Don't needlessly compute prev_state

This commit is contained in:
Erik Johnston 2015-06-03 16:06:39 +01:00
parent 3483b78d1a
commit 55bf90b9e4
3 changed files with 5 additions and 5 deletions

View file

@ -78,7 +78,9 @@ class BaseHandler(object):
context = yield state_handler.compute_event_context(builder)
if builder.is_state():
builder.prev_state = context.prev_state_events
builder.prev_state = yield self.store.add_event_hashes(
context.prev_state_events
)
yield self.auth.add_auth_events(builder, context)

View file

@ -155,10 +155,6 @@ class StateHandler(object):
context.current_state = curr_state
context.state_group = group if not event.is_state() else None
prev_state = yield self.store.add_event_hashes(
prev_state
)
if event.is_state():
key = (event.type, event.state_key)
if key in context.current_state:

View file

@ -42,6 +42,7 @@ class RoomMemberHandlerTestCase(unittest.TestCase):
"get_room",
"store_room",
"get_latest_events_in_room",
"add_event_hashes",
]),
resource_for_federation=NonCallableMock(),
http_client=NonCallableMock(spec_set=[]),
@ -88,6 +89,7 @@ class RoomMemberHandlerTestCase(unittest.TestCase):
self.ratelimiter.send_message.return_value = (True, 0)
self.datastore.persist_event.return_value = (1,1)
self.datastore.add_event_hashes.return_value = []
@defer.inlineCallbacks
def test_invite(self):