Fix couple of federation state bugs

This commit is contained in:
Erik Johnston 2017-01-13 13:21:04 +00:00
parent 5d6bad1b3c
commit e6153e1bd1
2 changed files with 5 additions and 3 deletions

View file

@ -26,7 +26,7 @@ from synapse.util import unwrapFirstError
from synapse.util.caches.expiringcache import ExpiringCache
from synapse.util.logutils import log_function
from synapse.util.logcontext import preserve_fn, preserve_context_over_deferred
from synapse.events import FrozenEvent
from synapse.events import FrozenEvent, builder
import synapse.metrics
from synapse.util.retryutils import get_retry_limiter, NotRetryingDestination
@ -499,8 +499,10 @@ class FederationClient(FederationBase):
if "prev_state" not in pdu_dict:
pdu_dict["prev_state"] = []
ev = builder.EventBuilder(pdu_dict)
defer.returnValue(
(destination, self.event_from_pdu_json(pdu_dict))
(destination, ev)
)
break
except CodeMessageException as e:

View file

@ -596,7 +596,7 @@ class FederationHandler(BaseHandler):
preserve_fn(self.state_handler.resolve_state_groups)(room_id, [e])
for e in event_ids
]))
states = dict(zip(event_ids, [s[1] for s in states]))
states = dict(zip(event_ids, [s.state for s in states]))
state_map = yield self.store.get_events(
[e_id for ids in states.values() for e_id in ids],