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UI: Fix transform options being wrongly enabled/disabled
They detection for this was not checking the n selected items but the first n items in the list, which would lead to the options being enabled or disabled based on the whether other items were locked.
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@ -7803,7 +7803,7 @@ void OBSBasic::UpdateEditMenu()
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bool canTransform = false;
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for (int i = 0; i < count; i++) {
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OBSSceneItem item = ui->sources->Get(i);
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OBSSceneItem item = ui->sources->Get(items.value(i).row());
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if (!obs_sceneitem_locked(item))
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canTransform = true;
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}
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