UI: Store global audio sources in scenes file only

Right now, information about global audio sources is stored in both
scene files and in the config.  These must be separated; there's no need
to store them in both when they can just be stored in the scenes file.
This commit is contained in:
jp9000 2015-06-23 18:47:22 -07:00
parent cb6c90a02c
commit 3b16477480
4 changed files with 67 additions and 78 deletions

View file

@ -323,8 +323,30 @@ static void LoadAudioDevice(const char *name, int channel, obs_data_t *parent)
obs_data_release(data);
}
static inline bool HasAudioDevices(const char *source_id)
{
const char *output_id = source_id;
obs_properties_t *props = obs_get_source_properties(
OBS_SOURCE_TYPE_INPUT, output_id);
size_t count = 0;
if (!props)
return false;
obs_property_t *devices = obs_properties_get(props, "device_id");
if (devices)
count = obs_property_list_item_count(devices);
obs_properties_destroy(props);
return count != 0;
}
void OBSBasic::CreateDefaultScene()
{
bool hasDesktopAudio = HasAudioDevices(App()->OutputAudioSource());
bool hasInputAudio = HasAudioDevices(App()->InputAudioSource());
obs_scene_t *scene = obs_scene_create(Str("Basic.Scene"));
obs_source_t *source = obs_scene_get_source(scene);
@ -343,6 +365,13 @@ void OBSBasic::CreateDefaultScene()
obs_set_output_source(0, obs_scene_get_source(scene));
obs_scene_release(scene);
if (hasDesktopAudio)
ResetAudioDevice(App()->OutputAudioSource(), "default",
Str("Basic.DesktopDevice1"), 1);
if (hasInputAudio)
ResetAudioDevice(App()->InputAudioSource(), "default",
Str("Basic.AuxDevice1"), 3);
}
static void ReorderItemByName(QListWidget *lw, const char *name, int newIndex)
@ -414,25 +443,6 @@ void OBSBasic::Load(const char *file)
obs_data_release(data);
}
static inline bool HasAudioDevices(const char *source_id)
{
const char *output_id = source_id;
obs_properties_t *props = obs_get_source_properties(
OBS_SOURCE_TYPE_INPUT, output_id);
size_t count = 0;
if (!props)
return false;
obs_property_t *devices = obs_properties_get(props, "device_id");
if (devices)
count = obs_property_list_item_count(devices);
obs_properties_destroy(props);
return count != 0;
}
#define SERVICE_PATH "obs-studio/basic/service.json"
void OBSBasic::SaveService()
@ -509,9 +519,6 @@ bool OBSBasic::InitService()
bool OBSBasic::InitBasicConfigDefaults()
{
bool hasDesktopAudio = HasAudioDevices(App()->OutputAudioSource());
bool hasInputAudio = HasAudioDevices(App()->InputAudioSource());
vector<MonitorInfo> monitors;
GetMonitors(monitors);
@ -607,17 +614,6 @@ bool OBSBasic::InitBasicConfigDefaults()
"Stereo");
config_set_default_uint (basicConfig, "Audio", "BufferingTime", 1000);
config_set_default_string(basicConfig, "Audio", "DesktopDevice1",
hasDesktopAudio ? "default" : "disabled");
config_set_default_string(basicConfig, "Audio", "DesktopDevice2",
"disabled");
config_set_default_string(basicConfig, "Audio", "AuxDevice1",
hasInputAudio ? "default" : "disabled");
config_set_default_string(basicConfig, "Audio", "AuxDevice2",
"disabled");
config_set_default_string(basicConfig, "Audio", "AuxDevice3",
"disabled");
return true;
}
@ -744,7 +740,6 @@ void OBSBasic::OBSInit()
InitPrimitives();
Load(savePath);
ResetAudioDevices();
TimedCheckForUpdates();
loaded = true;
@ -1905,11 +1900,9 @@ bool OBSBasic::ResetAudio()
return obs_reset_audio(&ai);
}
void OBSBasic::ResetAudioDevice(const char *sourceId, const char *deviceName,
void OBSBasic::ResetAudioDevice(const char *sourceId, const char *deviceId,
const char *deviceDesc, int channel)
{
const char *deviceId = config_get_string(basicConfig, "Audio",
deviceName);
obs_source_t *source;
obs_data_t *settings;
bool same = false;
@ -1940,20 +1933,6 @@ void OBSBasic::ResetAudioDevice(const char *sourceId, const char *deviceName,
}
}
void OBSBasic::ResetAudioDevices()
{
ResetAudioDevice(App()->OutputAudioSource(), "DesktopDevice1",
Str("Basic.DesktopDevice1"), 1);
ResetAudioDevice(App()->OutputAudioSource(), "DesktopDevice2",
Str("Basic.DesktopDevice2"), 2);
ResetAudioDevice(App()->InputAudioSource(), "AuxDevice1",
Str("Basic.AuxDevice1"), 3);
ResetAudioDevice(App()->InputAudioSource(), "AuxDevice2",
Str("Basic.AuxDevice2"), 4);
ResetAudioDevice(App()->InputAudioSource(), "AuxDevice3",
Str("Basic.AuxDevice3"), 5);
}
void OBSBasic::ResizePreview(uint32_t cx, uint32_t cy)
{
QSize targetSize;

View file

@ -243,9 +243,8 @@ public:
void ResetOutputs();
void ResetAudioDevice(const char *sourceId, const char *deviceName,
void ResetAudioDevice(const char *sourceId, const char *deviceId,
const char *deviceDesc, int channel);
void ResetAudioDevices();
void NewProject();
void LoadProject();

View file

@ -1260,11 +1260,14 @@ static inline void LoadListValue(QComboBox *widget, const char *text,
}
void OBSBasicSettings::LoadListValues(QComboBox *widget, obs_property_t *prop,
const char *configName)
int index)
{
size_t count = obs_property_list_item_count(prop);
const char *deviceId = config_get_string(main->Config(), "Audio",
configName);
obs_source_t *source = obs_get_output_source(index);
obs_data_t *settings = obs_source_get_settings(source);
const char *deviceId = obs_data_get_string(settings, "device_id");
widget->addItem(QTStr("Disabled"), "disabled");
@ -1275,14 +1278,11 @@ void OBSBasicSettings::LoadListValues(QComboBox *widget, obs_property_t *prop,
}
int idx = widget->findData(QVariant(QT_UTF8(deviceId)));
if (idx == -1) {
deviceId = config_get_default_string(main->Config(), "Audio",
configName);
idx = widget->findData(QVariant(QT_UTF8(deviceId)));
}
if (idx != -1)
widget->setCurrentIndex(idx);
obs_source_release(source);
obs_data_release(settings);
}
void OBSBasicSettings::LoadAudioDevices()
@ -1298,19 +1298,17 @@ void OBSBasicSettings::LoadAudioDevices()
if (input_props) {
obs_property_t *inputs = obs_properties_get(input_props,
"device_id");
LoadListValues(ui->auxAudioDevice1, inputs, "AuxDevice1");
LoadListValues(ui->auxAudioDevice2, inputs, "AuxDevice2");
LoadListValues(ui->auxAudioDevice3, inputs, "AuxDevice3");
LoadListValues(ui->auxAudioDevice1, inputs, 3);
LoadListValues(ui->auxAudioDevice2, inputs, 4);
LoadListValues(ui->auxAudioDevice3, inputs, 5);
obs_properties_destroy(input_props);
}
if (output_props) {
obs_property_t *outputs = obs_properties_get(output_props,
"device_id");
LoadListValues(ui->desktopAudioDevice1, outputs,
"DesktopDevice1");
LoadListValues(ui->desktopAudioDevice2, outputs,
"DesktopDevice2");
LoadListValues(ui->desktopAudioDevice1, outputs, 1);
LoadListValues(ui->desktopAudioDevice2, outputs, 2);
obs_properties_destroy(output_props);
}
}
@ -2072,12 +2070,6 @@ void OBSBasicSettings::SaveAudioSettings()
config_set_string(main->Config(), "Audio", "ChannelSetup",
channelSetup);
SaveComboData(ui->desktopAudioDevice1, "Audio", "DesktopDevice1");
SaveComboData(ui->desktopAudioDevice2, "Audio", "DesktopDevice2");
SaveComboData(ui->auxAudioDevice1, "Audio", "AuxDevice1");
SaveComboData(ui->auxAudioDevice2, "Audio", "AuxDevice2");
SaveComboData(ui->auxAudioDevice3, "Audio", "AuxDevice3");
for (auto &audioSource : audioSources) {
auto source = OBSGetStrongRef(get<0>(audioSource));
if (!source)
@ -2095,7 +2087,27 @@ void OBSBasicSettings::SaveAudioSettings()
obs_source_set_push_to_talk_delay(source, pttSB->value());
}
main->ResetAudioDevices();
auto UpdateAudioDevice = [this](bool input, QComboBox *combo,
const char *name, int index)
{
main->ResetAudioDevice(
input ? App()->InputAudioSource()
: App()->OutputAudioSource(),
QT_TO_UTF8(GetComboData(combo)),
Str(name), index);
};
UpdateAudioDevice(false, ui->desktopAudioDevice1,
"Basic.DesktopDevice1", 1);
UpdateAudioDevice(false, ui->desktopAudioDevice2,
"Basic.DesktopDevice2", 2);
UpdateAudioDevice(true, ui->auxAudioDevice1,
"Basic.AuxDevice1", 3);
UpdateAudioDevice(true, ui->auxAudioDevice2,
"Basic.AuxDevice2", 4);
UpdateAudioDevice(true, ui->auxAudioDevice3,
"Basic.AuxDevice3", 5);
main->SaveProject();
}
void OBSBasicSettings::SaveHotkeySettings()

View file

@ -201,8 +201,7 @@ private:
bool enableEncode = false);
/* audio */
void LoadListValues(QComboBox *widget, obs_property_t *prop,
const char *configName);
void LoadListValues(QComboBox *widget, obs_property_t *prop, int index);
void LoadAudioDevices();
void LoadAudioSources();