mirror of
https://github.com/obsproject/obs-studio.git
synced 2024-07-14 23:34:08 +00:00
UI: Add scene collections
Adds scene collections to the menu bar, which allows you to duplicate, rename, remove, or add clean new scene collections. Scene files are now stored in ./obs-studio/basic/scenes directory with filesystem-safe names.
This commit is contained in:
parent
fabb99c35a
commit
7d6a12f49e
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@ -100,6 +100,7 @@ set(obs_SOURCES
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window-basic-properties.cpp
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window-basic-main-outputs.cpp
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window-basic-source-select.cpp
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window-basic-main-scene-collections.cpp
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window-license-agreement.cpp
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window-basic-status-bar.cpp
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window-basic-adv-audio.cpp
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@ -42,6 +42,9 @@ Untitled="Untitled"
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New="New"
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Duplicate="Duplicate"
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# title bar strings
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TitleBar.Scenes="Scenes"
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# "name already exists" dialog box
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NameExists.Title="Name already exists"
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NameExists.Text="The name is already in use."
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@ -126,6 +129,13 @@ Basic.Main.AddSceneDlg.Text="Please enter the name of the scene"
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# add scene suggested name
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Basic.Main.DefaultSceneName.Text="Scene %1"
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# add scene collection dialog
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Basic.Main.AddSceneCollection.Title="Add Scene Collection"
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Basic.Main.AddSceneCollection.Text="Please enter the name of the scene collection"
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# rename scene collection dialog
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Basic.Main.RenameSceneCollection.Title="Rename Scene Collection"
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# preview window disabled
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Basic.Main.PreviewDisabled="Preview is currently disabled"
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@ -239,6 +249,9 @@ Basic.MainMenu.Edit.Order.MoveToTop="Move to &Top"
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Basic.MainMenu.Edit.Order.MoveToBottom="Move to &Bottom"
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Basic.MainMenu.Edit.AdvAudio="&Advanced Audio Properties"
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# basic mode profile/scene collection menus
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Basic.MainMenu.SceneCollection="&Scene Collection"
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# basic mode help menu
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Basic.MainMenu.Help="&Help"
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Basic.MainMenu.Help.Website="Visit &Website"
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@ -628,8 +628,19 @@
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<addaction name="separator"/>
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<addaction name="actionAdvAudioProperties"/>
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</widget>
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<widget class="QMenu" name="sceneCollectionMenu">
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<property name="title">
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<string>Basic.MainMenu.SceneCollection</string>
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</property>
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<addaction name="actionNewSceneCollection"/>
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<addaction name="actionDupSceneCollection"/>
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<addaction name="actionRenameSceneCollection"/>
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<addaction name="actionRemoveSceneCollection"/>
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<addaction name="separator"/>
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</widget>
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<addaction name="menu_File"/>
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<addaction name="menuBasic_MainMenu_Edit"/>
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<addaction name="sceneCollectionMenu"/>
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<addaction name="menuBasic_MainMenu_Help"/>
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</widget>
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<widget class="OBSBasicStatusBar" name="statusbar"/>
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@ -932,6 +943,26 @@
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<string>Basic.MainMenu.Help.Website</string>
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</property>
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</action>
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<action name="actionNewSceneCollection">
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<property name="text">
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<string>New</string>
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</property>
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</action>
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<action name="actionDupSceneCollection">
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<property name="text">
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<string>Duplicate</string>
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</property>
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</action>
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<action name="actionRenameSceneCollection">
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<property name="text">
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<string>Rename</string>
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</property>
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</action>
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<action name="actionRemoveSceneCollection">
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<property name="text">
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<string>Remove</string>
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</property>
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</action>
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</widget>
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<customwidgets>
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<customwidget>
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@ -278,6 +278,18 @@ static bool MakeUserDirs()
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return true;
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}
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static bool MakeUserProfileDirs()
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{
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char path[512];
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if (GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes") <= 0)
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return false;
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if (!do_mkdir(path))
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return false;
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return true;
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}
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bool OBSApp::InitGlobalConfig()
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{
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char path[512];
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@ -406,6 +418,32 @@ OBSApp::OBSApp(int &argc, char **argv)
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: QApplication(argc, argv)
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{}
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static void move_basic_to_scene_collections(void)
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{
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char path[512];
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char new_path[512];
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if (GetConfigPath(path, 512, "obs-studio/basic") <= 0)
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return;
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if (!os_file_exists(path))
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return;
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if (GetConfigPath(new_path, 512, "obs-studio/basic/scenes") <= 0)
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return;
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if (os_file_exists(new_path))
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return;
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if (os_mkdir(new_path) == MKDIR_ERROR)
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return;
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strcat(path, "/scenes.json");
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strcat(new_path, "/");
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strcat(new_path, Str("Untitled"));
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strcat(new_path, ".json");
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os_rename(path, new_path);
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}
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void OBSApp::AppInit()
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{
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if (!InitApplicationBundle())
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@ -418,6 +456,15 @@ void OBSApp::AppInit()
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throw "Failed to load locale";
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if (!InitTheme())
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throw "Failed to load theme";
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config_set_default_string(globalConfig, "Basic", "SceneCollection",
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Str("Untitled"));
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config_set_default_string(globalConfig, "Basic", "SceneCollectionFile",
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Str("Untitled"));
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move_basic_to_scene_collections();
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if (!MakeUserProfileDirs())
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throw "Failed to create profile directories";
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}
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const char *OBSApp::GetRenderModule() const
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365
obs/window-basic-main-scene-collections.cpp
Normal file
365
obs/window-basic-main-scene-collections.cpp
Normal file
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@ -0,0 +1,365 @@
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/******************************************************************************
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Copyright (C) 2015 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <obs.hpp>
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#include <util/util.hpp>
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#include <QMessageBox>
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#include <QVariant>
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#include "item-widget-helpers.hpp"
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#include "window-basic-main.hpp"
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#include "window-namedialog.hpp"
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#include "qt-wrappers.hpp"
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template <typename Func> static void EnumSceneCollections(Func &&cb)
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{
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char path[512];
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os_glob_t *glob;
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int ret = GetConfigPath(path, sizeof(path),
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"obs-studio/basic/scenes/*.json");
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if (ret <= 0) {
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blog(LOG_WARNING, "Failed to get config path for scene "
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"collections");
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return;
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}
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if (os_glob(path, 0, &glob) != 0) {
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blog(LOG_WARNING, "Failed to glob scene collections");
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return;
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}
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for (size_t i = 0; i < glob->gl_pathc; i++) {
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const char *filePath = glob->gl_pathv[i].path;
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if (glob->gl_pathv[i].directory)
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continue;
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BPtr<char> fileData = os_quick_read_utf8_file(filePath);
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if (!fileData)
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continue;
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obs_data_t *data = obs_data_create_from_json(fileData);
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std::string name = obs_data_get_string(data, "name");
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/* if no name found, use the file name as the name
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* (this only happens when switching to the new version) */
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if (name.empty()) {
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name = strrchr(filePath, '/') + 1;
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name.resize(name.size() - 5);
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}
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obs_data_release(data);
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if (!cb(name.c_str(), filePath))
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break;
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}
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os_globfree(glob);
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}
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static bool SceneCollectionExists(const char *findName)
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{
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bool found = false;
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auto func = [&](const char *name, const char*)
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{
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if (strcmp(name, findName) == 0) {
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found = true;
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return false;
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}
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return true;
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};
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EnumSceneCollections(func);
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return found;
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}
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static bool GetSceneCollectionName(QWidget *parent, std::string &name,
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std::string &file, const char *oldName = nullptr)
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{
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bool rename = oldName != nullptr;
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const char *title;
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const char *text;
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char path[512];
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size_t len;
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int ret;
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if (rename) {
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title = Str("Basic.Main.RenameSceneCollection.Title");
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text = Str("Basic.Main.AddSceneCollection.Text");
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} else {
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title = Str("Basic.Main.AddSceneCollection.Title");
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text = Str("Basic.Main.AddSceneCollection.Text");
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}
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for (;;) {
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bool success = NameDialog::AskForName(parent, title, text,
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name, QT_UTF8(oldName));
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if (!success) {
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return false;
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}
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if (name.empty()) {
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QMessageBox::information(parent,
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QTStr("NoNameEntered.Title"),
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QTStr("NoNameEntered.Text"));
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continue;
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}
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if (SceneCollectionExists(name.c_str())) {
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QMessageBox::information(parent,
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QTStr("NameExists.Title"),
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QTStr("NameExists.Text"));
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continue;
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}
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break;
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}
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if (!GetFileSafeName(name.c_str(), file)) {
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blog(LOG_WARNING, "Failed to create safe file name for '%s'",
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name.c_str());
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return false;
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}
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ret = GetConfigPath(path, sizeof(path), "obs-studio/basic/scenes/");
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if (ret <= 0) {
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blog(LOG_WARNING, "Failed to get scene collection config path");
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return false;
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}
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len = file.size();
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file.insert(0, path);
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if (!GetClosestUnusedFileName(file, "json")) {
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blog(LOG_WARNING, "Failed to get closest file name for %s",
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file.c_str());
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return false;
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}
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file.erase(file.size() - 5, 5);
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file.erase(0, file.size() - len);
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return true;
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}
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void OBSBasic::AddSceneCollection(bool create_new)
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{
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std::string name;
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std::string file;
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if (!GetSceneCollectionName(this, name, file))
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return;
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SaveProject();
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config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
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name.c_str());
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config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
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file.c_str());
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if (create_new) {
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CreateDefaultScene();
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}
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SaveProject();
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RefreshSceneCollections();
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blog(LOG_INFO, "------------------------------------------------");
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blog(LOG_INFO, "Added scene collection '%s' (%s, %s.json)",
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name.c_str(), create_new ? "clean" : "duplicate",
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file.c_str());
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UpdateTitleBar();
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}
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void OBSBasic::RefreshSceneCollections()
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{
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QList<QAction*> menuActions = ui->sceneCollectionMenu->actions();
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int count = 0;
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for (int i = 0; i < menuActions.count(); i++) {
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QVariant v = menuActions[i]->property("fileName");
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if (v.typeName() != nullptr)
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delete menuActions[i];
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}
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const char *cur_name = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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auto addCollection = [&](const char *name, const char *path)
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{
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std::string file = strrchr(path, '/') + 1;
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file.erase(file.size() - 5, 5);
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QAction *action = new QAction(QT_UTF8(name), this);
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action->setProperty("fileName", QT_UTF8(path));
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connect(action, &QAction::triggered,
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this, &OBSBasic::ChangeSceneCollection);
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action->setCheckable(true);
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action->setChecked(strcmp(name, cur_name) == 0);
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ui->sceneCollectionMenu->addAction(action);
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count++;
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return true;
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};
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EnumSceneCollections(addCollection);
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ui->actionRemoveSceneCollection->setEnabled(count > 1);
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}
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void OBSBasic::on_actionNewSceneCollection_triggered()
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{
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AddSceneCollection(true);
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}
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void OBSBasic::on_actionDupSceneCollection_triggered()
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{
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AddSceneCollection(false);
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}
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void OBSBasic::on_actionRenameSceneCollection_triggered()
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{
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std::string name;
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std::string file;
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std::string oldFile = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollectionFile");
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const char *oldName = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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bool success = GetSceneCollectionName(this, name, file, oldName);
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if (!success)
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return;
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config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
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name.c_str());
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config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
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file.c_str());
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SaveProject();
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char path[512];
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int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
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if (ret <= 0) {
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blog(LOG_WARNING, "Failed to get scene collection config path");
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return;
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}
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oldFile.insert(0, path);
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oldFile += ".json";
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os_unlink(oldFile.c_str());
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blog(LOG_INFO, "------------------------------------------------");
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blog(LOG_INFO, "Renamed scene collection to '%s' (%s.json)",
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name.c_str(), file.c_str());
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UpdateTitleBar();
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RefreshSceneCollections();
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}
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void OBSBasic::on_actionRemoveSceneCollection_triggered()
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{
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std::string newName;
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std::string newPath;
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std::string oldFile = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollectionFile");
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std::string oldName = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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auto cb = [&](const char *name, const char *filePath)
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{
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if (strcmp(oldName.c_str(), name) != 0) {
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newName = name;
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newPath = filePath;
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return false;
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}
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return true;
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};
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EnumSceneCollections(cb);
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/* this should never be true due to menu item being grayed out */
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if (newPath.empty())
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return;
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QString text = QTStr("ConfirmRemove.Text");
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text.replace("$1", QT_UTF8(oldName.c_str()));
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QMessageBox::StandardButton button = QMessageBox::question(this,
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QTStr("ConfirmRemove.Title"), text);
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if (button == QMessageBox::No)
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return;
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char path[512];
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int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
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if (ret <= 0) {
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blog(LOG_WARNING, "Failed to get scene collection config path");
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return;
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}
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oldFile.insert(0, path);
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oldFile += ".json";
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os_unlink(oldFile.c_str());
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Load(newPath.c_str());
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RefreshSceneCollections();
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const char *newFile = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollectionFile");
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blog(LOG_INFO, "------------------------------------------------");
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blog(LOG_INFO, "Removed scene collection '%s' (%s.json), "
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"switched to '%s' (%s.json)",
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oldName.c_str(), oldFile.c_str(),
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newName.c_str(), newFile);
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UpdateTitleBar();
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}
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void OBSBasic::ChangeSceneCollection()
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{
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QAction *action = reinterpret_cast<QAction*>(sender());
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std::string fileName;
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if (!action)
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return;
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fileName = QT_TO_UTF8(action->property("fileName").value<QString>());
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if (fileName.empty())
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return;
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const char *oldName = config_get_string(App()->GlobalConfig(),
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"Basic", "SceneCollection");
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if (action->text().compare(QT_UTF8(oldName)) == 0) {
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action->setChecked(true);
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return;
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}
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SaveProject();
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Load(fileName.c_str());
|
||||
RefreshSceneCollections();
|
||||
|
||||
const char *newName = config_get_string(App()->GlobalConfig(),
|
||||
"Basic", "SceneCollection");
|
||||
const char *newFile = config_get_string(App()->GlobalConfig(),
|
||||
"Basic", "SceneCollectionFile");
|
||||
|
||||
blog(LOG_INFO, "------------------------------------------------");
|
||||
blog(LOG_INFO, "Switched to scene collection '%s' (%s.json)",
|
||||
newName, newFile);
|
||||
|
||||
UpdateTitleBar();
|
||||
}
|
|
@ -224,6 +224,9 @@ static obs_data_t *GenerateSaveData(obs_data_array_t *sceneOrder)
|
|||
obs_source_t *currentScene = obs_get_output_source(0);
|
||||
const char *sceneName = obs_source_get_name(currentScene);
|
||||
|
||||
const char *sceneCollection = config_get_string(App()->GlobalConfig(),
|
||||
"Basic", "SceneCollection");
|
||||
|
||||
SaveAudioDevice(DESKTOP_AUDIO_1, 1, saveData);
|
||||
SaveAudioDevice(DESKTOP_AUDIO_2, 2, saveData);
|
||||
SaveAudioDevice(AUX_AUDIO_1, 3, saveData);
|
||||
|
@ -232,6 +235,7 @@ static obs_data_t *GenerateSaveData(obs_data_array_t *sceneOrder)
|
|||
|
||||
obs_data_set_string(saveData, "current_scene", sceneName);
|
||||
obs_data_set_array(saveData, "scene_order", sceneOrder);
|
||||
obs_data_set_string(saveData, "name", sceneCollection);
|
||||
obs_data_set_array(saveData, "sources", sourcesArray);
|
||||
obs_data_array_release(sourcesArray);
|
||||
obs_source_release(currentScene);
|
||||
|
@ -429,8 +433,18 @@ void OBSBasic::Load(const char *file)
|
|||
obs_data_array_t *sources = obs_data_get_array(data, "sources");
|
||||
const char *sceneName = obs_data_get_string(data,
|
||||
"current_scene");
|
||||
|
||||
const char *curSceneCollection = config_get_string(
|
||||
App()->GlobalConfig(), "Basic", "SceneCollection");
|
||||
|
||||
obs_data_set_default_string(data, "name", curSceneCollection);
|
||||
|
||||
const char *name = obs_data_get_string(data, "name");
|
||||
obs_source_t *curScene;
|
||||
|
||||
if (!name || !*name)
|
||||
name = curSceneCollection;
|
||||
|
||||
LoadAudioDevice(DESKTOP_AUDIO_1, 1, data);
|
||||
LoadAudioDevice(DESKTOP_AUDIO_2, 2, data);
|
||||
LoadAudioDevice(AUX_AUDIO_1, 3, data);
|
||||
|
@ -448,6 +462,15 @@ void OBSBasic::Load(const char *file)
|
|||
|
||||
obs_data_array_release(sources);
|
||||
obs_data_array_release(sceneOrder);
|
||||
|
||||
std::string file_base = strrchr(file, '/') + 1;
|
||||
file_base.erase(file_base.size() - 5, 5);
|
||||
|
||||
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
|
||||
name);
|
||||
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
|
||||
file_base.c_str());
|
||||
|
||||
obs_data_release(data);
|
||||
|
||||
disableSaving--;
|
||||
|
@ -739,11 +762,23 @@ void OBSBasic::ResetOutputs()
|
|||
|
||||
void OBSBasic::OBSInit()
|
||||
{
|
||||
const char *sceneCollection = config_get_string(App()->GlobalConfig(),
|
||||
"Basic", "SceneCollectionFile");
|
||||
char savePath[512];
|
||||
int ret = GetConfigPath(savePath, sizeof(savePath),
|
||||
"obs-studio/basic/scenes.json");
|
||||
char fileName[512];
|
||||
int ret;
|
||||
|
||||
if (!sceneCollection)
|
||||
throw "Failed to get scene collection name";
|
||||
|
||||
ret = snprintf(fileName, 512, "obs-studio/basic/scenes/%s.json",
|
||||
sceneCollection);
|
||||
if (ret <= 0)
|
||||
throw "Failed to get scenes.json file path";
|
||||
throw "Failed to create scene collection file name";
|
||||
|
||||
ret = GetConfigPath(savePath, sizeof(savePath), fileName);
|
||||
if (ret <= 0)
|
||||
throw "Failed to get scene collection json file path";
|
||||
|
||||
/* make sure it's fully displayed before doing any initialization */
|
||||
show();
|
||||
|
@ -808,6 +843,7 @@ void OBSBasic::OBSInit()
|
|||
}
|
||||
#endif
|
||||
|
||||
RefreshSceneCollections();
|
||||
disableSaving--;
|
||||
}
|
||||
|
||||
|
@ -1037,9 +1073,21 @@ void OBSBasic::SaveProject()
|
|||
if (disableSaving)
|
||||
return;
|
||||
|
||||
const char *sceneCollection = config_get_string(App()->GlobalConfig(),
|
||||
"Basic", "SceneCollectionFile");
|
||||
char savePath[512];
|
||||
int ret = GetConfigPath(savePath, sizeof(savePath),
|
||||
"obs-studio/basic/scenes.json");
|
||||
char fileName[512];
|
||||
int ret;
|
||||
|
||||
if (!sceneCollection)
|
||||
return;
|
||||
|
||||
ret = snprintf(fileName, 512, "obs-studio/basic/scenes/%s.json",
|
||||
sceneCollection);
|
||||
if (ret <= 0)
|
||||
return;
|
||||
|
||||
ret = GetConfigPath(savePath, sizeof(savePath), fileName);
|
||||
if (ret <= 0)
|
||||
return;
|
||||
|
||||
|
@ -3386,7 +3434,11 @@ void OBSBasic::UpdateTitleBar()
|
|||
{
|
||||
stringstream name;
|
||||
|
||||
const char *sceneCollection = config_get_string(App()->GlobalConfig(),
|
||||
"Basic", "SceneCollection");
|
||||
|
||||
name << "OBS " << App()->GetVersionString();
|
||||
name << " - " << Str("TitleBar.Scenes") << ": " << sceneCollection;
|
||||
|
||||
blog(LOG_INFO, "%s", name.str().c_str());
|
||||
setWindowTitle(QT_UTF8(name.str().c_str()));
|
||||
|
|
|
@ -170,6 +170,10 @@ private:
|
|||
void GetAudioSourceProperties();
|
||||
void VolControlContextMenu();
|
||||
|
||||
void AddSceneCollection(bool create_new);
|
||||
void RefreshSceneCollections();
|
||||
void ChangeSceneCollection();
|
||||
|
||||
obs_hotkey_pair_id streamingHotkeys, recordingHotkeys;
|
||||
|
||||
public slots:
|
||||
|
@ -334,6 +338,11 @@ private slots:
|
|||
void on_previewDisabledLabel_customContextMenuRequested(
|
||||
const QPoint &pos);
|
||||
|
||||
void on_actionNewSceneCollection_triggered();
|
||||
void on_actionDupSceneCollection_triggered();
|
||||
void on_actionRenameSceneCollection_triggered();
|
||||
void on_actionRemoveSceneCollection_triggered();
|
||||
|
||||
void logUploadFinished(const QString &text, const QString &error);
|
||||
|
||||
void updateFileFinished(const QString &text, const QString &error);
|
||||
|
|
Loading…
Reference in a new issue