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<ol class="chapter"><li class="chapter-item expanded affix "><li class="part-title">Introduction</li><li class="chapter-item expanded "><a href="../welcome_and_overview.html">Welcome and Overview</a></li><li class="chapter-item expanded affix "><li class="part-title">Setup</li><li class="chapter-item expanded "><a href="../setup/installation.html">Installation</a></li><li class="chapter-item expanded "><a href="../postgres.html">Using Postgres</a></li><li class="chapter-item expanded "><a href="../reverse_proxy.html">Configuring a Reverse Proxy</a></li><li class="chapter-item expanded "><a href="../setup/forward_proxy.html">Configuring a Forward/Outbound Proxy</a></li><li class="chapter-item expanded "><a href="../turn-howto.html">Configuring a Turn Server</a></li><li class="chapter-item expanded "><a href="../delegate.html">Delegation</a></li><li class="chapter-item expanded affix "><li class="part-title">Upgrading</li><li class="chapter-item expanded "><a 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<h1 id="room-dag-concepts"><a class="header" href="#room-dag-concepts">Room DAG concepts</a></h1>
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<h2 id="edges"><a class="header" href="#edges">Edges</a></h2>
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<p>The word "edge" comes from graph theory lingo. An edge is just a connection
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between two events. In Synapse, we connect events by specifying their
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<code>prev_events</code>. A subsequent event points back at a previous event.</p>
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<pre><code>A (oldest) <---- B <---- C (most recent)
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</code></pre>
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<h2 id="depth-and-stream-ordering"><a class="header" href="#depth-and-stream-ordering">Depth and stream ordering</a></h2>
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<p>Events are normally sorted by <code>(topological_ordering, stream_ordering)</code> where
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<code>topological_ordering</code> is just <code>depth</code>. In other words, we first sort by <code>depth</code>
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and then tie-break based on <code>stream_ordering</code>. <code>depth</code> is incremented as new
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messages are added to the DAG. Normally, <code>stream_ordering</code> is an auto
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incrementing integer, but backfilled events start with <code>stream_ordering=-1</code> and decrement.</p>
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<hr />
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<ul>
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<li><code>/sync</code> returns things in the order they arrive at the server (<code>stream_ordering</code>).</li>
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<li><code>/messages</code> (and <code>/backfill</code> in the federation API) return them in the order determined by the event graph <code>(topological_ordering, stream_ordering)</code>.</li>
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</ul>
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<p>The general idea is that, if you're following a room in real-time (i.e.
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<code>/sync</code>), you probably want to see the messages as they arrive at your server,
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rather than skipping any that arrived late; whereas if you're looking at a
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historical section of timeline (i.e. <code>/messages</code>), you want to see the best
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representation of the state of the room as others were seeing it at the time.</p>
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<h2 id="outliers"><a class="header" href="#outliers">Outliers</a></h2>
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<p>We mark an event as an <code>outlier</code> when we haven't figured out the state for the
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room at that point in the DAG yet. They are "floating" events that we haven't
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yet correlated to the DAG.</p>
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<p>Outliers typically arise when we fetch the auth chain or state for a given
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event. When that happens, we just grab the events in the state/auth chain,
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without calculating the state at those events, or backfilling their
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<code>prev_events</code>. Since we don't have the state at any events fetched in that
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way, we mark them as outliers.</p>
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<p>So, typically, we won't have the <code>prev_events</code> of an <code>outlier</code> in the database,
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(though it's entirely possible that we <em>might</em> have them for some other
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reason). Other things that make outliers different from regular events:</p>
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<ul>
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<li>
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<p>We don't have state for them, so there should be no entry in
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<code>event_to_state_groups</code> for an outlier. (In practice this isn't always
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the case, though I'm not sure why: see https://github.com/matrix-org/synapse/issues/12201).</p>
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</li>
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<li>
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<p>We don't record entries for them in the <code>event_edges</code>,
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<code>event_forward_extremeties</code> or <code>event_backward_extremities</code> tables.</p>
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</li>
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</ul>
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<p>Since outliers are not tied into the DAG, they do not normally form part of the
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timeline sent down to clients via <code>/sync</code> or <code>/messages</code>; however there is an
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exception:</p>
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<h3 id="out-of-band-membership-events"><a class="header" href="#out-of-band-membership-events">Out-of-band membership events</a></h3>
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<p>A special case of outlier events are some membership events for federated rooms
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that we aren't full members of. For example:</p>
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<ul>
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<li>invites received over federation, before we join the room</li>
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<li><em>rejections</em> for said invites</li>
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<li>knock events for rooms that we would like to join but have not yet joined.</li>
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</ul>
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<p>In all the above cases, we don't have the state for the room, which is why they
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are treated as outliers. They are a bit special though, in that they are
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proactively sent to clients via <code>/sync</code>.</p>
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<h2 id="forward-extremity"><a class="header" href="#forward-extremity">Forward extremity</a></h2>
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<p>Most-recent-in-time events in the DAG which are not referenced by any other
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events' <code>prev_events</code> yet. (In this definition, outliers, rejected events, and
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soft-failed events don't count.)</p>
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<p>The forward extremities of a room (or at least, a subset of them, if there are
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more than ten) are used as the <code>prev_events</code> when the next event is sent.</p>
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<p>The "current state" of a room (ie: the state which would be used if we
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generated a new event) is, therefore, the resolution of the room states
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at each of the forward extremities.</p>
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<h2 id="backward-extremity"><a class="header" href="#backward-extremity">Backward extremity</a></h2>
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<p>The current marker of where we have backfilled up to and will generally be the
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<code>prev_events</code> of the oldest-in-time events we have in the DAG. This gives a starting point when
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backfilling history.</p>
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<p>Note that, unlike forward extremities, we typically don't have any backward
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extremity events themselves in the database - or, if we do, they will be "outliers" (see
|
|
above). Either way, we don't expect to have the room state at a backward extremity.</p>
|
|
<p>When we persist a non-outlier event, if it was previously a backward extremity,
|
|
we clear it as a backward extremity and set all of its <code>prev_events</code> as the new
|
|
backward extremities if they aren't already persisted as non-outliers. This
|
|
therefore keeps the backward extremities up-to-date.</p>
|
|
<h2 id="state-groups"><a class="header" href="#state-groups">State groups</a></h2>
|
|
<p>For every non-outlier event we need to know the state at that event. Instead of
|
|
storing the full state for each event in the DB (i.e. a <code>event_id -> state</code>
|
|
mapping), which is <em>very</em> space inefficient when state doesn't change, we
|
|
instead assign each different set of state a "state group" and then have
|
|
mappings of <code>event_id -> state_group</code> and <code>state_group -> state</code>.</p>
|
|
<h3 id="stage-group-edges"><a class="header" href="#stage-group-edges">Stage group edges</a></h3>
|
|
<p>TODO: <code>state_group_edges</code> is a further optimization...
|
|
notes from @Azrenbeth, https://pastebin.com/seUGVGeT</p>
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