UI: Add scene collections

Adds scene collections to the menu bar, which allows you to duplicate,
rename, remove, or add clean new scene collections.

Scene files are now stored in ./obs-studio/basic/scenes directory with
filesystem-safe names.
This commit is contained in:
jp9000 2015-06-23 19:29:07 -07:00
parent fabb99c35a
commit 7d6a12f49e
7 changed files with 523 additions and 5 deletions

View file

@ -100,6 +100,7 @@ set(obs_SOURCES
window-basic-properties.cpp
window-basic-main-outputs.cpp
window-basic-source-select.cpp
window-basic-main-scene-collections.cpp
window-license-agreement.cpp
window-basic-status-bar.cpp
window-basic-adv-audio.cpp

View file

@ -42,6 +42,9 @@ Untitled="Untitled"
New="New"
Duplicate="Duplicate"
# title bar strings
TitleBar.Scenes="Scenes"
# "name already exists" dialog box
NameExists.Title="Name already exists"
NameExists.Text="The name is already in use."
@ -126,6 +129,13 @@ Basic.Main.AddSceneDlg.Text="Please enter the name of the scene"
# add scene suggested name
Basic.Main.DefaultSceneName.Text="Scene %1"
# add scene collection dialog
Basic.Main.AddSceneCollection.Title="Add Scene Collection"
Basic.Main.AddSceneCollection.Text="Please enter the name of the scene collection"
# rename scene collection dialog
Basic.Main.RenameSceneCollection.Title="Rename Scene Collection"
# preview window disabled
Basic.Main.PreviewDisabled="Preview is currently disabled"
@ -239,6 +249,9 @@ Basic.MainMenu.Edit.Order.MoveToTop="Move to &Top"
Basic.MainMenu.Edit.Order.MoveToBottom="Move to &Bottom"
Basic.MainMenu.Edit.AdvAudio="&Advanced Audio Properties"
# basic mode profile/scene collection menus
Basic.MainMenu.SceneCollection="&Scene Collection"
# basic mode help menu
Basic.MainMenu.Help="&Help"
Basic.MainMenu.Help.Website="Visit &Website"

View file

@ -628,8 +628,19 @@
<addaction name="separator"/>
<addaction name="actionAdvAudioProperties"/>
</widget>
<widget class="QMenu" name="sceneCollectionMenu">
<property name="title">
<string>Basic.MainMenu.SceneCollection</string>
</property>
<addaction name="actionNewSceneCollection"/>
<addaction name="actionDupSceneCollection"/>
<addaction name="actionRenameSceneCollection"/>
<addaction name="actionRemoveSceneCollection"/>
<addaction name="separator"/>
</widget>
<addaction name="menu_File"/>
<addaction name="menuBasic_MainMenu_Edit"/>
<addaction name="sceneCollectionMenu"/>
<addaction name="menuBasic_MainMenu_Help"/>
</widget>
<widget class="OBSBasicStatusBar" name="statusbar"/>
@ -932,6 +943,26 @@
<string>Basic.MainMenu.Help.Website</string>
</property>
</action>
<action name="actionNewSceneCollection">
<property name="text">
<string>New</string>
</property>
</action>
<action name="actionDupSceneCollection">
<property name="text">
<string>Duplicate</string>
</property>
</action>
<action name="actionRenameSceneCollection">
<property name="text">
<string>Rename</string>
</property>
</action>
<action name="actionRemoveSceneCollection">
<property name="text">
<string>Remove</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>

View file

@ -278,6 +278,18 @@ static bool MakeUserDirs()
return true;
}
static bool MakeUserProfileDirs()
{
char path[512];
if (GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes") <= 0)
return false;
if (!do_mkdir(path))
return false;
return true;
}
bool OBSApp::InitGlobalConfig()
{
char path[512];
@ -406,6 +418,32 @@ OBSApp::OBSApp(int &argc, char **argv)
: QApplication(argc, argv)
{}
static void move_basic_to_scene_collections(void)
{
char path[512];
char new_path[512];
if (GetConfigPath(path, 512, "obs-studio/basic") <= 0)
return;
if (!os_file_exists(path))
return;
if (GetConfigPath(new_path, 512, "obs-studio/basic/scenes") <= 0)
return;
if (os_file_exists(new_path))
return;
if (os_mkdir(new_path) == MKDIR_ERROR)
return;
strcat(path, "/scenes.json");
strcat(new_path, "/");
strcat(new_path, Str("Untitled"));
strcat(new_path, ".json");
os_rename(path, new_path);
}
void OBSApp::AppInit()
{
if (!InitApplicationBundle())
@ -418,6 +456,15 @@ void OBSApp::AppInit()
throw "Failed to load locale";
if (!InitTheme())
throw "Failed to load theme";
config_set_default_string(globalConfig, "Basic", "SceneCollection",
Str("Untitled"));
config_set_default_string(globalConfig, "Basic", "SceneCollectionFile",
Str("Untitled"));
move_basic_to_scene_collections();
if (!MakeUserProfileDirs())
throw "Failed to create profile directories";
}
const char *OBSApp::GetRenderModule() const

View file

@ -0,0 +1,365 @@
/******************************************************************************
Copyright (C) 2015 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <obs.hpp>
#include <util/util.hpp>
#include <QMessageBox>
#include <QVariant>
#include "item-widget-helpers.hpp"
#include "window-basic-main.hpp"
#include "window-namedialog.hpp"
#include "qt-wrappers.hpp"
template <typename Func> static void EnumSceneCollections(Func &&cb)
{
char path[512];
os_glob_t *glob;
int ret = GetConfigPath(path, sizeof(path),
"obs-studio/basic/scenes/*.json");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get config path for scene "
"collections");
return;
}
if (os_glob(path, 0, &glob) != 0) {
blog(LOG_WARNING, "Failed to glob scene collections");
return;
}
for (size_t i = 0; i < glob->gl_pathc; i++) {
const char *filePath = glob->gl_pathv[i].path;
if (glob->gl_pathv[i].directory)
continue;
BPtr<char> fileData = os_quick_read_utf8_file(filePath);
if (!fileData)
continue;
obs_data_t *data = obs_data_create_from_json(fileData);
std::string name = obs_data_get_string(data, "name");
/* if no name found, use the file name as the name
* (this only happens when switching to the new version) */
if (name.empty()) {
name = strrchr(filePath, '/') + 1;
name.resize(name.size() - 5);
}
obs_data_release(data);
if (!cb(name.c_str(), filePath))
break;
}
os_globfree(glob);
}
static bool SceneCollectionExists(const char *findName)
{
bool found = false;
auto func = [&](const char *name, const char*)
{
if (strcmp(name, findName) == 0) {
found = true;
return false;
}
return true;
};
EnumSceneCollections(func);
return found;
}
static bool GetSceneCollectionName(QWidget *parent, std::string &name,
std::string &file, const char *oldName = nullptr)
{
bool rename = oldName != nullptr;
const char *title;
const char *text;
char path[512];
size_t len;
int ret;
if (rename) {
title = Str("Basic.Main.RenameSceneCollection.Title");
text = Str("Basic.Main.AddSceneCollection.Text");
} else {
title = Str("Basic.Main.AddSceneCollection.Title");
text = Str("Basic.Main.AddSceneCollection.Text");
}
for (;;) {
bool success = NameDialog::AskForName(parent, title, text,
name, QT_UTF8(oldName));
if (!success) {
return false;
}
if (name.empty()) {
QMessageBox::information(parent,
QTStr("NoNameEntered.Title"),
QTStr("NoNameEntered.Text"));
continue;
}
if (SceneCollectionExists(name.c_str())) {
QMessageBox::information(parent,
QTStr("NameExists.Title"),
QTStr("NameExists.Text"));
continue;
}
break;
}
if (!GetFileSafeName(name.c_str(), file)) {
blog(LOG_WARNING, "Failed to create safe file name for '%s'",
name.c_str());
return false;
}
ret = GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return false;
}
len = file.size();
file.insert(0, path);
if (!GetClosestUnusedFileName(file, "json")) {
blog(LOG_WARNING, "Failed to get closest file name for %s",
file.c_str());
return false;
}
file.erase(file.size() - 5, 5);
file.erase(0, file.size() - len);
return true;
}
void OBSBasic::AddSceneCollection(bool create_new)
{
std::string name;
std::string file;
if (!GetSceneCollectionName(this, name, file))
return;
SaveProject();
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
name.c_str());
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
file.c_str());
if (create_new) {
CreateDefaultScene();
}
SaveProject();
RefreshSceneCollections();
blog(LOG_INFO, "------------------------------------------------");
blog(LOG_INFO, "Added scene collection '%s' (%s, %s.json)",
name.c_str(), create_new ? "clean" : "duplicate",
file.c_str());
UpdateTitleBar();
}
void OBSBasic::RefreshSceneCollections()
{
QList<QAction*> menuActions = ui->sceneCollectionMenu->actions();
int count = 0;
for (int i = 0; i < menuActions.count(); i++) {
QVariant v = menuActions[i]->property("fileName");
if (v.typeName() != nullptr)
delete menuActions[i];
}
const char *cur_name = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
auto addCollection = [&](const char *name, const char *path)
{
std::string file = strrchr(path, '/') + 1;
file.erase(file.size() - 5, 5);
QAction *action = new QAction(QT_UTF8(name), this);
action->setProperty("fileName", QT_UTF8(path));
connect(action, &QAction::triggered,
this, &OBSBasic::ChangeSceneCollection);
action->setCheckable(true);
action->setChecked(strcmp(name, cur_name) == 0);
ui->sceneCollectionMenu->addAction(action);
count++;
return true;
};
EnumSceneCollections(addCollection);
ui->actionRemoveSceneCollection->setEnabled(count > 1);
}
void OBSBasic::on_actionNewSceneCollection_triggered()
{
AddSceneCollection(true);
}
void OBSBasic::on_actionDupSceneCollection_triggered()
{
AddSceneCollection(false);
}
void OBSBasic::on_actionRenameSceneCollection_triggered()
{
std::string name;
std::string file;
std::string oldFile = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
const char *oldName = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
bool success = GetSceneCollectionName(this, name, file, oldName);
if (!success)
return;
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
name.c_str());
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
file.c_str());
SaveProject();
char path[512];
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
oldFile.insert(0, path);
oldFile += ".json";
os_unlink(oldFile.c_str());
blog(LOG_INFO, "------------------------------------------------");
blog(LOG_INFO, "Renamed scene collection to '%s' (%s.json)",
name.c_str(), file.c_str());
UpdateTitleBar();
RefreshSceneCollections();
}
void OBSBasic::on_actionRemoveSceneCollection_triggered()
{
std::string newName;
std::string newPath;
std::string oldFile = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
std::string oldName = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
auto cb = [&](const char *name, const char *filePath)
{
if (strcmp(oldName.c_str(), name) != 0) {
newName = name;
newPath = filePath;
return false;
}
return true;
};
EnumSceneCollections(cb);
/* this should never be true due to menu item being grayed out */
if (newPath.empty())
return;
QString text = QTStr("ConfirmRemove.Text");
text.replace("$1", QT_UTF8(oldName.c_str()));
QMessageBox::StandardButton button = QMessageBox::question(this,
QTStr("ConfirmRemove.Title"), text);
if (button == QMessageBox::No)
return;
char path[512];
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
oldFile.insert(0, path);
oldFile += ".json";
os_unlink(oldFile.c_str());
Load(newPath.c_str());
RefreshSceneCollections();
const char *newFile = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
blog(LOG_INFO, "------------------------------------------------");
blog(LOG_INFO, "Removed scene collection '%s' (%s.json), "
"switched to '%s' (%s.json)",
oldName.c_str(), oldFile.c_str(),
newName.c_str(), newFile);
UpdateTitleBar();
}
void OBSBasic::ChangeSceneCollection()
{
QAction *action = reinterpret_cast<QAction*>(sender());
std::string fileName;
if (!action)
return;
fileName = QT_TO_UTF8(action->property("fileName").value<QString>());
if (fileName.empty())
return;
const char *oldName = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
if (action->text().compare(QT_UTF8(oldName)) == 0) {
action->setChecked(true);
return;
}
SaveProject();
Load(fileName.c_str());
RefreshSceneCollections();
const char *newName = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
const char *newFile = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
blog(LOG_INFO, "------------------------------------------------");
blog(LOG_INFO, "Switched to scene collection '%s' (%s.json)",
newName, newFile);
UpdateTitleBar();
}

View file

@ -224,6 +224,9 @@ static obs_data_t *GenerateSaveData(obs_data_array_t *sceneOrder)
obs_source_t *currentScene = obs_get_output_source(0);
const char *sceneName = obs_source_get_name(currentScene);
const char *sceneCollection = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
SaveAudioDevice(DESKTOP_AUDIO_1, 1, saveData);
SaveAudioDevice(DESKTOP_AUDIO_2, 2, saveData);
SaveAudioDevice(AUX_AUDIO_1, 3, saveData);
@ -232,6 +235,7 @@ static obs_data_t *GenerateSaveData(obs_data_array_t *sceneOrder)
obs_data_set_string(saveData, "current_scene", sceneName);
obs_data_set_array(saveData, "scene_order", sceneOrder);
obs_data_set_string(saveData, "name", sceneCollection);
obs_data_set_array(saveData, "sources", sourcesArray);
obs_data_array_release(sourcesArray);
obs_source_release(currentScene);
@ -429,8 +433,18 @@ void OBSBasic::Load(const char *file)
obs_data_array_t *sources = obs_data_get_array(data, "sources");
const char *sceneName = obs_data_get_string(data,
"current_scene");
const char *curSceneCollection = config_get_string(
App()->GlobalConfig(), "Basic", "SceneCollection");
obs_data_set_default_string(data, "name", curSceneCollection);
const char *name = obs_data_get_string(data, "name");
obs_source_t *curScene;
if (!name || !*name)
name = curSceneCollection;
LoadAudioDevice(DESKTOP_AUDIO_1, 1, data);
LoadAudioDevice(DESKTOP_AUDIO_2, 2, data);
LoadAudioDevice(AUX_AUDIO_1, 3, data);
@ -448,6 +462,15 @@ void OBSBasic::Load(const char *file)
obs_data_array_release(sources);
obs_data_array_release(sceneOrder);
std::string file_base = strrchr(file, '/') + 1;
file_base.erase(file_base.size() - 5, 5);
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
name);
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
file_base.c_str());
obs_data_release(data);
disableSaving--;
@ -739,11 +762,23 @@ void OBSBasic::ResetOutputs()
void OBSBasic::OBSInit()
{
const char *sceneCollection = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
char savePath[512];
int ret = GetConfigPath(savePath, sizeof(savePath),
"obs-studio/basic/scenes.json");
char fileName[512];
int ret;
if (!sceneCollection)
throw "Failed to get scene collection name";
ret = snprintf(fileName, 512, "obs-studio/basic/scenes/%s.json",
sceneCollection);
if (ret <= 0)
throw "Failed to get scenes.json file path";
throw "Failed to create scene collection file name";
ret = GetConfigPath(savePath, sizeof(savePath), fileName);
if (ret <= 0)
throw "Failed to get scene collection json file path";
/* make sure it's fully displayed before doing any initialization */
show();
@ -808,6 +843,7 @@ void OBSBasic::OBSInit()
}
#endif
RefreshSceneCollections();
disableSaving--;
}
@ -1037,9 +1073,21 @@ void OBSBasic::SaveProject()
if (disableSaving)
return;
const char *sceneCollection = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollectionFile");
char savePath[512];
int ret = GetConfigPath(savePath, sizeof(savePath),
"obs-studio/basic/scenes.json");
char fileName[512];
int ret;
if (!sceneCollection)
return;
ret = snprintf(fileName, 512, "obs-studio/basic/scenes/%s.json",
sceneCollection);
if (ret <= 0)
return;
ret = GetConfigPath(savePath, sizeof(savePath), fileName);
if (ret <= 0)
return;
@ -3386,7 +3434,11 @@ void OBSBasic::UpdateTitleBar()
{
stringstream name;
const char *sceneCollection = config_get_string(App()->GlobalConfig(),
"Basic", "SceneCollection");
name << "OBS " << App()->GetVersionString();
name << " - " << Str("TitleBar.Scenes") << ": " << sceneCollection;
blog(LOG_INFO, "%s", name.str().c_str());
setWindowTitle(QT_UTF8(name.str().c_str()));

View file

@ -170,6 +170,10 @@ private:
void GetAudioSourceProperties();
void VolControlContextMenu();
void AddSceneCollection(bool create_new);
void RefreshSceneCollections();
void ChangeSceneCollection();
obs_hotkey_pair_id streamingHotkeys, recordingHotkeys;
public slots:
@ -334,6 +338,11 @@ private slots:
void on_previewDisabledLabel_customContextMenuRequested(
const QPoint &pos);
void on_actionNewSceneCollection_triggered();
void on_actionDupSceneCollection_triggered();
void on_actionRenameSceneCollection_triggered();
void on_actionRemoveSceneCollection_triggered();
void logUploadFinished(const QString &text, const QString &error);
void updateFileFinished(const QString &text, const QString &error);