UI: Fix Undo/Redo holding source references

Holding references to sources is never a good idea. Instead, save and
restore the scene and its subsources on removal.

Co-authored-by: Jim <obs.jim@gmail.com>

Closes obsproject/obs-studio#4462
This commit is contained in:
Ford Smith 2021-04-06 11:59:29 -07:00 committed by jp9000
parent d332a8ea76
commit 97e038f895

View file

@ -19,6 +19,7 @@
#include <cstddef>
#include <ctime>
#include <functional>
#include <obs-data.h>
#include <obs.h>
#include <obs.hpp>
@ -3674,6 +3675,17 @@ void OBSBasic::DuplicateSelectedScene()
}
}
static void save_undo_source_enum(obs_source_t *, obs_source_t *source, void *p)
{
if (obs_obj_is_private(source) && !obs_source_removed(source))
return;
obs_data_array_t *array = (obs_data_array_t *)p;
obs_data_t *source_data = obs_save_source(source);
obs_data_array_push_back(array, source_data);
obs_data_release(source_data);
}
void OBSBasic::RemoveSelectedScene()
{
OBSScene scene = GetCurrentScene();
@ -3681,104 +3693,93 @@ void OBSBasic::RemoveSelectedScene()
OBSSource curProgramScene = OBSGetStrongRef(programScene);
if (source && QueryRemoveSource(source)) {
vector<std::string> item_ids;
obs_data_t *wrapper = obs_save_source(source);
obs_data_array_t *arr = obs_data_array_create();
struct wrap {
obs_data_array_t *arr;
vector<std::string> &items;
};
wrap passthrough = {arr, item_ids};
obs_scene_enum_items(
scene,
[](obs_scene_t *, obs_sceneitem_t *item,
void *vp_wrap) {
wrap *passthrough = (wrap *)vp_wrap;
passthrough->items.push_back(obs_source_get_name(
obs_sceneitem_get_source(item)));
obs_data_array_t *arr = passthrough->arr;
obs_sceneitem_save(item, arr);
obs_source_addref(
obs_sceneitem_get_source(item));
return true;
},
(void *)&passthrough);
obs_data_array_t *list_order = SaveSceneListOrder();
obs_data_set_array(wrapper, "arr", arr);
obs_data_set_array(wrapper, "list_order", list_order);
obs_data_set_string(wrapper, "name",
obs_source_get_name(source));
auto d = [item_ids](bool remove_ref) {
for (auto &item : item_ids) {
obs_source_t *source =
obs_get_source_by_name(item.c_str());
blog(LOG_INFO, "%s", item.c_str());
if (remove_ref) {
obs_source_release(source);
obs_source_release(source);
}
}
};
auto undo = [this, d](const std::string &data) {
obs_data_t *dat =
obs_data_create_from_json(data.c_str());
obs_source_release(obs_load_source(dat));
obs_data_array_t *arr = obs_data_get_array(dat, "arr");
obs_data_array_t *list_order =
obs_data_get_array(dat, "list_order");
const char *sname = obs_data_get_string(dat, "name");
obs_source_t *source = obs_get_source_by_name(sname);
obs_scene_t *scene = obs_scene_from_source(source);
obs_sceneitems_add(scene, arr);
LoadSceneListOrder(list_order);
SetCurrentScene(source);
obs_data_release(dat);
obs_data_array_release(arr);
obs_data_array_release(list_order);
obs_source_release(source);
d(true);
};
obs_data_t *rwrapper = obs_data_create();
obs_data_set_string(rwrapper, "name",
obs_source_get_name(source));
auto redo = [d](const std::string &data) {
obs_data_t *dat =
obs_data_create_from_json(data.c_str());
obs_source_t *source = obs_get_source_by_name(
obs_data_get_string(dat, "name"));
obs_source_remove(source);
obs_source_release(source);
obs_data_release(dat);
d(false);
};
std::string undo_data = obs_data_get_json(wrapper);
std::string redo_data = obs_data_get_json(wrapper);
undo_s.add_action(
QTStr("Undo.Delete").arg(obs_source_get_name(source)),
undo, redo, undo_data, redo_data, [d](bool undo) {
if (undo) {
d(true);
}
});
obs_source_remove(source);
obs_data_release(wrapper);
obs_data_release(rwrapper);
obs_data_array_release(arr);
obs_data_array_release(list_order);
if (api)
api->on_event(OBS_FRONTEND_EVENT_SCENE_LIST_CHANGED);
if (!source || !QueryRemoveSource(source)) {
return;
}
/* ------------------------------ */
/* save all sources in scene tree */
obs_data_array_t *array = obs_data_array_create();
obs_source_enum_full_tree(source, save_undo_source_enum, array);
obs_data_t *scene_data = obs_save_source(source);
obs_data_array_push_back(array, scene_data);
obs_data_release(scene_data);
/* --------------------------- */
/* undo/redo */
auto undo = [this](const std::string &json) {
obs_data_t *base = obs_data_create_from_json(json.c_str());
obs_data_array_t *array = obs_data_get_array(base, "array");
int savedIndex = (int)obs_data_get_int(base, "index");
std::vector<obs_source_t *> sources;
/* create missing sources */
size_t count = obs_data_array_count(array);
sources.reserve(count);
for (size_t i = 0; i < count; i++) {
obs_data_t *data = obs_data_array_item(array, i);
const char *name = obs_data_get_string(data, "name");
obs_source_t *source = obs_get_source_by_name(name);
if (!source)
source = obs_load_source(data);
sources.push_back(source);
obs_data_release(data);
}
/* actually load sources now */
for (obs_source_t *source : sources)
obs_source_load2(source);
obs_source_t *scene_source = sources.back();
OBSScene scene = obs_scene_from_source(scene_source);
SetCurrentScene(scene);
/* set original index in list box */
ui->scenes->blockSignals(true);
int curIndex = ui->scenes->currentRow();
QListWidgetItem *item = ui->scenes->takeItem(curIndex);
ui->scenes->insertItem(savedIndex, item);
ui->scenes->setCurrentRow(savedIndex);
ui->scenes->blockSignals(false);
/* release sources */
for (obs_source_t *source : sources)
obs_source_release(source);
obs_data_array_release(array);
obs_data_release(base);
};
auto redo = [](const std::string &name) {
obs_source_t *source = obs_get_source_by_name(name.c_str());
obs_source_remove(source);
obs_source_release(source);
};
obs_data_t *data = obs_data_create();
obs_data_set_array(data, "array", array);
obs_data_set_int(data, "index", ui->scenes->currentRow());
undo_s.add_action("Delete Scene", undo, redo, obs_data_get_json(data),
obs_source_get_name(source), NULL);
obs_data_array_release(array);
obs_data_release(data);
/* --------------------------- */
/* remove */
obs_source_remove(source);
if (api)
api->on_event(OBS_FRONTEND_EVENT_SCENE_LIST_CHANGED);
}
void OBSBasic::RemoveSelectedSceneItem()
@ -5496,12 +5497,17 @@ static bool remove_items(obs_scene_t *, obs_sceneitem_t *item, void *param)
void OBSBasic::on_actionRemoveSource_triggered()
{
vector<OBSSceneItem> items;
OBSScene scene = GetCurrentScene();
obs_source_t *scene_source = obs_scene_get_source(scene);
obs_scene_enum_items(GetCurrentScene(), remove_items, &items);
obs_scene_enum_items(scene, remove_items, &items);
if (!items.size())
return;
/* ------------------------------------- */
/* confirm action with user */
bool confirmed = false;
if (items.size() > 1) {
@ -5528,129 +5534,116 @@ void OBSBasic::on_actionRemoveSource_triggered()
if (!confirmed)
return;
struct source_save {
std::string name;
std::string scene_name;
int pos;
bool in_group = false;
int64_t group_id;
};
vector<source_save> item_save;
/* ----------------------------------------------- */
/* save undo data */
obs_data_t *wrapper = obs_data_create();
obs_data_array_t *data = obs_data_array_create();
for (const auto &item : items) {
obs_sceneitem_save(item, data);
obs_source_t *source = obs_sceneitem_get_source(item);
obs_source_addref(source);
obs_source_set_hidden(source, true);
obs_data_array_t *undo_array = obs_data_array_create();
obs_sceneitem_t *grp =
obs_sceneitem_get_group(GetCurrentScene(), item);
obs_scene_t *scene = obs_sceneitem_get_scene(item);
source_save save = {
obs_source_get_name(source),
obs_source_get_name(obs_scene_get_source(scene)),
obs_sceneitem_get_order_position(item),
grp ? true : false, obs_sceneitem_get_id(grp)};
obs_source_enum_full_tree(scene_source, save_undo_source_enum,
undo_array);
item_save.push_back(save);
}
obs_data_t *scene_data = obs_save_source(scene_source);
obs_data_array_push_back(undo_array, scene_data);
obs_data_release(scene_data);
obs_scene_t *scene = GetCurrentScene();
const char *name = obs_source_get_name(obs_scene_get_source(scene));
obs_data_set_array(wrapper, "data_array", data);
obs_data_set_string(wrapper, "name", name);
std::string undo_data(obs_data_get_json(wrapper));
obs_data_t *undo_data = obs_data_create();
obs_data_set_array(undo_data, "array", undo_array);
obs_data_array_release(undo_array);
auto undo_fn = [this, item_save](const std::string &data) {
obs_data_t *dat = obs_data_create_from_json(data.c_str());
obs_data_array_t *sources_data =
obs_data_get_array(dat, "data_array");
const char *name = obs_data_get_string(dat, "name");
obs_source_t *src = obs_get_source_by_name(name);
obs_scene_t *scene = obs_scene_from_source(src);
/* because undo_array and redo_array will share settings data,
* generate json here */
const char *undo_json = obs_data_get_json(undo_data);
obs_sceneitems_add(scene, sources_data);
SetCurrentScene(scene);
for (const auto &save : item_save) {
obs_source_t *source =
obs_get_source_by_name(save.name.c_str());
obs_source_set_hidden(source, false);
if (save.in_group) {
obs_sceneitem_t *grp =
obs_scene_find_sceneitem_by_id(
scene, save.group_id);
obs_sceneitem_t *item =
obs_scene_sceneitem_from_source(scene,
source);
obs_sceneitem_group_add_item(grp, item);
obs_sceneitem_set_order_position(item,
save.pos);
obs_sceneitem_release(item);
}
obs_source_release(source);
obs_source_release(source);
}
obs_source_release(src);
obs_data_array_release(sources_data);
obs_data_release(dat);
};
auto redo_fn = [item_save](const std::string &) {
for (const auto &save : item_save) {
obs_source_t *source =
obs_get_source_by_name(save.name.c_str());
obs_source_t *scene_source =
obs_get_source_by_name(save.scene_name.c_str());
obs_scene_t *scene =
obs_scene_from_source(scene_source);
if (!scene)
scene = obs_group_from_source(scene_source);
obs_sceneitem_t *item =
obs_scene_sceneitem_from_source(scene, source);
obs_sceneitem_remove(item);
obs_source_set_hidden(source, true);
obs_sceneitem_release(item);
obs_source_release(scene_source);
/* usually want to release source, but redo needs to add a reference to keep alive */
}
};
auto d = [item_save](bool is_undo) {
if (!is_undo)
return;
for (const auto &item : item_save) {
obs_source_t *source =
obs_get_source_by_name(item.name.c_str());
obs_source_release(source);
obs_source_release(source);
}
};
QString action_name;
if (items.size() > 1)
action_name = QTStr("Undo.Sources.Multi")
.arg(QString::number(items.size()));
else
action_name =
QTStr("Undo.Delete")
.arg(QString(obs_source_get_name(
obs_sceneitem_get_source(items[0]))));
undo_s.add_action(action_name, undo_fn, redo_fn, undo_data, "", d);
obs_data_array_release(data);
obs_data_release(wrapper);
/* ----------------------------------------------- */
/* remove items */
for (auto &item : items)
obs_sceneitem_remove(item);
/* ----------------------------------------------- */
/* save redo data */
obs_data_array_t *redo_array = obs_data_array_create();
obs_source_enum_full_tree(scene_source, save_undo_source_enum,
redo_array);
scene_data = obs_save_source(scene_source);
obs_data_array_push_back(redo_array, scene_data);
obs_data_release(scene_data);
obs_data_t *redo_data = obs_data_create();
obs_data_set_array(redo_data, "array", redo_array);
obs_data_array_release(redo_array);
const char *redo_json = obs_data_get_json(redo_data);
/* ----------------------------------------------- */
/* undo/redo callback */
auto undo_redo = [this](const std::string &json) {
obs_data_t *base = obs_data_create_from_json(json.c_str());
obs_data_array_t *array = obs_data_get_array(base, "array");
std::vector<obs_source_t *> sources;
/* create missing sources */
size_t count = obs_data_array_count(array);
sources.reserve(count);
for (size_t i = 0; i < count; i++) {
obs_data_t *data = obs_data_array_item(array, i);
const char *name = obs_data_get_string(data, "name");
obs_source_t *source = obs_get_source_by_name(name);
if (!source)
source = obs_load_source(data);
sources.push_back(source);
/* update scene/group settings to restore their
* contents to their saved settings */
if (obs_source_is_group(source) ||
obs_source_is_scene(source)) {
obs_data_t *scene_settings =
obs_data_get_obj(data, "settings");
obs_source_update(source, scene_settings);
obs_data_release(scene_settings);
}
obs_data_release(data);
}
/* actually load sources now */
for (obs_source_t *source : sources)
obs_source_load2(source);
/* release sources */
for (obs_source_t *source : sources)
obs_source_release(source);
obs_data_array_release(array);
obs_data_release(base);
ui->sources->RefreshItems();
};
/* ----------------------------------------------- */
/* undo/redo */
QString action_name;
if (items.size() > 1) {
action_name = QTStr("Undo.Sources.Multi")
.arg(QString::number(items.size()));
} else {
QString str = QTStr("Undo.Delete");
action_name = str.arg(obs_source_get_name(
obs_sceneitem_get_source(items[0])));
}
undo_s.add_action(action_name, undo_redo, undo_redo, undo_json,
redo_json, nullptr);
obs_data_release(undo_data);
obs_data_release(redo_data);
}
void OBSBasic::on_actionInteract_triggered()