libobs: Fix loading of custom_size for empty scenes

Previously, `custom_size` was checked at the end of the `scene_load`
function. If the scene contained no "items" array, the `custom_scene`
loading code would never be run.

This moves the `custom_size` code above the return statement.
This commit is contained in:
tt2468 2023-01-19 02:49:15 -08:00 committed by Matt Gajownik
parent af59a903e1
commit 018ce16703

View file

@ -1103,6 +1103,12 @@ static void scene_load(void *data, obs_data_t *settings)
remove_all_items(scene);
if (obs_data_get_bool(settings, "custom_size")) {
scene->cx = (uint32_t)obs_data_get_int(settings, "cx");
scene->cy = (uint32_t)obs_data_get_int(settings, "cy");
scene->custom_size = true;
}
if (!items)
return;
@ -1117,12 +1123,6 @@ static void scene_load(void *data, obs_data_t *settings)
if (obs_data_has_user_value(settings, "id_counter"))
scene->id_counter = obs_data_get_int(settings, "id_counter");
if (obs_data_get_bool(settings, "custom_size")) {
scene->cx = (uint32_t)obs_data_get_int(settings, "cx");
scene->cy = (uint32_t)obs_data_get_int(settings, "cy");
scene->custom_size = true;
}
obs_data_array_release(items);
}