: false)
}, failure: {[weak self] (error) in
print("[ReactionsMenuViewModel] react: Error: \(error)")
guard let sself = self else {
return
}
delegate?.reactionsMenuViewModel(sself, didReactionFailedWithError: error, reaction: reaction.rawValue, isAddReaction: false)
})
}
delegate?.reactionsMenuViewModel(self, didSendReaction: reaction.rawValue, isAddReaction: !selected)
}
// We can like, dislike, be indifferent but we cannot like & dislike at the same time
private func ensure3StateButtons(withReaction reaction: ReactionsMenuReaction) {
var unreaction: ReactionsMenuReaction?
switch reaction {
case .agree:
if isDisagreeButtonSelected {
unreaction = .disagree
}
case .disagree:
if isAgreeButtonSelected {
unreaction = .agree
}
case .like:
if isDislikeButtonSelected {
unreaction = .dislike
}
case .dislike:
if isLikeButtonSelected {
unreaction = .like
}
}
if let unreaction = unreaction {
self.react(withReaction: unreaction, selected: false)
}
}
}