# -*- coding: utf-8 -*- # Copyright 2020 The Matrix.org Foundation C.I.C. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. from mock import Mock from synapse.api.constants import EduTypes from synapse.events import EventBase from synapse.federation.units import Transaction from synapse.handlers.presence import UserPresenceState from synapse.rest import admin from synapse.rest.client.v1 import login, presence, room from synapse.types import create_requester from tests.events.test_presence_router import send_presence_update, sync_presence from tests.test_utils.event_injection import inject_member_event from tests.unittest import FederatingHomeserverTestCase, override_config class ModuleApiTestCase(FederatingHomeserverTestCase): servlets = [ admin.register_servlets, login.register_servlets, room.register_servlets, presence.register_servlets, ] def prepare(self, reactor, clock, homeserver): self.store = homeserver.get_datastore() self.module_api = homeserver.get_module_api() self.event_creation_handler = homeserver.get_event_creation_handler() self.sync_handler = homeserver.get_sync_handler() def make_homeserver(self, reactor, clock): return self.setup_test_homeserver( federation_transport_client=Mock(spec=["send_transaction"]), ) def test_can_register_user(self): """Tests that an external module can register a user""" # Register a new user user_id, access_token = self.get_success( self.module_api.register( "bob", displayname="Bobberino", emails=["bob@bobinator.bob"] ) ) # Check that the new user exists with all provided attributes self.assertEqual(user_id, "@bob:test") self.assertTrue(access_token) self.assertTrue(self.get_success(self.store.get_user_by_id(user_id))) # Check that the email was assigned emails = self.get_success(self.store.user_get_threepids(user_id)) self.assertEqual(len(emails), 1) email = emails[0] self.assertEqual(email["medium"], "email") self.assertEqual(email["address"], "bob@bobinator.bob") # Should these be 0? self.assertEqual(email["validated_at"], 0) self.assertEqual(email["added_at"], 0) # Check that the displayname was assigned displayname = self.get_success(self.store.get_profile_displayname("bob")) self.assertEqual(displayname, "Bobberino") def test_sending_events_into_room(self): """Tests that a module can send events into a room""" # Mock out create_and_send_nonmember_event to check whether events are being sent self.event_creation_handler.create_and_send_nonmember_event = Mock( spec=[], side_effect=self.event_creation_handler.create_and_send_nonmember_event, ) # Create a user and room to play with user_id = self.register_user("summer", "monkey") tok = self.login("summer", "monkey") room_id = self.helper.create_room_as(user_id, tok=tok) # Create and send a non-state event content = {"body": "I am a puppet", "msgtype": "m.text"} event_dict = { "room_id": room_id, "type": "m.room.message", "content": content, "sender": user_id, } event = self.get_success( self.module_api.create_and_send_event_into_room(event_dict) ) # type: EventBase self.assertEqual(event.sender, user_id) self.assertEqual(event.type, "m.room.message") self.assertEqual(event.room_id, room_id) self.assertFalse(hasattr(event, "state_key")) self.assertDictEqual(event.content, content) expected_requester = create_requester( user_id, authenticated_entity=self.hs.hostname ) # Check that the event was sent self.event_creation_handler.create_and_send_nonmember_event.assert_called_with( expected_requester, event_dict, ratelimit=False, ignore_shadow_ban=True, ) # Create and send a state event content = { "events_default": 0, "users": {user_id: 100}, "state_default": 50, "users_default": 0, "events": {"test.event.type": 25}, } event_dict = { "room_id": room_id, "type": "m.room.power_levels", "content": content, "sender": user_id, "state_key": "", } event = self.get_success( self.module_api.create_and_send_event_into_room(event_dict) ) # type: EventBase self.assertEqual(event.sender, user_id) self.assertEqual(event.type, "m.room.power_levels") self.assertEqual(event.room_id, room_id) self.assertEqual(event.state_key, "") self.assertDictEqual(event.content, content) # Check that the event was sent self.event_creation_handler.create_and_send_nonmember_event.assert_called_with( expected_requester, { "type": "m.room.power_levels", "content": content, "room_id": room_id, "sender": user_id, "state_key": "", }, ratelimit=False, ignore_shadow_ban=True, ) # Check that we can't send membership events content = { "membership": "leave", } event_dict = { "room_id": room_id, "type": "m.room.member", "content": content, "sender": user_id, "state_key": user_id, } self.get_failure( self.module_api.create_and_send_event_into_room(event_dict), Exception ) def test_public_rooms(self): """Tests that a room can be added and removed from the public rooms list, as well as have its public rooms directory state queried. """ # Create a user and room to play with user_id = self.register_user("kermit", "monkey") tok = self.login("kermit", "monkey") room_id = self.helper.create_room_as(user_id, tok=tok) # The room should not currently be in the public rooms directory is_in_public_rooms = self.get_success( self.module_api.public_room_list_manager.room_is_in_public_room_list( room_id ) ) self.assertFalse(is_in_public_rooms) # Let's try adding it to the public rooms directory self.get_success( self.module_api.public_room_list_manager.add_room_to_public_room_list( room_id ) ) # And checking whether it's in there... is_in_public_rooms = self.get_success( self.module_api.public_room_list_manager.room_is_in_public_room_list( room_id ) ) self.assertTrue(is_in_public_rooms) # Let's remove it again self.get_success( self.module_api.public_room_list_manager.remove_room_from_public_room_list( room_id ) ) # Should be gone is_in_public_rooms = self.get_success( self.module_api.public_room_list_manager.room_is_in_public_room_list( room_id ) ) self.assertFalse(is_in_public_rooms) # The ability to send federation is required by send_local_online_presence_to. @override_config({"send_federation": True}) def test_send_local_online_presence_to(self): """Tests that send_local_presence_to_users sends local online presence to local users.""" # Create a user who will send presence updates self.presence_receiver_id = self.register_user("presence_receiver", "monkey") self.presence_receiver_tok = self.login("presence_receiver", "monkey") # And another user that will send presence updates out self.presence_sender_id = self.register_user("presence_sender", "monkey") self.presence_sender_tok = self.login("presence_sender", "monkey") # Put them in a room together so they will receive each other's presence updates room_id = self.helper.create_room_as( self.presence_receiver_id, tok=self.presence_receiver_tok, ) self.helper.join(room_id, self.presence_sender_id, tok=self.presence_sender_tok) # Presence sender comes online send_presence_update( self, self.presence_sender_id, self.presence_sender_tok, "online", "I'm online!", ) # Presence receiver should have received it presence_updates, sync_token = sync_presence(self, self.presence_receiver_id) self.assertEqual(len(presence_updates), 1) presence_update = presence_updates[0] # type: UserPresenceState self.assertEqual(presence_update.user_id, self.presence_sender_id) self.assertEqual(presence_update.state, "online") # Syncing again should result in no presence updates presence_updates, sync_token = sync_presence( self, self.presence_receiver_id, sync_token ) self.assertEqual(len(presence_updates), 0) # Trigger sending local online presence self.get_success( self.module_api.send_local_online_presence_to( [ self.presence_receiver_id, ] ) ) # Presence receiver should have received online presence again presence_updates, sync_token = sync_presence( self, self.presence_receiver_id, sync_token ) self.assertEqual(len(presence_updates), 1) presence_update = presence_updates[0] # type: UserPresenceState self.assertEqual(presence_update.user_id, self.presence_sender_id) self.assertEqual(presence_update.state, "online") # Presence sender goes offline send_presence_update( self, self.presence_sender_id, self.presence_sender_tok, "offline", "I slink back into the darkness.", ) # Trigger sending local online presence self.get_success( self.module_api.send_local_online_presence_to( [ self.presence_receiver_id, ] ) ) # Presence receiver should *not* have received offline state presence_updates, sync_token = sync_presence( self, self.presence_receiver_id, sync_token ) self.assertEqual(len(presence_updates), 0) @override_config({"send_federation": True}) def test_send_local_online_presence_to_federation(self): """Tests that send_local_presence_to_users sends local online presence to remote users.""" # Create a user who will send presence updates self.presence_sender_id = self.register_user("presence_sender", "monkey") self.presence_sender_tok = self.login("presence_sender", "monkey") # And a room they're a part of room_id = self.helper.create_room_as( self.presence_sender_id, tok=self.presence_sender_tok, ) # Mark them as online send_presence_update( self, self.presence_sender_id, self.presence_sender_tok, "online", "I'm online!", ) # Make up a remote user to send presence to remote_user_id = "@far_away_person:island" # Create a join membership event for the remote user into the room. # This allows presence information to flow from one user to the other. self.get_success( inject_member_event( self.hs, room_id, sender=remote_user_id, target=remote_user_id, membership="join", ) ) # The remote user would have received the existing room members' presence # when they joined the room. # # Thus we reset the mock, and try sending online local user # presence again self.hs.get_federation_transport_client().send_transaction.reset_mock() # Broadcast local user online presence self.get_success( self.module_api.send_local_online_presence_to([remote_user_id]) ) # Check that a presence update was sent as part of a federation transaction found_update = False calls = ( self.hs.get_federation_transport_client().send_transaction.call_args_list ) for call in calls: federation_transaction = call.args[0] # type: Transaction # Get the sent EDUs in this transaction edus = federation_transaction.get_dict()["edus"] for edu in edus: # Make sure we're only checking presence-type EDUs if edu["edu_type"] != EduTypes.Presence: continue # EDUs can contain multiple presence updates for presence_update in edu["content"]["push"]: if presence_update["user_id"] == self.presence_sender_id: found_update = True self.assertTrue(found_update)