WIP fixing up the member list - just needs CSS and testing

This commit is contained in:
Matthew Hodgson 2015-08-15 03:06:21 +01:00
parent 80c3b2c8a3
commit e3798e1b85
5 changed files with 296 additions and 16 deletions

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@ -34,11 +34,6 @@ module.exports = React.createClass({
displayName: 'MemberTile',
mixins: [MemberTileController],
// XXX: should these be in the controller?
getInitialState: function() {
return { 'hover': false };
},
mouseEnter: function(e) {
this.setState({ 'hover': true });
},
@ -47,6 +42,11 @@ module.exports = React.createClass({
this.setState({ 'hover': false });
},
onClick: function(e) {
this.setState({ 'menu': true });
this.setState(this._calculateOpsPermissions());
},
getDuration: function(time) {
if (!time) return;
var t = parseInt(time / 1000);
@ -78,6 +78,14 @@ module.exports = React.createClass({
return "Unknown";
},
getPowerLabel: function() {
var label = this.props.member.userId;
if (this.state.isTargetMod) {
label += " - Mod (" + this.props.member.powerLevelNorm + "%)";
}
return label;
},
render: function() {
var isMyUser = MatrixClientPeg.get().credentials.userId == this.props.member.userId;
@ -102,7 +110,7 @@ module.exports = React.createClass({
}
var name = this.props.member.name;
if (isMyUser) name += " (me)";
// if (isMyUser) name += " (me)"; // this does nothing other than introduce line wrapping and pain
var leave = isMyUser ? <img className="mx_MemberTile_leave" src="img/delete.png" width="10" height="10" onClick={this.onLeaveClick}/> : null;
var nameClass = "mx_MemberTile_name";
@ -110,6 +118,41 @@ module.exports = React.createClass({
nameClass += " mx_MemberTile_zalgo";
}
var menu;
if (this.state.menu) {
var kickButton, banButton, muteButton, giveModButton;
if (this.state.can.kick) {
kickButton = <div className="mx_MemberTile_menuItem" onClick={this.onKick}>
Kick
</div>;
}
if (this.state.can.ban) {
banButton = <div className="mx_MemberTile_menuItem" onClick={this.onBan}>
Ban
</div>;
}
if (this.state.can.mute) {
var muteLabel = this.state.muted ? "Unmute" : "Mute";
muteButton = <div className="mx_MemberTile_menuItem" onClick={this.onMuteToggle}>
{muteLabel}
</div>;
}
if (this.state.can.modifyLevel) {
var giveOpLabel = this.state.isTargetMod ? "Revoke Mod" : "Make Mod";
giveModButton = <div className="mx_MemberTile_menuItem" onClick={this.onModToggle}>
{giveOpLabel}
</div>
}
menu = <div className="mx_MemberTile_menu">
<img className="mx_MemberTile_chevron" src="img/chevron-right.png" width="9" height="16" />
<div className="mx_MemberTile_menuItem" onClick={this.onChatClick}>Chat</div>
{muteButton}
{kickButton}
{banButton}
{giveModButton}
</div>;
}
var nameEl;
if (this.state.hover) {
var presence;
@ -122,11 +165,10 @@ module.exports = React.createClass({
presence = <div className="mx_MemberTile_presence">{ this.getPrettyPresence(this.props.member.user) }</div>;
}
// <MemberInfo member={this.props.member} />
nameEl =
<div className="mx_MemberTile_details">
{ leave }
<div className="mx_MemberTile_userId" title={ this.props.member.userId }>{ this.props.member.userId }</div>
<div className="mx_MemberTile_userId">{ this.props.member.userId }</div>
{ presence }
</div>
}
@ -138,7 +180,8 @@ module.exports = React.createClass({
}
return (
<div className={mainClassName} onMouseEnter={ this.mouseEnter } onMouseLeave={ this.mouseLeave }>
<div className={mainClassName} title={ this.getPowerLabel } onClick={ this.onClick } onMouseEnter={ this.mouseEnter } onMouseLeave={ this.mouseLeave }>
{ menu }
<div className="mx_MemberTile_avatar">
<MemberAvatar member={this.props.member} />
{ power }

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@ -72,7 +72,7 @@ module.exports = React.createClass({
if (!this.state.numUnreadMessages) {
return "";
}
return this.state.numUnreadMessages + " new messages";
return this.state.numUnreadMessages + " new message" + (this.state.numUnreadMessages > 1 ? "s" : "");
},
scrollToBottom: function() {

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@ -25,13 +25,169 @@ var Loader = require("react-loader");
var MatrixClientPeg = require("../../MatrixClientPeg");
module.exports = {
onClick: function() {
dis.dispatch({
action: 'view_user',
user_id: this.props.member.userId
// onClick: function() {
// dis.dispatch({
// action: 'view_user',
// user_id: this.props.member.userId
// });
// },
onKick: function() {
var roomId = this.props.member.roomId;
var target = this.props.member.userId;
var self = this;
MatrixClientPeg.get().kick(roomId, target).done(function() {
// NO-OP; rely on the m.room.member event coming down else we could
// get out of sync if we force setState here!
console.log("Kick success");
}, function(err) {
Modal.createDialog(ErrorDialog, {
title: "Kick error",
description: err.message
});
});
},
onBan: function() {
var roomId = this.props.member.roomId;
var target = this.props.member.userId;
var self = this;
MatrixClientPeg.get().ban(roomId, target).done(function() {
// NO-OP; rely on the m.room.member event coming down else we could
// get out of sync if we force setState here!
console.log("Ban success");
}, function(err) {
Modal.createDialog(ErrorDialog, {
title: "Ban error",
description: err.message
});
});
},
onMuteToggle: function() {
var roomId = this.props.member.roomId;
var target = this.props.member.userId;
var self = this;
var room = MatrixClientPeg.get().getRoom(roomId);
if (!room) {
return;
}
var powerLevelEvent = room.currentState.getStateEvents(
"m.room.power_levels", ""
);
if (!powerLevelEvent) {
return;
}
var isMuted = this.state.muted;
var powerLevels = powerLevelEvent.getContent();
var levelToSend = (
(powerLevels.events ? powerLevels.events["m.room.message"] : null) ||
powerLevels.events_default
);
var level;
if (isMuted) { // unmute
level = levelToSend;
}
else { // mute
level = levelToSend - 1;
}
MatrixClientPeg.get().setPowerLevel(roomId, target, level, powerLevelEvent).done(
function() {
// NO-OP; rely on the m.room.member event coming down else we could
// get out of sync if we force setState here!
console.log("Mute toggle success");
}, function(err) {
Modal.createDialog(ErrorDialog, {
title: "Mute error",
description: err.message
});
});
},
onModToggle: function() {
var roomId = this.props.member.roomId;
var target = this.props.member.userId;
var room = MatrixClientPeg.get().getRoom(roomId);
if (!room) {
return;
}
var powerLevelEvent = room.currentState.getStateEvents(
"m.room.power_levels", ""
);
if (!powerLevelEvent) {
return;
}
var me = room.getMember(MatrixClientPeg.get().credentials.userId);
if (!me) {
return;
}
var defaultLevel = powerLevelEvent.getContent().users_default;
var modLevel = me.powerLevel - 1;
// toggle the level
var newLevel = this.state.isTargetMod ? defaultLevel : modLevel;
MatrixClientPeg.get().setPowerLevel(roomId, target, newLevel, powerLevelEvent).done(
function() {
// NO-OP; rely on the m.room.member event coming down else we could
// get out of sync if we force setState here!
console.log("Mod toggle success");
}, function(err) {
Modal.createDialog(ErrorDialog, {
title: "Mod error",
description: err.message
});
});
},
onChatClick: function() {
// check if there are any existing rooms with just us and them (1:1)
// If so, just view that room. If not, create a private room with them.
var rooms = MatrixClientPeg.get().getRooms();
var userIds = [
this.props.member.userId,
MatrixClientPeg.get().credentials.userId
];
var existingRoomId = null;
for (var i = 0; i < rooms.length; i++) {
var members = rooms[i].getJoinedMembers();
if (members.length === 2) {
var hasTargetUsers = true;
for (var j = 0; j < members.length; j++) {
if (userIds.indexOf(members[j].userId) === -1) {
hasTargetUsers = false;
break;
}
}
if (hasTargetUsers) {
existingRoomId = rooms[i].roomId;
break;
}
}
}
if (existingRoomId) {
dis.dispatch({
action: 'view_room',
room_id: existingRoomId
});
}
else {
MatrixClientPeg.get().createRoom({
invite: [this.props.member.userId],
preset: "private_chat"
}).done(function(res) {
dis.dispatch({
action: 'view_room',
room_id: res.room_id
});
}, function(err) {
console.error(
"Failed to create room: %s", JSON.stringify(err)
);
});
}
},
onLeaveClick: function() {
var roomId = this.props.member.roomId;
Modal.createDialog(QuestionDialog, {
@ -56,5 +212,84 @@ module.exports = {
}
}
});
}
},
getInitialState: function() {
return {
hover: false,
menu: false,
// presence: "offline",
// active: -1,
can: {
kick: false,
ban: false,
mute: false,
modifyLevel: false
},
muted: false,
isTargetMod: false,
}
},
_calculateOpsPermissions: function() {
var defaultPerms = {
can: {},
muted: false,
modifyLevel: false
};
var room = MatrixClientPeg.get().getRoom(this.props.member.roomId);
if (!room) {
return defaultPerms;
}
var powerLevels = room.currentState.getStateEvents(
"m.room.power_levels", ""
);
if (!powerLevels) {
return defaultPerms;
}
var me = room.getMember(MatrixClientPeg.get().credentials.userId);
var them = this.props.member;
return {
can: this._calculateCanPermissions(
me, them, powerLevels.getContent()
),
muted: this._isMuted(them, powerLevels.getContent()),
isTargetMod: them.powerLevel > powerLevels.getContent().users_default
};
},
_calculateCanPermissions: function(me, them, powerLevels) {
var can = {
kick: false,
ban: false,
mute: false,
modifyLevel: false
};
var canAffectUser = them.powerLevel < me.powerLevel;
if (!canAffectUser) {
//console.log("Cannot affect user: %s >= %s", them.powerLevel, me.powerLevel);
return can;
}
var editPowerLevel = (
(powerLevels.events ? powerLevels.events["m.room.power_levels"] : null) ||
powerLevels.state_default
);
can.kick = me.powerLevel >= powerLevels.kick;
can.ban = me.powerLevel >= powerLevels.ban;
can.mute = me.powerLevel >= editPowerLevel;
can.modifyLevel = me.powerLevel > them.powerLevel;
return can;
},
_isMuted: function(member, powerLevelContent) {
if (!powerLevelContent || !member) {
return false;
}
var levelToSend = (
(powerLevelContent.events ? powerLevelContent.events["m.room.message"] : null) ||
powerLevelContent.events_default
);
return member.powerLevel < levelToSend;
},
};

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@ -61,7 +61,9 @@ module.exports = {
function updateUserState(event, user) {
var tile = self.refs[user.userId];
if (tile) {
tile.forceUpdate();
// update the whole list to get the order right, not just this cell...
self.forceUpdate();
// tile.forceUpdate();
}
}
MatrixClientPeg.get().on("User.presence", updateUserState);