element-ios/Riot/Utils/MediaCompressionHelper.swift

32 lines
1.5 KiB
Swift

//
// Copyright 2021 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import Foundation
/// A collection of helpful functions for media compression.
class MediaCompressionHelper: NSObject {
/// The default compression mode taking into account the `roomInputToolbarCompressionMode` build setting
/// and the `showMediaCompressionPrompt` Riot setting.
@objc static var defaultCompressionMode: MXKRoomInputToolbarCompressionMode {
// When the compression mode build setting hasn't been customised, use the media compression prompt setting to determine what to do.
if BuildSettings.roomInputToolbarCompressionMode == MXKRoomInputToolbarCompressionModePrompt {
return RiotSettings.shared.showMediaCompressionPrompt ? MXKRoomInputToolbarCompressionModePrompt : MXKRoomInputToolbarCompressionModeNone
} else {
// Otherwise use the compression mode defined in the build settings.
return BuildSettings.roomInputToolbarCompressionMode
}
}
}