Clarify room permission / power level information.

This commit is contained in:
Kegan Dougal 2014-10-06 12:41:48 +01:00
parent 51276c60bf
commit 94982392be

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@ -829,21 +829,24 @@ Permissions
.. NOTE::
This section is a work in progress.
.. TODO-doc kegan
- Room config - what is the event and what are the keys/values and explanations for them.
Link through to respective sections where necessary. How does this tie in with permissions, e.g.
give example of creating a read-only room.
Permissions for rooms are done via the concept of power levels - to do any
action in a room a user must have a suitable power level.
action in a room a user must have a suitable power level. Power levels are
stored as state events in a given room.
Power levels for users are defined in ``m.room.power_levels``, where both a
default and specific users' power levels can be set. By default all users have
a power level of 0, other than the room creator whose power level defaults to
100. Users can grant other users increased power levels up to their own power
level. For example, user A with a power level of 50 could increase the power
level of user B to a maximum of level 50. Power levels for users are tracked
per-room even if the user is not present in the room.
default and specific users' power levels can be set::
{
"<user id 1>": <power level int>,
"<user id 2>": <power level int>,
"default": 0
}
By default all users have a power level of 0, other than the room creator whose
power level defaults to 100. Users can grant other users increased power levels
up to their own power level. For example, user A with a power level of 50 could
increase the power level of user B to a maximum of level 50. Power levels for
users are tracked per-room even if the user is not present in the room.
State events may contain a ``required_power_level`` key, which indicates the
minimum power a user must have before they can update that state key. The only
@ -853,10 +856,10 @@ to update state events in that room.
To perform certain actions there are additional power level requirements
defined in the following state events:
- ``m.room.send_event_level`` defines the minimum level for sending non-state
events. Defaults to 50.
- ``m.room.add_state_level`` defines the minimum level for adding new state,
rather than updating existing state. Defaults to 50.
- ``m.room.send_event_level`` defines the minimum ``level`` for sending
non-state events. Defaults to 50.
- ``m.room.add_state_level`` defines the minimum ``level`` for adding new
state, rather than updating existing state. Defaults to 50.
- ``m.room.ops_level`` defines the minimum ``ban_level`` and ``kick_level`` to
ban and kick other users respectively. This defaults to a kick and ban levels
of 50 each.