Respond to federated invite with non-empty context

Currently, we magically perform an extra database hit to find the
inviter, and use this to guess where we should send the event. Instead,
fill in a valid context, so that other callers relying on the context
actually have one.
This commit is contained in:
Daniel Wagner-Hall 2016-02-17 15:25:12 +00:00
parent 6605adf669
commit a4e278bfe7
3 changed files with 65 additions and 46 deletions

View file

@ -147,7 +147,7 @@ class BaseHandler(object):
@defer.inlineCallbacks
def _create_new_client_event(self, builder):
latest_ret = yield self.store.get_latest_events_in_room(
latest_ret = yield self.store.get_latest_event_ids_and_hashes_in_room(
builder.room_id,
)
@ -156,7 +156,10 @@ class BaseHandler(object):
else:
depth = 1
prev_events = [(e, h) for e, h, _ in latest_ret]
prev_events = [
(event_id, prev_hashes)
for event_id, prev_hashes, _ in latest_ret
]
builder.prev_events = prev_events
builder.depth = depth
@ -165,6 +168,31 @@ class BaseHandler(object):
context = yield state_handler.compute_event_context(builder)
# If we've received an invite over federation, there are no latest
# events in the room, because we don't know enough about the graph
# fragment we received to treat it like a graph, so the above returned
# no relevant events. It may have returned some events (if we have
# joined and left the room), but not useful ones, like the invite. So we
# forcibly set our context to the invite we received over federation.
if (
not self.is_host_in_room(context.current_state) and
builder.type == EventTypes.Member
):
prev_member_event = yield self.store.get_room_member(
builder.sender, builder.room_id
)
if prev_member_event:
builder.prev_events = (
prev_member_event.event_id,
prev_member_event.prev_events
)
context = yield state_handler.compute_event_context(
builder,
old_state=(prev_member_event,),
outlier=True
)
if builder.is_state():
builder.prev_state = yield self.store.add_event_hashes(
context.prev_state_events
@ -187,6 +215,25 @@ class BaseHandler(object):
(event, context,)
)
def is_host_in_room(self, current_state):
room_members = [
(state_key, event.membership)
for ((event_type, state_key), event) in current_state.items()
if event_type == EventTypes.Member
]
if len(room_members) == 0:
# has the room been created so we can join it?
create_event = current_state.get(("m.room.create", ""))
if create_event:
return True
for (state_key, membership) in room_members:
if (
UserID.from_string(state_key).domain == self.hs.hostname
and membership == Membership.JOIN
):
return True
return False
@defer.inlineCallbacks
def handle_new_client_event(self, event, context, ratelimit=True, extra_users=[]):
# We now need to go and hit out to wherever we need to hit out to.

View file

@ -510,10 +510,9 @@ class RoomMemberHandler(BaseHandler):
# so don't really fit into the general auth process.
raise AuthError(403, "Guest access not allowed")
should_do_dance, room_hosts = yield self._should_do_dance(
room_id,
should_do_dance, room_hosts = self._should_do_dance(
context,
(yield self.get_inviter(target_user.to_string(), room_id)),
(self.get_inviter(target_user.to_string(), context.current_state)),
room_hosts,
)
@ -534,11 +533,11 @@ class RoomMemberHandler(BaseHandler):
)
handled = True
if event.membership == Membership.LEAVE:
is_host_in_room = yield self.is_host_in_room(room_id, context)
is_host_in_room = self.is_host_in_room(context.current_state)
if not is_host_in_room:
# Rejecting an invite, rather than leaving a joined room
handler = self.hs.get_handlers().federation_handler
inviter = yield self.get_inviter(target_user.to_string(), room_id)
inviter = self.get_inviter(target_user.to_string(), context.current_state)
if not inviter:
# return the same error as join_room_alias does
raise SynapseError(404, "No known servers")
@ -584,20 +583,18 @@ class RoomMemberHandler(BaseHandler):
and guest_access.content["guest_access"] == "can_join"
)
@defer.inlineCallbacks
def _should_do_dance(self, room_id, context, inviter, room_hosts=None):
def _should_do_dance(self, context, inviter, room_hosts=None):
# TODO: Shouldn't this be remote_room_host?
room_hosts = room_hosts or []
# TODO(danielwh): This shouldn't need to yield for this check, we have a context.
is_host_in_room = yield self.is_host_in_room(room_id, context)
is_host_in_room = self.is_host_in_room(context.current_state)
if is_host_in_room:
defer.returnValue((False, room_hosts))
return False, room_hosts
if inviter and not self.hs.is_mine(inviter):
room_hosts.append(inviter.domain)
defer.returnValue((True, room_hosts))
return True, room_hosts
@defer.inlineCallbacks
def lookup_room_alias(self, room_alias):
@ -624,36 +621,11 @@ class RoomMemberHandler(BaseHandler):
defer.returnValue((RoomID.from_string(room_id), hosts))
# TODO(danielwh): This should use the context, rather than looking up the store.
@defer.inlineCallbacks
def get_inviter(self, user_id, room_id):
# TODO(markjh): get prev_state from snapshot
prev_state = yield self.store.get_room_member(
user_id, room_id
)
def get_inviter(self, user_id, current_state):
prev_state = current_state.get((EventTypes.Member, user_id))
if prev_state and prev_state.membership == Membership.INVITE:
defer.returnValue(UserID.from_string(prev_state.user_id))
# TODO(danielwh): This looks insane. Please make it not insane.
@defer.inlineCallbacks
def is_host_in_room(self, room_id, context):
is_host_in_room = yield self.auth.check_host_in_room(
room_id,
self.hs.hostname
)
if not is_host_in_room:
# is *anyone* in the room?
room_member_keys = [
v for (k, v) in context.current_state.keys() if (
k == "m.room.member"
)
]
if len(room_member_keys) == 0:
# has the room been created so we can join it?
create_event = context.current_state.get(("m.room.create", ""))
if create_event:
is_host_in_room = True
defer.returnValue(is_host_in_room)
return UserID.from_string(prev_state.user_id)
return None
@defer.inlineCallbacks
def get_joined_rooms_for_user(self, user):

View file

@ -114,10 +114,10 @@ class EventFederationStore(SQLBaseStore):
retcol="event_id",
)
def get_latest_events_in_room(self, room_id):
def get_latest_event_ids_and_hashes_in_room(self, room_id):
return self.runInteraction(
"get_latest_events_in_room",
self._get_latest_events_in_room,
"get_latest_event_ids_and_hashes_in_room",
self._get_latest_event_ids_and_hashes_in_room,
room_id,
)
@ -132,7 +132,7 @@ class EventFederationStore(SQLBaseStore):
desc="get_latest_event_ids_in_room",
)
def _get_latest_events_in_room(self, txn, room_id):
def _get_latest_event_ids_and_hashes_in_room(self, txn, room_id):
sql = (
"SELECT e.event_id, e.depth FROM events as e "
"INNER JOIN event_forward_extremities as f "