Implement volumes for sources

- Added a volume variable to the obs_source structure and implemented
   functions for manipulating source volume.

 - Added a volume variable to the audio_data structure so that the
   volume will be applied when mixing.
This commit is contained in:
jp9000 2014-01-07 11:03:15 -07:00
parent 4fe3c47216
commit 3838abe1f4
4 changed files with 22 additions and 1 deletions

View file

@ -60,6 +60,7 @@ struct audio_data {
const void *data;
uint32_t frames;
uint64_t timestamp;
float volume;
};
struct audio_info {

View file

@ -128,6 +128,7 @@ bool obs_source_init(struct obs_source *source, const char *settings,
uint32_t flags = info->get_output_flags(source->data);
source->refs = 1;
source->volume = 1.0f;
pthread_mutex_init_value(&source->filter_mutex);
pthread_mutex_init_value(&source->video_mutex);
pthread_mutex_init_value(&source->audio_mutex);
@ -349,6 +350,7 @@ static void source_output_audio_line(obs_source_t source,
}
in.timestamp += source->timing_adjust;
in.volume = source->volume;
audio_line_output(source->audio_line, &in);
}
@ -366,6 +368,7 @@ static void obs_source_flush_audio_wait_buffer(obs_source_t source)
data.data = buf->data;
data.frames = buf->frames;
data.timestamp = buf->timestamp + source->timing_adjust;
data.volume = source->volume;
audio_line_output(source->audio_line, &data);
audiobuf_free(buf);
}
@ -864,7 +867,7 @@ void obs_source_output_audio(obs_source_t source,
/* wait for video to start before outputting any audio so we
* have a base for sync */
if (!source->timing_set && flags & SOURCE_ASYNC_VIDEO) {
if (!source->timing_set && (flags & SOURCE_ASYNC_VIDEO) != 0) {
struct audiobuf newbuf;
size_t audio_size = blocksize * output->frames;
@ -1058,3 +1061,13 @@ proc_handler_t obs_source_prochandler(obs_source_t source)
{
return source->procs;
}
void obs_source_setvolume(obs_source_t source, float volume)
{
source->volume = volume;
}
float obs_source_getvolume(obs_source_t source)
{
return source->volume;
}

View file

@ -235,6 +235,7 @@ struct obs_source {
pthread_mutex_t audio_mutex;
struct filtered_audio audio_data;
size_t audio_storage_size;
float volume;
/* async video data */
texture_t output_texture;

View file

@ -408,6 +408,12 @@ EXPORT signal_handler_t obs_source_signalhandler(obs_source_t source);
/** Returns the procedure handler for a source */
EXPORT proc_handler_t obs_source_prochandler(obs_source_t source);
/** Sets the volume for a source that has audio output */
EXPORT void obs_source_setvolume(obs_source_t source, float volume);
/** Gets the volume for a source that has audio output */
EXPORT float obs_source_getvolume(obs_source_t source);
/* ------------------------------------------------------------------------- */
/* Functions used by sources */