mirror of
https://github.com/obsproject/obs-studio.git
synced 2024-07-14 23:34:08 +00:00
UI: Use rect intersection test for validating position
Instead of checking to see if the window's position is valid, check to see if the rectangles of the window and the monitor intersect via a rectangle intersection test.
This commit is contained in:
parent
a8020b37be
commit
48f0c73f82
|
@ -1518,17 +1518,19 @@ bool GetClosestUnusedFileName(std::string &path, const char *extension)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool WindowPositionValid(int x, int y)
|
||||
bool WindowPositionValid(QRect rect)
|
||||
{
|
||||
vector<MonitorInfo> monitors;
|
||||
GetMonitors(monitors);
|
||||
|
||||
for (auto &monitor : monitors) {
|
||||
int br_x = monitor.x + monitor.cx;
|
||||
int br_y = monitor.y + monitor.cy;
|
||||
int left = int(monitor.x);
|
||||
int top = int(monitor.y);
|
||||
int right = left + int(monitor.cx);
|
||||
int bottom = top + int(monitor.cy);
|
||||
|
||||
if (x >= monitor.x && x < br_x &&
|
||||
y >= monitor.y && y < br_y)
|
||||
if ((rect.left() - right) < 0 && (left - rect.right()) < 0 &&
|
||||
(rect.top() - bottom) < 0 && (top - rect.bottom()) < 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -166,7 +166,7 @@ inline const char *Str(const char *lookup) {return App()->GetString(lookup);}
|
|||
bool GetFileSafeName(const char *name, std::string &file);
|
||||
bool GetClosestUnusedFileName(std::string &path, const char *extension);
|
||||
|
||||
bool WindowPositionValid(int x, int y);
|
||||
bool WindowPositionValid(QRect rect);
|
||||
|
||||
static inline int GetProfilePath(char *path, size_t size, const char *file)
|
||||
{
|
||||
|
|
|
@ -137,9 +137,7 @@ OBSBasic::OBSBasic(QWidget *parent)
|
|||
restoreGeometry(byteArray);
|
||||
|
||||
QRect windowGeometry = normalGeometry();
|
||||
int posx = windowGeometry.x();
|
||||
int posy = windowGeometry.y();
|
||||
if (!WindowPositionValid(posx, posy)) {
|
||||
if (!WindowPositionValid(windowGeometry)) {
|
||||
QRect rect = App()->desktop()->availableGeometry();
|
||||
setGeometry(QStyle::alignedRect(
|
||||
Qt::LeftToRight,
|
||||
|
|
Loading…
Reference in a new issue