obs-filters: Add a simple 3-band equalizer

This commit is contained in:
Jim 2022-10-24 03:34:35 -07:00
parent e73b5526b0
commit 8e2ad8c3c1
4 changed files with 168 additions and 0 deletions

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@ -129,6 +129,7 @@ target_sources(
color-key-filter.c
color-grade-filter.c
sharpness-filter.c
eq-filter.c
gain-filter.c
noise-gate-filter.c
mask-filter.c

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@ -125,3 +125,7 @@ Greenscreen.Quality="Quality (higher GPU usage, better quality)"
Greenscreen.Performance="Performance (lower GPU usage, good quality)"
Greenscreen.Threshold="Threshold"
Upward.Compressor="Upward Compressor"
3BandEq="3-Band Equalizer"
3BandEq.low="Low"
3BandEq.mid="Mid"
3BandEq.high="High"

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@ -0,0 +1,161 @@
#include <media-io/audio-math.h>
#include <util/circlebuf.h>
#include <util/darray.h>
#include <obs-module.h>
#include <math.h>
#define LOW_FREQ 800.0f
#define HIGH_FREQ 5000.0f
struct eq_channel_state {
float lf_delay0;
float lf_delay1;
float lf_delay2;
float lf_delay3;
float hf_delay0;
float hf_delay1;
float hf_delay2;
float hf_delay3;
float sample_delay1;
float sample_delay2;
float sample_delay3;
};
struct eq_data {
obs_source_t *context;
size_t channels;
struct eq_channel_state eqs[MAX_AUDIO_CHANNELS];
float lf;
float hf;
float low_gain;
float mid_gain;
float high_gain;
};
static const char *eq_name(void *unused)
{
UNUSED_PARAMETER(unused);
return obs_module_text("3BandEq");
}
static void eq_update(void *data, obs_data_t *settings)
{
struct eq_data *eq = data;
eq->low_gain = db_to_mul((float)obs_data_get_double(settings, "low"));
eq->mid_gain = db_to_mul((float)obs_data_get_double(settings, "mid"));
eq->high_gain = db_to_mul((float)obs_data_get_double(settings, "high"));
}
static void eq_defaults(obs_data_t *defaults)
{
obs_data_set_default_double(defaults, "low", 0.0);
obs_data_set_default_double(defaults, "mid", 0.0);
obs_data_set_default_double(defaults, "high", 0.0);
}
static obs_properties_t *eq_properties(void *unused)
{
obs_properties_t *props = obs_properties_create();
obs_property_t *p;
#define make_db_slider(name) \
p = obs_properties_add_float_slider(props, name, \
obs_module_text("3BandEq." name), \
-20.0f, 20.0, 0.1); \
obs_property_float_set_suffix(p, " dB");
make_db_slider("high");
make_db_slider("mid");
make_db_slider("low");
#undef make_db_slider
UNUSED_PARAMETER(unused);
return props;
}
static void *eq_create(obs_data_t *settings, obs_source_t *filter)
{
struct eq_data *eq = bzalloc(sizeof(*eq));
eq->channels = audio_output_get_channels(obs_get_audio());
eq->context = filter;
float freq = (float)audio_output_get_sample_rate(obs_get_audio());
eq->lf = 2.0f * sinf(M_PI * LOW_FREQ / freq);
eq->hf = 2.0f * sinf(M_PI * HIGH_FREQ / freq);
eq_update(eq, settings);
return eq;
}
static void eq_destroy(void *data)
{
struct eq_data *eq = data;
bfree(eq);
}
#define EQ_EPSILON (1.0f / 4294967295.0f)
static inline float eq_process(struct eq_data *eq, struct eq_channel_state *c,
float sample)
{
float l, m, h;
c->lf_delay0 += eq->lf * (sample - c->lf_delay0) + EQ_EPSILON;
c->lf_delay1 += eq->lf * (c->lf_delay0 - c->lf_delay1);
c->lf_delay2 += eq->lf * (c->lf_delay1 - c->lf_delay2);
c->lf_delay3 += eq->lf * (c->lf_delay2 - c->lf_delay3);
l = c->lf_delay3;
c->hf_delay0 += eq->hf * (sample - c->hf_delay0) + EQ_EPSILON;
c->hf_delay1 += eq->hf * (c->hf_delay0 - c->hf_delay1);
c->hf_delay2 += eq->hf * (c->hf_delay1 - c->hf_delay2);
c->hf_delay3 += eq->hf * (c->hf_delay2 - c->hf_delay3);
h = c->sample_delay3 - c->hf_delay3;
m = c->sample_delay3 - (h + l);
l *= eq->low_gain;
m *= eq->mid_gain;
h *= eq->high_gain;
c->sample_delay3 = c->sample_delay2;
c->sample_delay2 = c->sample_delay1;
c->sample_delay1 = sample;
return l + m + h;
}
static struct obs_audio_data *eq_filter_audio(void *data,
struct obs_audio_data *audio)
{
struct eq_data *eq = data;
const uint32_t frames = audio->frames;
for (size_t c = 0; c < eq->channels; c++) {
float *adata = (float *)audio->data[c];
struct eq_channel_state *channel = &eq->eqs[c];
for (size_t i = 0; i < frames; i++) {
adata[i] = eq_process(eq, channel, adata[i]);
}
}
return audio;
}
struct obs_source_info eq_filter = {
.id = "basic_eq_filter",
.type = OBS_SOURCE_TYPE_FILTER,
.output_flags = OBS_SOURCE_AUDIO,
.get_name = eq_name,
.create = eq_create,
.destroy = eq_destroy,
.update = eq_update,
.filter_audio = eq_filter_audio,
.get_defaults = eq_defaults,
.get_properties = eq_properties,
};

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@ -11,6 +11,7 @@ extern struct obs_source_info mask_filter;
extern struct obs_source_info mask_filter_v2;
extern struct obs_source_info crop_filter;
extern struct obs_source_info gain_filter;
extern struct obs_source_info eq_filter;
extern struct obs_source_info hdr_tonemap_filter;
extern struct obs_source_info color_filter;
extern struct obs_source_info color_filter_v2;
@ -51,6 +52,7 @@ bool obs_module_load(void)
obs_register_source(&mask_filter_v2);
obs_register_source(&crop_filter);
obs_register_source(&gain_filter);
obs_register_source(&eq_filter);
obs_register_source(&hdr_tonemap_filter);
obs_register_source(&color_filter);
obs_register_source(&color_filter_v2);