obs-scripting: Fix removing signal handlers in lua

This commit is contained in:
Scratch 2020-12-07 15:02:41 +11:00 committed by Matt Gajownik
parent 5f5b220048
commit 842ad1781b

View file

@ -456,7 +456,7 @@ static int obs_lua_signal_handler_disconnect(lua_State *script)
const char *cb_signal =
calldata_string(&cb->base.extra, "signal");
if (cb_signal && strcmp(signal, cb_signal) != 0 &&
if (cb_signal && strcmp(signal, cb_signal) == 0 &&
handler == cb_handler)
break;