synapse/tests/rest/client/sliding_sync/test_rooms_meta.py
Eric Eastwood 1a6b718f8c
Sliding Sync: Pre-populate room data for quick filtering/sorting (#17512)
Pre-populate room data for quick filtering/sorting in the Sliding Sync
API

Spawning from
https://github.com/element-hq/synapse/pull/17450#discussion_r1697335578

This PR is acting as the Synapse version `N+1` step in the gradual
migration being tracked by
https://github.com/element-hq/synapse/issues/17623

Adding two new database tables:

- `sliding_sync_joined_rooms`: A table for storing room meta data that
the local server is still participating in. The info here can be shared
across all `Membership.JOIN`. Keyed on `(room_id)` and updated when the
relevant room current state changes or a new event is sent in the room.
- `sliding_sync_membership_snapshots`: A table for storing a snapshot of
room meta data at the time of the local user's membership. Keyed on
`(room_id, user_id)` and only updated when a user's membership in a room
changes.

Also adds background updates to populate these tables with all of the
existing data.


We want to have the guarantee that if a row exists in the sliding sync
tables, we are able to rely on it (accurate data). And if a row doesn't
exist, we use a fallback to get the same info until the background
updates fill in the rows or a new event comes in triggering it to be
fully inserted. This means we need a couple extra things in place until
we bump `SCHEMA_COMPAT_VERSION` and run the foreground update in the
`N+2` part of the gradual migration. For context on why we can't rely on
the tables without these things see [1].

1. On start-up, block until we clear out any rows for the rooms that
have had events since the max-`stream_ordering` of the
`sliding_sync_joined_rooms` table (compare to max-`stream_ordering` of
the `events` table). For `sliding_sync_membership_snapshots`, we can
compare to the max-`stream_ordering` of `local_current_membership`
- This accounts for when someone downgrades their Synapse version and
then upgrades it again. This will ensure that we don't have any
stale/out-of-date data in the
`sliding_sync_joined_rooms`/`sliding_sync_membership_snapshots` tables
since any new events sent in rooms would have also needed to be written
to the sliding sync tables. For example a new event needs to bump
`event_stream_ordering` in `sliding_sync_joined_rooms` table or some
state in the room changing (like the room name). Or another example of
someone's membership changing in a room affecting
`sliding_sync_membership_snapshots`.
1. Add another background update that will catch-up with any rows that
were just deleted from the sliding sync tables (based on the activity in
the `events`/`local_current_membership`). The rooms that need
recalculating are added to the
`sliding_sync_joined_rooms_to_recalculate` table.
1. Making sure rows are fully inserted. Instead of partially inserting,
we need to check if the row already exists and fully insert all data if
not.

All of this extra functionality can be removed once the
`SCHEMA_COMPAT_VERSION` is bumped with support for the new sliding sync
tables so people can no longer downgrade (the `N+2` part of the gradual
migration).


<details>
<summary><sup>[1]</sup></summary>

For `sliding_sync_joined_rooms`, since we partially insert rows as state
comes in, we can't rely on the existence of the row for a given
`room_id`. We can't even rely on looking at whether the background
update has finished. There could still be partial rows from when someone
reverted their Synapse version after the background update finished, had
some state changes (or new rooms), then upgraded again and more state
changes happen leaving a partial row.

For `sliding_sync_membership_snapshots`, we insert items as a whole
except for the `forgotten` column ~~so we can rely on rows existing and
just need to always use a fallback for the `forgotten` data. We can't
use the `forgotten` column in the table for the same reasons above about
`sliding_sync_joined_rooms`.~~ We could have an out-of-date membership
from when someone reverted their Synapse version. (same problems as
outlined for `sliding_sync_joined_rooms` above)

Discussed in an [internal
meeting](https://docs.google.com/document/d/1MnuvPkaCkT_wviSQZ6YKBjiWciCBFMd-7hxyCO-OCbQ/edit#bookmark=id.dz5x6ef4mxz7)

</details>


### TODO

 - [x] Update `stream_ordering`/`bump_stamp`
 - [x] Handle remote invites
 - [x] Handle state resets
- [x] Consider adding `sender` so we can filter `LEAVE` memberships and
distinguish from kicks.
     - [x] We should add it to be able to tell leaves from kicks 
- [x] Consider adding `tombstone` state to help address
https://github.com/element-hq/synapse/issues/17540
     - [x] We should add it `tombstone_successor_room_id`
- [x] Consider adding `forgotten` status to avoid extra
lookup/table-join on `room_memberships`
    - [x] We should add it
- [x] Background update to fill in values for all joined rooms and
non-join membership
 - [x] Clean-up tables when room is deleted
 - [ ] Make sure tables are useful to our use case
- First explored in
https://github.com/element-hq/synapse/compare/erikj/ss_use_new_tables
- Also explored in
76b5a576eb
 - [x] Plan for how can we use this with a fallback
     - See plan discussed above in main area of the issue description
- Discussed in an [internal
meeting](https://docs.google.com/document/d/1MnuvPkaCkT_wviSQZ6YKBjiWciCBFMd-7hxyCO-OCbQ/edit#bookmark=id.dz5x6ef4mxz7)
 - [x] Plan for how we can rely on this new table without a fallback
- Synapse version `N+1`: (this PR) Bump `SCHEMA_VERSION` to `87`. Add
new tables and background update to backfill all rows. Since this is a
new table, we don't have to add any `NOT VALID` constraints and validate
them when the background update completes. Read from new tables with a
fallback in cases where the rows aren't filled in yet.
- Synapse version `N+2`: Bump `SCHEMA_VERSION` to `88` and bump
`SCHEMA_COMPAT_VERSION` to `87` because we don't want people to
downgrade and miss writes while they are on an older version. Add a
foreground update to finish off the backfill so we can read from new
tables without the fallback. Application code can now rely on the new
tables being populated.
- Discussed in an [internal
meeting](https://docs.google.com/document/d/1MnuvPkaCkT_wviSQZ6YKBjiWciCBFMd-7hxyCO-OCbQ/edit#bookmark=id.hh7shg4cxdhj)




### Dev notes

```
SYNAPSE_TEST_LOG_LEVEL=INFO poetry run trial tests.storage.test_events.SlidingSyncPrePopulatedTablesTestCase

SYNAPSE_POSTGRES=1 SYNAPSE_POSTGRES_USER=postgres SYNAPSE_TEST_LOG_LEVEL=INFO poetry run trial tests.storage.test_events.SlidingSyncPrePopulatedTablesTestCase
```

```
SYNAPSE_TEST_LOG_LEVEL=INFO poetry run trial tests.handlers.test_sliding_sync.FilterRoomsTestCase
```

Reference:

- [Development docs on background updates and worked examples of gradual
migrations

](1dfa59b238/docs/development/database_schema.md (background-updates))
- A real example of a gradual migration:
https://github.com/matrix-org/synapse/pull/15649#discussion_r1213779514
- Adding `rooms.creator` field that needed a background update to
backfill data, https://github.com/matrix-org/synapse/pull/10697
- Adding `rooms.room_version` that needed a background update to
backfill data, https://github.com/matrix-org/synapse/pull/6729
- Adding `room_stats_state.room_type` that needed a background update to
backfill data, https://github.com/matrix-org/synapse/pull/13031
- Tables from MSC2716: `insertion_events`, `insertion_event_edges`,
`insertion_event_extremities`, `batch_events`
- `current_state_events` updated in
`synapse/storage/databases/main/events.py`

---

```
persist_event (adds to queue)
_persist_event_batch
_persist_events_and_state_updates (assigns `stream_ordering` to events)
_persist_events_txn
	_store_event_txn
        _update_metadata_tables_txn
            _store_room_members_txn
	_update_current_state_txn
```

---

> Concatenated Indexes [...] (also known as multi-column, composite or
combined index)
>
> [...] key consists of multiple columns.
> 
> We can take advantage of the fact that the first index column is
always usable for searching
>
> *--
https://use-the-index-luke.com/sql/where-clause/the-equals-operator/concatenated-keys*

---

Dealing with `portdb` (`synapse/_scripts/synapse_port_db.py`),
https://github.com/element-hq/synapse/pull/17512#discussion_r1725998219

---

<details>
<summary>SQL queries:</summary>

Both of these are equivalent and work in SQLite and Postgres

Options 1:
```sql
WITH data_table (room_id, user_id, membership_event_id, membership, event_stream_ordering, {", ".join(insert_keys)}) AS (
    VALUES (
        ?, ?, ?,
        (SELECT membership FROM room_memberships WHERE event_id = ?),
        (SELECT stream_ordering FROM events WHERE event_id = ?),
        {", ".join("?" for _ in insert_values)}
    )
)
INSERT INTO sliding_sync_non_join_memberships
    (room_id, user_id, membership_event_id, membership, event_stream_ordering, {", ".join(insert_keys)})
SELECT * FROM data_table
WHERE membership != ?
ON CONFLICT (room_id, user_id)
DO UPDATE SET
    membership_event_id = EXCLUDED.membership_event_id,
    membership = EXCLUDED.membership,
    event_stream_ordering = EXCLUDED.event_stream_ordering,
    {", ".join(f"{key} = EXCLUDED.{key}" for key in insert_keys)}
```

Option 2:
```sql
INSERT INTO sliding_sync_non_join_memberships
    (room_id, user_id, membership_event_id, membership, event_stream_ordering, {", ".join(insert_keys)})
SELECT 
    column1 as room_id,
    column2 as user_id,
    column3 as membership_event_id,
    column4 as membership,
    column5 as event_stream_ordering,
    {", ".join("column" + str(i) for i in range(6, 6 + len(insert_keys)))}
FROM (
    VALUES (
        ?, ?, ?,
        (SELECT membership FROM room_memberships WHERE event_id = ?),
        (SELECT stream_ordering FROM events WHERE event_id = ?),
        {", ".join("?" for _ in insert_values)}
    )
) as v
WHERE membership != ?
ON CONFLICT (room_id, user_id)
DO UPDATE SET
    membership_event_id = EXCLUDED.membership_event_id,
    membership = EXCLUDED.membership,
    event_stream_ordering = EXCLUDED.event_stream_ordering,
    {", ".join(f"{key} = EXCLUDED.{key}" for key in insert_keys)}
```

If we don't need the `membership` condition, we could use:

```sql
INSERT INTO sliding_sync_non_join_memberships
    (room_id, membership_event_id, user_id, membership, event_stream_ordering, {", ".join(insert_keys)})
VALUES (
    ?, ?, ?,
    (SELECT membership FROM room_memberships WHERE event_id = ?),
    (SELECT stream_ordering FROM events WHERE event_id = ?),
    {", ".join("?" for _ in insert_values)}
)
ON CONFLICT (room_id, user_id)
DO UPDATE SET
    membership_event_id = EXCLUDED.membership_event_id,
    membership = EXCLUDED.membership,
    event_stream_ordering = EXCLUDED.event_stream_ordering,
    {", ".join(f"{key} = EXCLUDED.{key}" for key in insert_keys)}
```

</details>

### Pull Request Checklist

<!-- Please read
https://element-hq.github.io/synapse/latest/development/contributing_guide.html
before submitting your pull request -->

* [x] Pull request is based on the develop branch
* [x] Pull request includes a [changelog
file](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#changelog).
The entry should:
- Be a short description of your change which makes sense to users.
"Fixed a bug that prevented receiving messages from other servers."
instead of "Moved X method from `EventStore` to `EventWorkerStore`.".
  - Use markdown where necessary, mostly for `code blocks`.
  - End with either a period (.) or an exclamation mark (!).
  - Start with a capital letter.
- Feel free to credit yourself, by adding a sentence "Contributed by
@github_username." or "Contributed by [Your Name]." to the end of the
entry.
* [x] [Code
style](https://element-hq.github.io/synapse/latest/code_style.html) is
correct
(run the
[linters](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#run-the-linters))

---------

Co-authored-by: Erik Johnston <erik@matrix.org>
2024-08-29 16:09:51 +01:00

742 lines
26 KiB
Python

#
# This file is licensed under the Affero General Public License (AGPL) version 3.
#
# Copyright (C) 2024 New Vector, Ltd
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# See the GNU Affero General Public License for more details:
# <https://www.gnu.org/licenses/agpl-3.0.html>.
#
import logging
from twisted.test.proto_helpers import MemoryReactor
import synapse.rest.admin
from synapse.api.constants import EventContentFields, EventTypes, Membership
from synapse.api.room_versions import RoomVersions
from synapse.rest.client import login, room, sync
from synapse.server import HomeServer
from synapse.util import Clock
from tests.rest.client.sliding_sync.test_sliding_sync import SlidingSyncBase
from tests.test_utils.event_injection import create_event
logger = logging.getLogger(__name__)
class SlidingSyncRoomsMetaTestCase(SlidingSyncBase):
"""
Test rooms meta info like name, avatar, joined_count, invited_count, is_dm,
bump_stamp in the Sliding Sync API.
"""
servlets = [
synapse.rest.admin.register_servlets,
login.register_servlets,
room.register_servlets,
sync.register_servlets,
]
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
self.store = hs.get_datastores().main
self.storage_controllers = hs.get_storage_controllers()
self.state_handler = self.hs.get_state_handler()
persistence = self.hs.get_storage_controllers().persistence
assert persistence is not None
self.persistence = persistence
def test_rooms_meta_when_joined(self) -> None:
"""
Test that the `rooms` `name` and `avatar` are included in the response and
reflect the current state of the room when the user is joined to the room.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
"name": "my super room",
},
)
# Set the room avatar URL
self.helper.send_state(
room_id1,
EventTypes.RoomAvatar,
{"url": "mxc://DUMMY_MEDIA_ID"},
tok=user2_tok,
)
self.helper.join(room_id1, user1_id, tok=user1_tok)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# Reflect the current state of the room
self.assertEqual(
response_body["rooms"][room_id1]["name"],
"my super room",
response_body["rooms"][room_id1],
)
self.assertEqual(
response_body["rooms"][room_id1]["avatar"],
"mxc://DUMMY_MEDIA_ID",
response_body["rooms"][room_id1],
)
self.assertEqual(
response_body["rooms"][room_id1]["joined_count"],
2,
)
self.assertEqual(
response_body["rooms"][room_id1]["invited_count"],
0,
)
self.assertIsNone(
response_body["rooms"][room_id1].get("is_dm"),
)
def test_rooms_meta_when_invited(self) -> None:
"""
Test that the `rooms` `name` and `avatar` are included in the response and
reflect the current state of the room when the user is invited to the room.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
"name": "my super room",
},
)
# Set the room avatar URL
self.helper.send_state(
room_id1,
EventTypes.RoomAvatar,
{"url": "mxc://DUMMY_MEDIA_ID"},
tok=user2_tok,
)
# User1 is invited to the room
self.helper.invite(room_id1, src=user2_id, targ=user1_id, tok=user2_tok)
# Update the room name after user1 has left
self.helper.send_state(
room_id1,
EventTypes.Name,
{"name": "my super duper room"},
tok=user2_tok,
)
# Update the room avatar URL after user1 has left
self.helper.send_state(
room_id1,
EventTypes.RoomAvatar,
{"url": "mxc://UPDATED_DUMMY_MEDIA_ID"},
tok=user2_tok,
)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# This should still reflect the current state of the room even when the user is
# invited.
self.assertEqual(
response_body["rooms"][room_id1]["name"],
"my super duper room",
response_body["rooms"][room_id1],
)
self.assertEqual(
response_body["rooms"][room_id1]["avatar"],
"mxc://UPDATED_DUMMY_MEDIA_ID",
response_body["rooms"][room_id1],
)
self.assertEqual(
response_body["rooms"][room_id1]["joined_count"],
1,
)
self.assertEqual(
response_body["rooms"][room_id1]["invited_count"],
1,
)
self.assertIsNone(
response_body["rooms"][room_id1].get("is_dm"),
)
def test_rooms_meta_when_banned(self) -> None:
"""
Test that the `rooms` `name` and `avatar` reflect the state of the room when the
user was banned (do not leak current state).
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
"name": "my super room",
},
)
# Set the room avatar URL
self.helper.send_state(
room_id1,
EventTypes.RoomAvatar,
{"url": "mxc://DUMMY_MEDIA_ID"},
tok=user2_tok,
)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.ban(room_id1, src=user2_id, targ=user1_id, tok=user2_tok)
# Update the room name after user1 has left
self.helper.send_state(
room_id1,
EventTypes.Name,
{"name": "my super duper room"},
tok=user2_tok,
)
# Update the room avatar URL after user1 has left
self.helper.send_state(
room_id1,
EventTypes.RoomAvatar,
{"url": "mxc://UPDATED_DUMMY_MEDIA_ID"},
tok=user2_tok,
)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# Reflect the state of the room at the time of leaving
self.assertEqual(
response_body["rooms"][room_id1]["name"],
"my super room",
response_body["rooms"][room_id1],
)
self.assertEqual(
response_body["rooms"][room_id1]["avatar"],
"mxc://DUMMY_MEDIA_ID",
response_body["rooms"][room_id1],
)
self.assertEqual(
response_body["rooms"][room_id1]["joined_count"],
# FIXME: The actual number should be "1" (user2) but we currently don't
# support this for rooms where the user has left/been banned.
0,
)
self.assertEqual(
response_body["rooms"][room_id1]["invited_count"],
0,
)
self.assertIsNone(
response_body["rooms"][room_id1].get("is_dm"),
)
def test_rooms_meta_heroes(self) -> None:
"""
Test that the `rooms` `heroes` are included in the response when the room
doesn't have a room name set.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
_user3_tok = self.login(user3_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
"name": "my super room",
},
)
self.helper.join(room_id1, user1_id, tok=user1_tok)
# User3 is invited
self.helper.invite(room_id1, src=user2_id, targ=user3_id, tok=user2_tok)
room_id2 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
# No room name set so that `heroes` is populated
#
# "name": "my super room2",
},
)
self.helper.join(room_id2, user1_id, tok=user1_tok)
# User3 is invited
self.helper.invite(room_id2, src=user2_id, targ=user3_id, tok=user2_tok)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# Room1 has a name so we shouldn't see any `heroes` which the client would use
# the calculate the room name themselves.
self.assertEqual(
response_body["rooms"][room_id1]["name"],
"my super room",
response_body["rooms"][room_id1],
)
self.assertIsNone(response_body["rooms"][room_id1].get("heroes"))
self.assertEqual(
response_body["rooms"][room_id1]["joined_count"],
2,
)
self.assertEqual(
response_body["rooms"][room_id1]["invited_count"],
1,
)
# Room2 doesn't have a name so we should see `heroes` populated
self.assertIsNone(response_body["rooms"][room_id2].get("name"))
self.assertCountEqual(
[
hero["user_id"]
for hero in response_body["rooms"][room_id2].get("heroes", [])
],
# Heroes shouldn't include the user themselves (we shouldn't see user1)
[user2_id, user3_id],
)
self.assertEqual(
response_body["rooms"][room_id2]["joined_count"],
2,
)
self.assertEqual(
response_body["rooms"][room_id2]["invited_count"],
1,
)
# We didn't request any state so we shouldn't see any `required_state`
self.assertIsNone(response_body["rooms"][room_id1].get("required_state"))
self.assertIsNone(response_body["rooms"][room_id2].get("required_state"))
def test_rooms_meta_heroes_max(self) -> None:
"""
Test that the `rooms` `heroes` only includes the first 5 users (not including
yourself).
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
user3_tok = self.login(user3_id, "pass")
user4_id = self.register_user("user4", "pass")
user4_tok = self.login(user4_id, "pass")
user5_id = self.register_user("user5", "pass")
user5_tok = self.login(user5_id, "pass")
user6_id = self.register_user("user6", "pass")
user6_tok = self.login(user6_id, "pass")
user7_id = self.register_user("user7", "pass")
user7_tok = self.login(user7_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
# No room name set so that `heroes` is populated
#
# "name": "my super room",
},
)
self.helper.join(room_id1, user1_id, tok=user1_tok)
self.helper.join(room_id1, user3_id, tok=user3_tok)
self.helper.join(room_id1, user4_id, tok=user4_tok)
self.helper.join(room_id1, user5_id, tok=user5_tok)
self.helper.join(room_id1, user6_id, tok=user6_tok)
self.helper.join(room_id1, user7_id, tok=user7_tok)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# Room2 doesn't have a name so we should see `heroes` populated
self.assertIsNone(response_body["rooms"][room_id1].get("name"))
self.assertCountEqual(
[
hero["user_id"]
for hero in response_body["rooms"][room_id1].get("heroes", [])
],
# Heroes should be the first 5 users in the room (excluding the user
# themselves, we shouldn't see `user1`)
[user2_id, user3_id, user4_id, user5_id, user6_id],
)
self.assertEqual(
response_body["rooms"][room_id1]["joined_count"],
7,
)
self.assertEqual(
response_body["rooms"][room_id1]["invited_count"],
0,
)
# We didn't request any state so we shouldn't see any `required_state`
self.assertIsNone(response_body["rooms"][room_id1].get("required_state"))
def test_rooms_meta_heroes_when_banned(self) -> None:
"""
Test that the `rooms` `heroes` are included in the response when the room
doesn't have a room name set but doesn't leak information past their ban.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
user2_id = self.register_user("user2", "pass")
user2_tok = self.login(user2_id, "pass")
user3_id = self.register_user("user3", "pass")
_user3_tok = self.login(user3_id, "pass")
user4_id = self.register_user("user4", "pass")
user4_tok = self.login(user4_id, "pass")
user5_id = self.register_user("user5", "pass")
_user5_tok = self.login(user5_id, "pass")
room_id1 = self.helper.create_room_as(
user2_id,
tok=user2_tok,
extra_content={
# No room name set so that `heroes` is populated
#
# "name": "my super room",
},
)
# User1 joins the room
self.helper.join(room_id1, user1_id, tok=user1_tok)
# User3 is invited
self.helper.invite(room_id1, src=user2_id, targ=user3_id, tok=user2_tok)
# User1 is banned from the room
self.helper.ban(room_id1, src=user2_id, targ=user1_id, tok=user2_tok)
# User4 joins the room after user1 is banned
self.helper.join(room_id1, user4_id, tok=user4_tok)
# User5 is invited after user1 is banned
self.helper.invite(room_id1, src=user2_id, targ=user5_id, tok=user2_tok)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 0,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# Room2 doesn't have a name so we should see `heroes` populated
self.assertIsNone(response_body["rooms"][room_id1].get("name"))
self.assertCountEqual(
[
hero["user_id"]
for hero in response_body["rooms"][room_id1].get("heroes", [])
],
# Heroes shouldn't include the user themselves (we shouldn't see user1). We
# also shouldn't see user4 since they joined after user1 was banned.
#
# FIXME: The actual result should be `[user2_id, user3_id]` but we currently
# don't support this for rooms where the user has left/been banned.
[],
)
self.assertEqual(
response_body["rooms"][room_id1]["joined_count"],
# FIXME: The actual number should be "1" (user2) but we currently don't
# support this for rooms where the user has left/been banned.
0,
)
self.assertEqual(
response_body["rooms"][room_id1]["invited_count"],
# We shouldn't see user5 since they were invited after user1 was banned.
#
# FIXME: The actual number should be "1" (user3) but we currently don't
# support this for rooms where the user has left/been banned.
0,
)
def test_rooms_bump_stamp(self) -> None:
"""
Test that `bump_stamp` is present and pointing to relevant events.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
room_id1 = self.helper.create_room_as(
user1_id,
tok=user1_tok,
)
event_response1 = message_response = self.helper.send(
room_id1, "message in room1", tok=user1_tok
)
event_pos1 = self.get_success(
self.store.get_position_for_event(event_response1["event_id"])
)
room_id2 = self.helper.create_room_as(
user1_id,
tok=user1_tok,
)
send_response2 = self.helper.send(room_id2, "message in room2", tok=user1_tok)
event_pos2 = self.get_success(
self.store.get_position_for_event(send_response2["event_id"])
)
# Send a reaction in room1 but it shouldn't affect the `bump_stamp`
# because reactions are not part of the `DEFAULT_BUMP_EVENT_TYPES`
self.helper.send_event(
room_id1,
type=EventTypes.Reaction,
content={
"m.relates_to": {
"event_id": message_response["event_id"],
"key": "👍",
"rel_type": "m.annotation",
}
},
tok=user1_tok,
)
# Make the Sliding Sync request
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 100,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
# Make sure it has the foo-list we requested
self.assertListEqual(
list(response_body["lists"].keys()),
["foo-list"],
response_body["lists"].keys(),
)
# Make sure the list includes the rooms in the right order
self.assertListEqual(
list(response_body["lists"]["foo-list"]["ops"]),
[
{
"op": "SYNC",
"range": [0, 1],
# room1 sorts before room2 because it has the latest event (the
# reaction)
"room_ids": [room_id1, room_id2],
}
],
response_body["lists"]["foo-list"],
)
# The `bump_stamp` for room1 should point at the latest message (not the
# reaction since it's not one of the `DEFAULT_BUMP_EVENT_TYPES`)
self.assertEqual(
response_body["rooms"][room_id1]["bump_stamp"],
event_pos1.stream,
response_body["rooms"][room_id1],
)
# The `bump_stamp` for room2 should point at the latest message
self.assertEqual(
response_body["rooms"][room_id2]["bump_stamp"],
event_pos2.stream,
response_body["rooms"][room_id2],
)
def test_rooms_bump_stamp_backfill(self) -> None:
"""
Test that `bump_stamp` ignores backfilled events, i.e. events with a
negative stream ordering.
"""
user1_id = self.register_user("user1", "pass")
user1_tok = self.login(user1_id, "pass")
# Create a remote room
creator = "@user:other"
room_id = "!foo:other"
room_version = RoomVersions.V10
shared_kwargs = {
"room_id": room_id,
"room_version": room_version.identifier,
}
create_tuple = self.get_success(
create_event(
self.hs,
prev_event_ids=[],
type=EventTypes.Create,
state_key="",
content={
# The `ROOM_CREATOR` field could be removed if we used a room
# version > 10 (in favor of relying on `sender`)
EventContentFields.ROOM_CREATOR: creator,
EventContentFields.ROOM_VERSION: room_version.identifier,
},
sender=creator,
**shared_kwargs,
)
)
creator_tuple = self.get_success(
create_event(
self.hs,
prev_event_ids=[create_tuple[0].event_id],
auth_event_ids=[create_tuple[0].event_id],
type=EventTypes.Member,
state_key=creator,
content={"membership": Membership.JOIN},
sender=creator,
**shared_kwargs,
)
)
# We add a message event as a valid "bump type"
msg_tuple = self.get_success(
create_event(
self.hs,
prev_event_ids=[creator_tuple[0].event_id],
auth_event_ids=[create_tuple[0].event_id],
type=EventTypes.Message,
content={"body": "foo", "msgtype": "m.text"},
sender=creator,
**shared_kwargs,
)
)
invite_tuple = self.get_success(
create_event(
self.hs,
prev_event_ids=[msg_tuple[0].event_id],
auth_event_ids=[create_tuple[0].event_id, creator_tuple[0].event_id],
type=EventTypes.Member,
state_key=user1_id,
content={"membership": Membership.INVITE},
sender=creator,
**shared_kwargs,
)
)
remote_events_and_contexts = [
create_tuple,
creator_tuple,
msg_tuple,
invite_tuple,
]
# Ensure the local HS knows the room version
self.get_success(self.store.store_room(room_id, creator, False, room_version))
# Persist these events as backfilled events.
for event, context in remote_events_and_contexts:
self.get_success(
self.persistence.persist_event(event, context, backfilled=True)
)
# Now we join the local user to the room. We want to make this feel as close to
# the real `process_remote_join()` as possible but we'd like to avoid some of
# the auth checks that would be done in the real code.
#
# FIXME: The test was originally written using this less-real
# `persist_event(...)` shortcut but it would be nice to use the real remote join
# process in a `FederatingHomeserverTestCase`.
flawed_join_tuple = self.get_success(
create_event(
self.hs,
prev_event_ids=[invite_tuple[0].event_id],
# This doesn't work correctly to create an `EventContext` that includes
# both of these state events. I assume it's because we're working on our
# local homeserver which has the remote state set as `outlier`. We have
# to create our own EventContext below to get this right.
auth_event_ids=[create_tuple[0].event_id, invite_tuple[0].event_id],
type=EventTypes.Member,
state_key=user1_id,
content={"membership": Membership.JOIN},
sender=user1_id,
**shared_kwargs,
)
)
# We have to create our own context to get the state set correctly. If we use
# the `EventContext` from the `flawed_join_tuple`, the `current_state_events`
# table will only have the join event in it which should never happen in our
# real server.
join_event = flawed_join_tuple[0]
join_context = self.get_success(
self.state_handler.compute_event_context(
join_event,
state_ids_before_event={
(e.type, e.state_key): e.event_id
for e in [create_tuple[0], invite_tuple[0]]
},
partial_state=False,
)
)
self.get_success(self.persistence.persist_event(join_event, join_context))
# Doing an SS request should return a positive `bump_stamp`, even though
# the only event that matches the bump types has as negative stream
# ordering.
sync_body = {
"lists": {
"foo-list": {
"ranges": [[0, 1]],
"required_state": [],
"timeline_limit": 5,
}
}
}
response_body, _ = self.do_sync(sync_body, tok=user1_tok)
self.assertGreater(response_body["rooms"][room_id]["bump_stamp"], 0)