Always use state cache entry if it exists

Also check if the resolved state matches an existing state group.
This commit is contained in:
Erik Johnston 2016-04-20 11:39:54 +01:00
parent 4cf4320593
commit 5bbc321588

View file

@ -214,7 +214,7 @@ class StateHandler(object):
if self._state_cache is not None:
cache = self._state_cache.get(group_names, None)
if cache and cache.state_group:
if cache:
cache.ts = self.clock.time_msec()
event_dict = yield self.store.get_events(cache.state.values())
@ -236,16 +236,23 @@ class StateHandler(object):
state_groups.values(), event_type, state_key
)
state_group = None
new_state_event_ids = frozenset(e.event_id for e in new_state.values())
for sg, events in state_groups.items():
if new_state_event_ids == frozenset(e.event_id for e in events):
state_group = sg
break
if self._state_cache is not None:
cache = _StateCacheEntry(
state={key: event.event_id for key, event in new_state.items()},
state_group=None,
state_group=state_group,
ts=self.clock.time_msec()
)
self._state_cache[group_names] = cache
defer.returnValue((None, new_state, prev_states))
defer.returnValue((state_group, new_state, prev_states))
def resolve_events(self, state_sets, event):
logger.info(