Merge branch 'develop' of github.com:matrix-org/synapse into presence_logging

Conflicts:
	synapse/handlers/presence.py
This commit is contained in:
Erik Johnston 2014-08-28 16:52:46 +01:00
commit 54d0a75573
20 changed files with 495 additions and 301 deletions

View file

@ -225,8 +225,13 @@ class SynapseCmd(cmd.Cmd):
json_res = yield self.http_client.do_request("GET", url)
print json_res
if ("type" not in json_res or "m.login.password" != json_res["type"] or
"stages" in json_res):
if "flows" not in json_res:
print "Failed to find any login flows."
defer.returnValue(False)
flow = json_res["flows"][0] # assume first is the one we want.
if ("type" not in flow or "m.login.password" != flow["type"] or
"stages" in flow):
fallback_url = self._url() + "/login/fallback"
print ("Unable to login via the command line client. Please visit "
"%s to login." % fallback_url)

View file

@ -68,15 +68,108 @@ Non-state messages
What are they, when are they used, what do they contain, how should they be used
m.room.message types
--------------------
- m.text
- m.emote
- m.audio
- m.image
- m.video
- m.location
m.room.message msgtypes
-----------------------
Each ``m.room.message`` MUST have a ``msgtype`` key which identifies the type of
message being sent. Each type has their own required and optional keys, as outlined
below:
``m.text``
Required keys:
- ``body`` : "string" - The body of the message.
Optional keys:
None.
Example:
``{ "msgtype": "m.text", "body": "I am a fish" }``
``m.emote``
Required keys:
- ``body`` : "string" - The emote action to perform.
Optional keys:
None.
Example:
``{ "msgtype": "m.emote", "body": "tries to come up with a witty explanation" }``
``m.image``
Required keys:
- ``url`` : "string" - The URL to the image.
Optional keys:
- ``info`` : "string" - info : JSON object (ImageInfo) - The image info for image
referred to in ``url``.
- ``thumbnail_url`` : "string" - The URL to the thumbnail.
- ``thumbnail_info`` : JSON object (ImageInfo) - The image info for the image
referred to in ``thumbnail_url``.
- ``body`` : "string" - The alt text of the image, or some kind of content
description for accessibility e.g. "image attachment".
ImageInfo:
Information about an image::
{
"size" : integer (size of image in bytes),
"w" : integer (width of image in pixels),
"h" : integer (height of image in pixels),
"mimetype" : "string (e.g. image/jpeg)",
}
``m.audio``
Required keys:
- ``url`` : "string" - The URL to the audio.
Optional keys:
- ``info`` : JSON object (AudioInfo) - The audio info for the audio referred to in
``url``.
- ``body`` : "string" - A description of the audio e.g. "Bee Gees -
Stayin' Alive", or some kind of content description for accessibility e.g.
"audio attachment".
AudioInfo:
Information about a piece of audio::
{
"mimetype" : "string (e.g. audio/aac)",
"size" : integer (size of audio in bytes),
"duration" : integer (duration of audio in milliseconds),
}
``m.video``
Required keys:
- ``url`` : "string" - The URL to the video.
Optional keys:
- ``info`` : JSON object (VideoInfo) - The video info for the video referred to in
``url``.
- ``body`` : "string" - A description of the video e.g. "Gangnam style",
or some kind of content description for accessibility e.g. "video attachment".
VideoInfo:
Information about a video::
{
"mimetype" : "string (e.g. video/mp4)",
"size" : integer (size of video in bytes),
"duration" : integer (duration of video in milliseconds),
"w" : integer (width of video in pixels),
"h" : integer (height of video in pixels),
"thumbnail_url" : "string (URL to image)",
"thumbanil_info" : JSON object (ImageInfo)
}
``m.location``
Required keys:
- ``geo_uri`` : "string" - The geo URI representing the location.
Optional keys:
- ``thumbnail_url`` : "string" - The URL to a thumnail of the location being
represented.
- ``thumbnail_info`` : JSON object (ImageInfo) - The image info for the image
referred to in ``thumbnail_url``.
- ``body`` : "string" - A description of the location e.g. "Big Ben,
London, UK", or some kind of content description for accessibility e.g.
"location attachment".
The following keys can be attached to any ``m.room.message``:
Optional keys:
- ``sender_ts`` : integer - A timestamp (ms resolution) representing the
wall-clock time when the message was sent from the client.
Presence
========
@ -201,124 +294,134 @@ Clients must register with a home server in order to use Matrix. After
registering, the client will be given an access token which must be used in ALL
requests to that home server as a query parameter 'access_token'.
- TODO Kegan : Make registration like login
- TODO Kegan : Allow alternative forms of login (>1 route)
- TODO Kegan : Make registration like login (just omit the "user" key on the
initial request?)
If the client has already registered, they need to be able to login to their
account. The home server may provide many different ways of logging in, such
as user/password auth, login via a social network (OAuth), login by confirming
as user/password auth, login via a social network (OAuth2), login by confirming
a token sent to their email address, etc. This specification does not define how
home servers should authorise their users who want to login to their existing
accounts, but instead defines the standard interface which implementations
should follow so that ANY client can login to ANY home server.
The login process breaks down into the following:
1. Get login process info.
1. Determine the requirements for logging in.
2. Submit the login stage credentials.
3. Get access token or be told the next stage in the login process and repeat
3. Get credentials or be told the next stage in the login process and repeat
step 2.
- What are types?
As each home server may have different ways of logging in, the client needs to know how
they should login. All distinct login stages MUST have a corresponding ``'type'``.
A ``'type'`` is a namespaced string which details the mechanism for logging in.
Matrix-defined login types
--------------------------
- m.login.password
- m.login.oauth2
- m.login.email.code
- m.login.email.url
Password-based
--------------
Type: "m.login.password"
LoginSubmission::
A client may be able to login via multiple valid login flows, and should choose a single
flow when logging in. A flow is a series of login stages. The home server MUST respond
with all the valid login flows when requested::
The client can login via 3 paths: 1a and 1b, 2a and 2b, or 3. The client should
select one of these paths.
{
"type": "m.login.password",
"user": <user_id>,
"password": <password>
"flows": [
{
"type": "<login type1a>",
"stages": [ "<login type 1a>", "<login type 1b>" ]
},
{
"type": "<login type2a>",
"stages": [ "<login type 2a>", "<login type 2b>" ]
},
{
"type": "<login type3>"
}
]
}
Example:
Assume you are @bob:matrix.org and you wish to login on another mobile device.
First, you GET /login which returns::
{
"type": "m.login.password"
}
Your client knows how to handle this, so your client prompts the user to enter
their username and password. This is then submitted::
{
"type": "m.login.password",
"user": "@bob:matrix.org",
"password": "monkey"
}
The server checks this, finds it is valid, and returns::
After the login is completed, the client's fully-qualified user ID and a new access
token MUST be returned::
{
"user_id": "@user:matrix.org",
"access_token": "abcdef0123456789"
}
The server may optionally return "user_id" to confirm or change the user's ID.
This is particularly useful if the home server wishes to support localpart entry
of usernames (e.g. "bob" rather than "@bob:matrix.org").
The ``user_id`` key is particularly useful if the home server wishes to support
localpart entry of usernames (e.g. "user" rather than "@user:matrix.org"), as the
client may not be able to determine its ``user_id`` in this case.
If a login has multiple requests, the home server may wish to create a session. If
a home server responds with a 'session' key to a request, clients MUST submit it in
subsequent requests until the login is completed::
{
"session": "<session id>"
}
This specification defines the following login types:
- m.login.password
- m.login.oauth2
- m.login.email.code
- m.login.email.url
Password-based
--------------
Type:
"m.login.password"
Description:
Login is supported via a username and password.
To respond to this type, reply with::
{
"type": "m.login.password",
"user": "<user_id or user localpart>",
"password": "<password>"
}
The home server MUST respond with either new credentials, the next stage of the login
process, or a standard error response.
OAuth2-based
------------
Type: "m.login.oauth2"
This is a multi-stage login.
Type:
"m.login.oauth2"
Description:
Login is supported via OAuth2 URLs. This login consists of multiple requests.
LoginSubmission::
To respond to this type, reply with::
{
"type": "m.login.oauth2",
"user": <user_id>
"user": "<user_id or user localpart>"
}
Returns::
The server MUST respond with::
{
"uri": <Authorization Request uri OR service selection uri>
"uri": <Authorization Request URI OR service selection URI>
}
The home server acts as a 'confidential' Client for the purposes of OAuth2.
If the uri is a "sevice selection uri", it is a simple page which prompts the
user to choose which service to authorize with. On selection of a service, they
link through to Authorization Request URIs. If there is only 1 service which the
The home server acts as a 'confidential' client for the purposes of OAuth2.
If the uri is a ``sevice selection URI``, it MUST point to a webpage which prompts the
user to choose which service to authorize with. On selection of a service, this
MUST link through to an ``Authorization Request URI``. If there is only 1 service which the
home server accepts when logging in, this indirection can be skipped and the
"uri" key can be the Authorization Request URI.
"uri" key can be the ``Authorization Request URI``.
The client visits the Authorization Request URI, which then shows the OAuth2
Allow/Deny prompt. Hitting 'Allow' returns the redirect URI with the auth code.
Home servers can choose any path for the redirect URI. The client should visit
the redirect URI, which will then finish the OAuth2 login process, granting the
The client then visits the ``Authorization Request URI``, which then shows the OAuth2
Allow/Deny prompt. Hitting 'Allow' returns the ``redirect URI`` with the auth code.
Home servers can choose any path for the ``redirect URI``. The client should visit
the ``redirect URI``, which will then finish the OAuth2 login process, granting the
home server an access token for the chosen service. When the home server gets
this access token, it knows that the cilent has authed with the 3rd party, and
so can return a LoginResult.
The OAuth redirect URI (with auth code) MUST return a LoginResult.
this access token, it verifies that the cilent has authorised with the 3rd party, and
can now complete the login. The OAuth2 ``redirect URI`` (with auth code) MUST respond
with either new credentials, the next stage of the login process, or a standard error
response.
Example:
Assume you are @bob:matrix.org and you wish to login on another mobile device.
First, you GET /login which returns::
{
"type": "m.login.oauth2"
}
Your client knows how to handle this, so your client prompts the user to enter
their username. This is then submitted::
{
"type": "m.login.oauth2",
"user": "@bob:matrix.org"
}
The server only accepts auth from Google, so returns the Authorization Request
URI for Google::
For example, if a home server accepts OAuth2 from Google, it would return the
Authorization Request URI for Google::
{
"uri": "https://accounts.google.com/o/oauth2/auth?response_type=code&
@ -329,145 +432,142 @@ The client then visits this URI and authorizes the home server. The client then
visits the REDIRECT_URI with the auth code= query parameter which returns::
{
"user_id": "@user:matrix.org",
"access_token": "0123456789abcdef"
}
Email-based (code)
------------------
Type: "m.login.email.code"
This is a multi-stage login.
Type:
"m.login.email.code"
Description:
Login is supported by typing in a code which is sent in an email. This login
consists of multiple requests.
First LoginSubmission::
To respond to this type, reply with::
{
"type": "m.login.email.code",
"user": <user_id>
"email": <email address>
"user": "<user_id or user localpart>",
"email": "<email address>"
}
Returns::
{
"type": m.login.email.code
"session": <session id>
}
The email contains a code which must be sent in the next LoginSubmission::
After validating the email address, the home server MUST send an email containing
an authentication code and return::
{
"type": "m.login.email.code",
"session": <session id>,
"code": <code in email sent>
"session": "<session id>"
}
Returns::
The second request in this login stage involves sending this authentication code::
{
"access_token": <access token>
"type": "m.login.email.code",
"session": "<session id>",
"code": "<code in email sent>"
}
The home server MUST respond to this with either new credentials, the next stage of
the login process, or a standard error response.
Email-based (url)
-----------------
Type: "m.login.email.url"
This is a multi-stage login.
Type:
"m.login.email.url"
Description:
Login is supported by clicking on a URL in an email. This login consists of
multiple requests.
First LoginSubmission::
To respond to this type, reply with::
{
"type": "m.login.email.url",
"user": <user_id>
"email": <email address>
"user": "<user_id or user localpart>",
"email": "<email address>"
}
Returns::
After validating the email address, the home server MUST send an email containing
an authentication URL and return::
{
"session": <session id>
"type": "m.login.email.url",
"session": "<session id>"
}
The email contains a URL which must be clicked. After it has been clicked, the
client should perform a request::
{
"type": "m.login.email.code",
"session": <session id>
}
Returns::
{
"access_token": <access token>
}
Example:
Assume you are @bob:matrix.org and you wish to login on another mobile device.
First, you GET /login which returns::
{
"type": "m.login.email.url"
}
Your client knows how to handle this, so your client prompts the user to enter
their email address. This is then submitted::
client should perform another request::
{
"type": "m.login.email.url",
"user": "@bob:matrix.org",
"email": "bob@mydomain.com"
"session": "<session id>"
}
The server confirms that bob@mydomain.com is linked to @bob:matrix.org, then
sends an email to this address and returns::
The home server MUST respond to this with either new credentials, the next stage of
the login process, or a standard error response.
A common client implementation will be to periodically poll until the link is clicked.
If the link has not been visited yet, a standard error response with an errcode of
``M_LOGIN_EMAIL_URL_NOT_YET`` should be returned.
N-Factor Authentication
-----------------------
Multiple login stages can be combined to create N-factor authentication during login.
This can be achieved by responding with the ``'next'`` login type on completion of a
previous login stage::
{
"session": "ewuigf7462"
"next": "<next login type>"
}
The client then starts polling the server with the following::
If a home server implements N-factor authentication, it MUST respond with all
``'stages'`` when initially queried for their login requirements::
{
"type": "m.login.email.url",
"session": "ewuigf7462"
"type": "<1st login type>",
"stages": [ <1st login type>, <2nd login type>, ... , <Nth login type> ]
}
(Alternatively, the server could send the device a push notification when the
email has been validated). The email arrives and it contains a URL to click on.
The user clicks on the which completes the login process with the server. The
next time the client polls, it returns::
This can be represented conceptually as::
{
"access_token": "abcdef0123456789"
}
_______________________
| Login Stage 1 |
| type: "<login type1>" |
| ___________________ |
| |_Request_1_________| | <-- Returns "session" key which is used throughout.
| ___________________ |
| |_Request_2_________| | <-- Returns a "next" value of "login type2"
|_______________________|
|
|
_________V_____________
| Login Stage 2 |
| type: "<login type2>" |
| ___________________ |
| |_Request_1_________| |
| ___________________ |
| |_Request_2_________| |
| ___________________ |
| |_Request_3_________| | <-- Returns a "next" value of "login type3"
|_______________________|
|
|
_________V_____________
| Login Stage 3 |
| type: "<login type3>" |
| ___________________ |
| |_Request_1_________| | <-- Returns user credentials
|_______________________|
N-Factor auth
-------------
Multiple login stages can be combined with the "next" key in the LoginResult.
Example:
A server demands an email.code then password auth before logging in. First, the
client performs a GET /login which returns::
{
"type": "m.login.email.code",
"stages": ["m.login.email.code", "m.login.password"]
}
The client performs the email login (See "Email-based (code)"), but instead of
returning an access_token, it returns::
{
"next": "m.login.password"
}
The client then presents a user/password screen and the login continues until
this is complete (See "Password-based"), which then returns the "access_token".
Fallback
--------
Clients cannot be expected to be able to know how to process every single
login type. If a client determines it does not know how to handle a given
login type, it should request a login fallback page::
If the client does NOT know how to handle the given type, they should::
GET /login/fallback
GET matrix/client/api/v1/login/fallback
This MUST return an HTML page which can perform the entire login process.

View file

@ -541,7 +541,8 @@ class _TransactionQueue(object):
)
def eb(failure):
deferred.errback(failure)
if not deferred.called:
deferred.errback(failure)
self._attempt_new_transaction(destination).addErrback(eb)
return deferred

View file

@ -35,7 +35,7 @@ class BaseRoomHandler(BaseHandler):
extra_users=[]):
snapshot.fill_out_prev_events(event)
store_id = yield self.store.persist_event(event)
yield self.store.persist_event(event)
destinations = set(extra_destinations)
# Send a PDU to all hosts who have joined the room.

View file

@ -22,8 +22,6 @@ from synapse.api.constants import Membership
from synapse.util.logutils import log_function
from synapse.federation.pdu_codec import PduCodec
from synapse.api.errors import AuthError
from twisted.internet import defer
import logging
@ -86,12 +84,6 @@ class FederationHandler(BaseHandler):
yield self.replication_layer.send_pdu(pdu)
@log_function
def get_state_for_room(self, destination, room_id):
return self.replication_layer.get_state_for_context(
destination, room_id
)
@log_function
@defer.inlineCallbacks
def on_receive_pdu(self, pdu, backfilled):
@ -141,20 +133,20 @@ class FederationHandler(BaseHandler):
yield self.hs.get_handlers().room_member_handler.change_membership(
new_event,
True
do_auth=True
)
else:
with (yield self.room_lock.lock(event.room_id)):
store_id = yield self.store.persist_event(event, backfilled)
yield self.store.persist_event(event, backfilled)
room = yield self.store.get_room(event.room_id)
if not room:
# Huh, let's try and get the current state
try:
yield self.get_state_for_room(
event.origin, event.room_id
yield self.replication_layer.get_state_for_context(
origin, event.room_id
)
hosts = yield self.store.get_joined_hosts_for_room(
@ -163,9 +155,9 @@ class FederationHandler(BaseHandler):
if self.hs.hostname in hosts:
try:
yield self.store.store_room(
event.room_id,
"",
is_public=False
room_id=event.room_id,
room_creator_user_id="",
is_public=False,
)
except:
pass
@ -188,27 +180,14 @@ class FederationHandler(BaseHandler):
@log_function
@defer.inlineCallbacks
def backfill(self, dest, room_id, limit):
events = yield self._backfill(dest, room_id, limit)
for event in events:
try:
yield self.store.persist_event(event, backfilled=True)
except:
logger.exception("Failed to persist event: %s", event)
defer.returnValue(events)
@defer.inlineCallbacks
def _backfill(self, dest, room_id, limit):
pdus = yield self.replication_layer.backfill(dest, room_id, limit)
if not pdus:
defer.returnValue([])
events = []
events = [
self.pdu_codec.event_from_pdu(pdu)
for pdu in pdus
]
for pdu in pdus:
event = self.pdu_codec.event_from_pdu(pdu)
events.append(event)
yield self.store.persist_event(event, backfilled=True)
defer.returnValue(events)
@ -224,7 +203,9 @@ class FederationHandler(BaseHandler):
# First get current state to see if we are already joined.
try:
yield self.get_state_for_room(target_host, room_id)
yield self.replication_layer.get_state_for_context(
target_host, room_id
)
hosts = yield self.store.get_joined_hosts_for_room(room_id)
if self.hs.hostname in hosts:
@ -254,8 +235,8 @@ class FederationHandler(BaseHandler):
try:
yield self.store.store_room(
room_id,
"",
room_id=room_id,
room_creator_user_id="",
is_public=False
)
except:

View file

@ -451,16 +451,22 @@ class PresenceHandler(BaseHandler):
)
def _start_polling_remote(self, user, domain, remoteusers):
to_poll = set()
for u in remoteusers:
if u not in self._remote_recvmap:
self._remote_recvmap[u] = set()
to_poll.add(u)
self._remote_recvmap[u].add(user)
if not to_poll:
return defer.succeed(None)
return self.federation.send_edu(
destination=domain,
edu_type="m.presence",
content={"poll": [u.to_string() for u in remoteusers]}
content={"poll": [u.to_string() for u in to_poll]}
)
@trace_function
@ -505,16 +511,22 @@ class PresenceHandler(BaseHandler):
@trace_function
def _stop_polling_remote(self, user, domain, remoteusers):
to_unpoll = set()
for u in remoteusers:
self._remote_recvmap[u].remove(user)
if not self._remote_recvmap[u]:
del self._remote_recvmap[u]
to_unpoll.add(u)
if not to_unpoll:
return defer.succeed(None)
return self.federation.send_edu(
destination=domain,
edu_type="m.presence",
content={"unpoll": [u.to_string() for u in remoteusers]}
content={"unpoll": [u.to_string() for u in to_unpoll]}
)
@defer.inlineCallbacks

View file

@ -17,11 +17,12 @@ from twisted.internet import defer
from ._base import BaseHandler
from synapse.api.errors import SynapseError, AuthError
import logging
from collections import namedtuple
logger = logging.getLogger(__name__)

View file

@ -27,7 +27,7 @@ class LoginRestServlet(RestServlet):
PASS_TYPE = "m.login.password"
def on_GET(self, request):
return (200, {"type": LoginRestServlet.PASS_TYPE})
return (200, {"flows": [{"type": LoginRestServlet.PASS_TYPE}]})
def on_OPTIONS(self, request):
return (200, {})

View file

@ -126,11 +126,6 @@ class BaseHomeServer(object):
object."""
return UserID.from_string(s, hs=self)
def parse_roomid(self, s):
"""Parse the string given by 's' as a Room ID and return a RoomID
object."""
return RoomID.from_string(s, hs=self)
def parse_roomalias(self, s):
"""Parse the string given by 's' as a Room Alias and return a RoomAlias
object."""

View file

@ -15,6 +15,7 @@
from inspect import getcallargs
from functools import wraps
import logging
import inspect
@ -28,6 +29,7 @@ def log_function(f):
lineno = f.func_code.co_firstlineno
pathname = f.func_code.co_filename
@wraps(f)
def wrapped(*args, **kwargs):
name = f.__module__
logger = logging.getLogger(name)

View file

@ -28,6 +28,8 @@ from mock import NonCallableMock, ANY
import logging
from ..utils import get_mock_call_args
logging.getLogger().addHandler(logging.NullHandler())
@ -99,9 +101,13 @@ class FederationTestCase(unittest.TestCase):
mem_handler = self.handlers.room_member_handler
self.assertEquals(1, mem_handler.change_membership.call_count)
self.assertEquals(True, mem_handler.change_membership.call_args[0][1])
call_args = get_mock_call_args(
lambda event, do_auth: None,
mem_handler.change_membership
)
self.assertEquals(True, call_args["do_auth"])
new_event = mem_handler.change_membership.call_args[0][0]
new_event = call_args["event"]
self.assertEquals(RoomMemberEvent.TYPE, new_event.type)
self.assertEquals(room_id, new_event.room_id)
self.assertEquals(user_id, new_event.state_key)

View file

@ -15,7 +15,7 @@
from twisted.trial import unittest
from twisted.internet import defer
from twisted.internet import defer, reactor
from mock import Mock, call, ANY
import logging
@ -192,7 +192,6 @@ class PresenceStateTestCase(unittest.TestCase):
),
SynapseError
)
test_get_disallowed_state.skip = "Presence polling is disabled"
@defer.inlineCallbacks
def test_set_my_state(self):
@ -217,7 +216,6 @@ class PresenceStateTestCase(unittest.TestCase):
state={"state": OFFLINE})
self.mock_stop.assert_called_with(self.u_apple)
test_set_my_state.skip = "Presence polling is disabled"
class PresenceInvitesTestCase(unittest.TestCase):
@ -657,7 +655,6 @@ class PresencePushTestCase(unittest.TestCase):
observed_user=self.u_banana,
statuscache=ANY), # self-reflection
]) # and no others...
test_push_local.skip = "Presence polling is disabled"
@defer.inlineCallbacks
def test_push_remote(self):
@ -709,7 +706,6 @@ class PresencePushTestCase(unittest.TestCase):
)
yield put_json.await_calls()
test_push_remote.skip = "Presence polling is disabled"
@defer.inlineCallbacks
def test_recv_remote(self):
@ -857,6 +853,7 @@ class PresencePollingTestCase(unittest.TestCase):
'apple': [ "@banana:test", "@clementine:test" ],
'banana': [ "@apple:test" ],
'clementine': [ "@apple:test", "@potato:remote" ],
'fig': [ "@potato:remote" ],
}
@ -906,9 +903,10 @@ class PresencePollingTestCase(unittest.TestCase):
# Mocked database state
# Local users always start offline
self.current_user_state = {
"apple": OFFLINE,
"banana": OFFLINE,
"clementine": OFFLINE,
"apple": OFFLINE,
"banana": OFFLINE,
"clementine": OFFLINE,
"fig": OFFLINE,
}
def get_presence_state(user_localpart):
@ -938,6 +936,7 @@ class PresencePollingTestCase(unittest.TestCase):
self.u_apple = hs.parse_userid("@apple:test")
self.u_banana = hs.parse_userid("@banana:test")
self.u_clementine = hs.parse_userid("@clementine:test")
self.u_fig = hs.parse_userid("@fig:test")
# Remote users
self.u_potato = hs.parse_userid("@potato:remote")
@ -1002,7 +1001,6 @@ class PresencePollingTestCase(unittest.TestCase):
self.assertFalse("banana" in self.handler._local_pushmap)
self.assertFalse("clementine" in self.handler._local_pushmap)
test_push_local.skip = "Presence polling is disabled"
@defer.inlineCallbacks
@ -1028,10 +1026,32 @@ class PresencePollingTestCase(unittest.TestCase):
yield put_json.await_calls()
# Gut-wrenching tests
self.assertTrue(self.u_potato in self.handler._remote_recvmap)
self.assertTrue(self.u_potato in self.handler._remote_recvmap,
msg="expected potato to be in _remote_recvmap"
)
self.assertTrue(self.u_clementine in
self.handler._remote_recvmap[self.u_potato])
# fig goes online; shouldn't send a second poll
yield self.handler.set_state(
target_user=self.u_fig, auth_user=self.u_fig,
state={"state": ONLINE}
)
reactor.iterate(delay=0)
put_json.assert_had_no_calls()
# fig goes offline
yield self.handler.set_state(
target_user=self.u_fig, auth_user=self.u_fig,
state={"state": OFFLINE}
)
reactor.iterate(delay=0)
put_json.assert_had_no_calls()
put_json.expect_call_and_return(
call("remote",
path="/matrix/federation/v1/send/1000001/",
@ -1051,8 +1071,9 @@ class PresencePollingTestCase(unittest.TestCase):
put_json.await_calls()
self.assertFalse(self.u_potato in self.handler._remote_recvmap)
test_remote_poll_send.skip = "Presence polling is disabled"
self.assertFalse(self.u_potato in self.handler._remote_recvmap,
msg="expected potato not to be in _remote_recvmap"
)
@defer.inlineCallbacks
def test_remote_poll_receive(self):

View file

@ -139,7 +139,6 @@ class PresenceProfilelikeDataTestCase(unittest.TestCase):
mocked_set.assert_called_with("apple",
{"state": UNAVAILABLE, "status_msg": "Away"})
test_set_my_state.skip = "Presence polling is disabled"
@defer.inlineCallbacks
def test_push_local(self):
@ -214,7 +213,6 @@ class PresenceProfilelikeDataTestCase(unittest.TestCase):
"displayname": "I am an Apple",
"avatar_url": "http://foo",
}, statuscache.state)
test_push_local.skip = "Presence polling is disabled"
@defer.inlineCallbacks
@ -246,7 +244,6 @@ class PresenceProfilelikeDataTestCase(unittest.TestCase):
],
},
)
test_push_remote.skip = "Presence polling is disabled"
@defer.inlineCallbacks
def test_recv_remote(self):

View file

@ -114,7 +114,6 @@ class PresenceStateTestCase(unittest.TestCase):
self.assertEquals(200, code)
mocked_set.assert_called_with("apple",
{"state": UNAVAILABLE, "status_msg": "Away"})
test_set_my_status.skip = "Presence polling is disabled"
class PresenceListTestCase(unittest.TestCase):
@ -318,4 +317,3 @@ class PresenceEventStreamTestCase(unittest.TestCase):
"mtime_age": 0,
}},
]}, response)
test_shortpoll.skip = "Presence polling is disabled"

View file

@ -28,6 +28,16 @@ from mock import patch, Mock
import json
import urlparse
from inspect import getcallargs
def get_mock_call_args(pattern_func, mock_func):
""" Return the arguments the mock function was called with interpreted
by the pattern functions argument list.
"""
invoked_args, invoked_kargs = mock_func.call_args
return getcallargs(pattern_func, *invoked_args, **invoked_kargs)
# This is a mock /resource/ not an entire server
class MockHttpResource(HttpServer):
@ -238,8 +248,11 @@ class DeferredMockCallable(object):
def __init__(self):
self.expectations = []
self.calls = []
def __call__(self, *args, **kwargs):
self.calls.append((args, kwargs))
if not self.expectations:
raise ValueError("%r has no pending calls to handle call(%s)" % (
self, _format_call(args, kwargs))
@ -262,3 +275,15 @@ class DeferredMockCallable(object):
while self.expectations:
(_, _, d) = self.expectations.pop(0)
yield d
self.calls = []
def assert_had_no_calls(self):
if self.calls:
calls = self.calls
self.calls = []
raise AssertionError("Expected not to received any calls, got:\n" +
"\n".join([
"call(%s)" % _format_call(c[0], c[1]) for c in calls
])
)

View file

@ -27,13 +27,15 @@ Typically, this service will store events or broadcast them to any listeners
if typically all the $on method would do is update its own $scope.
*/
angular.module('eventHandlerService', [])
.factory('eventHandlerService', ['matrixService', '$rootScope', function(matrixService, $rootScope) {
.factory('eventHandlerService', ['matrixService', '$rootScope', '$q', function(matrixService, $rootScope, $q) {
var MSG_EVENT = "MSG_EVENT";
var MEMBER_EVENT = "MEMBER_EVENT";
var PRESENCE_EVENT = "PRESENCE_EVENT";
var InitialSyncDeferred = $q.defer();
$rootScope.events = {
rooms: {}, // will contain roomId: { messages:[], members:{userid1: event} }
rooms: {} // will contain roomId: { messages:[], members:{userid1: event} }
};
$rootScope.presence = {};
@ -47,11 +49,11 @@ angular.module('eventHandlerService', [])
}
}
var reInitRoom = function(room_id) {
$rootScope.events.rooms[room_id] = {};
$rootScope.events.rooms[room_id].messages = [];
$rootScope.events.rooms[room_id].members = {};
}
var resetRoomMessages = function(room_id) {
if ($rootScope.events.rooms[room_id]) {
$rootScope.events.rooms[room_id].messages = [];
}
};
var handleMessage = function(event, isLiveEvent) {
initRoom(event.room_id);
@ -125,8 +127,18 @@ angular.module('eventHandlerService', [])
}
},
reInitRoom: function(room_id) {
reInitRoom(room_id);
handleInitialSyncDone: function() {
console.log("# handleInitialSyncDone");
InitialSyncDeferred.resolve($rootScope.events, $rootScope.presence);
},
// Returns a promise that resolves when the initialSync request has been processed
waitForInitialSyncCompletion: function() {
return InitialSyncDeferred.promise;
},
resetRoomMessages: function(room_id) {
resetRoomMessages(room_id);
}
};
}]);

View file

@ -96,7 +96,7 @@ angular.module('eventStreamService', [])
);
return deferred.promise;
}
};
var startEventStream = function() {
settings.shouldPoll = true;
@ -110,18 +110,17 @@ angular.module('eventStreamService', [])
for (var i = 0; i < rooms.length; ++i) {
var room = rooms[i];
if ("state" in room) {
for (var j = 0; j < room.state.length; ++j) {
eventHandlerService.handleEvents(room.state[j], false);
}
eventHandlerService.handleEvents(room.state, false);
}
}
var presence = response.data.presence;
for (var i = 0; i < presence.length; ++i) {
eventHandlerService.handleEvent(presence[i], false);
}
eventHandlerService.handleEvents(presence, false);
settings.from = response.data.end
// Initial sync is done
eventHandlerService.handleInitialSyncDone();
settings.from = response.data.end;
doEventStream(deferred);
},
function(error) {

View file

@ -17,8 +17,8 @@ limitations under the License.
'use strict';
angular.module('HomeController', ['matrixService', 'eventHandlerService', 'RecentsController'])
.controller('HomeController', ['$scope', '$location', 'matrixService', 'eventHandlerService', 'eventStreamService',
function($scope, $location, matrixService, eventHandlerService, eventStreamService) {
.controller('HomeController', ['$scope', '$location', 'matrixService',
function($scope, $location, matrixService) {
$scope.config = matrixService.config();
$scope.public_rooms = [];

View file

@ -17,21 +17,32 @@
'use strict';
angular.module('RecentsController', ['matrixService', 'eventHandlerService'])
.controller('RecentsController', ['$scope', 'matrixService', 'eventHandlerService', 'eventStreamService',
function($scope, matrixService, eventHandlerService, eventStreamService) {
.controller('RecentsController', ['$scope', 'matrixService', 'eventHandlerService',
function($scope, matrixService, eventHandlerService) {
$scope.rooms = {};
// $scope of the parent where the recents component is included can override this value
// in order to highlight a specific room in the list
$scope.recentsSelectedRoomID;
// Refresh the list on matrix invitation and message event
$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
refresh();
});
$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
refresh();
});
var listenToEventStream = function() {
// Refresh the list on matrix invitation and message event
$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
var config = matrixService.config();
if (event.state_key === config.user_id && event.content.membership === "invite") {
console.log("Invited to room " + event.room_id);
// FIXME push membership to top level key to match /im/sync
event.membership = event.content.membership;
// FIXME bodge a nicer name than the room ID for this invite.
event.room_display_name = event.user_id + "'s room";
$scope.rooms[event.room_id] = event;
}
});
$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
$scope.rooms[event.room_id].lastMsg = event;
});
};
var refresh = function() {
// List all rooms joined or been invited to
@ -56,6 +67,9 @@ angular.module('RecentsController', ['matrixService', 'eventHandlerService'])
for (var i = 0; i < presence.length; ++i) {
eventHandlerService.handleEvent(presence[i], false);
}
// From now, update recents from the stream
listenToEventStream();
},
function(error) {
$scope.feedback = "Failure: " + error.data;

View file

@ -15,8 +15,8 @@ limitations under the License.
*/
angular.module('RoomController', ['ngSanitize', 'mFileInput', 'mUtilities'])
.controller('RoomController', ['$scope', '$http', '$timeout', '$routeParams', '$location', 'matrixService', 'eventStreamService', 'eventHandlerService', 'mFileUpload', 'mUtilities', '$rootScope',
function($scope, $http, $timeout, $routeParams, $location, matrixService, eventStreamService, eventHandlerService, mFileUpload, mUtilities, $rootScope) {
.controller('RoomController', ['$scope', '$http', '$timeout', '$routeParams', '$location', 'matrixService', 'eventHandlerService', 'mFileUpload', 'mUtilities', '$rootScope',
function($scope, $http, $timeout, $routeParams, $location, matrixService, eventHandlerService, mFileUpload, mUtilities, $rootScope) {
'use strict';
var MESSAGES_PER_PAGINATION = 30;
var THUMBNAIL_SIZE = 320;
@ -282,7 +282,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput', 'mUtilities'])
}
if (room_id_or_alias && '!' === room_id_or_alias[0]) {
// Yes. We can start right now
// Yes. We can go on right now
$scope.room_id = room_id_or_alias;
$scope.room_alias = matrixService.getRoomIdToAliasMapping($scope.room_id);
onInit2();
@ -313,7 +313,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput', 'mUtilities'])
$scope.room_id = response.data.room_id;
console.log(" -> Room ID: " + $scope.room_id);
// Now, we can start
// Now, we can go on
onInit2();
},
function () {
@ -323,36 +323,61 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput', 'mUtilities'])
});
}
};
var onInit2 = function() {
eventHandlerService.reInitRoom($scope.room_id);
console.log("onInit2");
// Make sure the initialSync has been before going further
eventHandlerService.waitForInitialSyncCompletion().then(
function() {
var needsToJoin = true;
// The room members is available in the data fetched by initialSync
if ($rootScope.events.rooms[$scope.room_id]) {
var members = $rootScope.events.rooms[$scope.room_id].members;
// Update the member list
for (var i in members) {
var member = members[i];
updateMemberList(member);
}
// Check if the user has already join the room
if ($scope.state.user_id in members) {
if ("join" === members[$scope.state.user_id].membership) {
needsToJoin = false;
}
}
}
// Do we to join the room before starting?
if (needsToJoin) {
matrixService.join($scope.room_id).then(
function() {
console.log("Joined room "+$scope.room_id);
onInit3();
},
function(reason) {
$scope.feedback = "Can't join room: " + reason;
});
}
else {
onInit3();
}
}
);
};
var onInit3 = function() {
console.log("onInit3");
// TODO: We should be able to keep them
eventHandlerService.resetRoomMessages($scope.room_id);
// Make recents highlight the current room
$scope.recentsSelectedRoomID = $scope.room_id;
// Join the room
matrixService.join($scope.room_id).then(
function() {
console.log("Joined room "+$scope.room_id);
// Get the current member list
matrixService.getMemberList($scope.room_id).then(
function(response) {
for (var i = 0; i < response.data.chunk.length; i++) {
var chunk = response.data.chunk[i];
updateMemberList(chunk);
}
},
function(error) {
$scope.feedback = "Failed get member list: " + error.data.error;
}
);
paginate(MESSAGES_PER_PAGINATION);
},
function(reason) {
$scope.feedback = "Can't join room: " + reason;
});
paginate(MESSAGES_PER_PAGINATION);
};
$scope.inviteUser = function(user_id) {