element-web/skins/base/views/organisms/RoomView.js
Kegan Dougal 37c9c8fbb4 Add CallHandler singleton and add CallView.
CallView is the container for either VideoViews or WaveformViews. All UI
elements listen for 'call_state' payloads and then call
CallHandler.getCall(roomId) to extract the current MatrixCall for that room.
We can't do this via stateful dispatches because dispatching does not preserve
ordering empirically (probably due to setTimeout).
2015-07-15 16:52:23 +01:00

89 lines
3.5 KiB
JavaScript

/*
Copyright 2015 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
var React = require('react');
var MatrixClientPeg = require("../../../../src/MatrixClientPeg");
var ComponentBroker = require('../../../../src/ComponentBroker');
var classNames = require("classnames");
var MessageTile = ComponentBroker.get('molecules/MessageTile');
var RoomHeader = ComponentBroker.get('molecules/RoomHeader');
var MessageComposer = ComponentBroker.get('molecules/MessageComposer');
var CallView = ComponentBroker.get("molecules/voip/CallView");
var RoomViewController = require("../../../../src/controllers/organisms/RoomView");
var Loader = require("react-loader");
module.exports = React.createClass({
displayName: 'RoomView',
mixins: [RoomViewController],
render: function() {
var myUserId = MatrixClientPeg.get().credentials.userId;
if (this.state.room.currentState.members[myUserId].membership == 'invite') {
if (this.state.joining) {
return (
<div className="mx_RoomView">
<Loader />
</div>
);
} else {
var inviteEvent = this.state.room.currentState.members[myUserId].events.member.event;
// XXX: Leaving this intentionally basic for now because invites are about to change totally
var joinErrorText = this.state.joinError ? "Failed to join room!" : "";
return (
<div className="mx_RoomView">
<div className="mx_RoomView_invitePrompt">
<div>{inviteEvent.user_id} has invited you to a room</div>
<button ref="joinButton" onClick={this.onJoinButtonClicked}>Join</button>
<div className="error">{joinErrorText}</div>
</div>
</div>
);
}
} else {
var scrollheader_classes = classNames({
mx_RoomView_scrollheader: true,
loading: this.state.paginating
});
return (
<div className="mx_RoomView">
<RoomHeader room={this.state.room} />
<div className="mx_RoomView_auxPanel">
<CallView room={this.state.room}/>
</div>
<div ref="messageWrapper" className="mx_RoomView_messagePanel" onScroll={this.onMessageListScroll}>
<div className="mx_RoomView_messageListWrapper">
<div className="mx_RoomView_MessageList" aria-live="polite">
<div className={scrollheader_classes}>
</div>
{this.getEventTiles()}
</div>
</div>
</div>
<MessageComposer room={this.state.room} />
</div>
);
}
},
});