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win-wasapi: Log source name when showing device errors
Sometimes users have a forgotten source pointing to an invalid device, which is very difficult to locate without us showing the source name.
This commit is contained in:
parent
d233065d60
commit
c7e83518e1
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@ -871,8 +871,10 @@ DWORD WINAPI WASAPISource::CaptureThread(LPVOID param)
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sigs = active_sigs;
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} else {
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blog(LOG_INFO,
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"WASAPI: Device '%s' failed to start",
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source->device_id.c_str());
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"WASAPI: Device '%s' failed to start (source: %s)",
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source->device_id.c_str(),
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obs_source_get_name(
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source->source));
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stop = true;
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reconnect = true;
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source->reconnectDuration =
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@ -882,9 +884,10 @@ DWORD WINAPI WASAPISource::CaptureThread(LPVOID param)
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stop = !source->ProcessCaptureData();
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if (stop) {
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blog(LOG_INFO,
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"Device '%s' invalidated. Retrying",
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source->device_name
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.c_str());
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"Device '%s' invalidated. Retrying (source: %s)",
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source->device_name.c_str(),
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obs_source_get_name(
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source->source));
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stop = true;
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reconnect = true;
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source->reconnectDuration =
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@ -916,8 +919,10 @@ DWORD WINAPI WASAPISource::CaptureThread(LPVOID param)
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if (idle) {
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SetEvent(source->idleSignal);
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} else if (reconnect) {
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blog(LOG_INFO, "Device '%s' invalidated. Retrying",
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source->device_name.c_str());
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blog(LOG_INFO,
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"Device '%s' invalidated. Retrying (source: %s)",
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source->device_name.c_str(),
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obs_source_get_name(source->source));
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SetEvent(source->reconnectSignal);
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}
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}
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@ -969,8 +974,9 @@ void WASAPISource::OnStartCapture()
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assert(ret == WAIT_TIMEOUT);
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if (!TryInitialize()) {
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blog(LOG_INFO, "WASAPI: Device '%s' failed to start",
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device_id.c_str());
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blog(LOG_INFO,
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"WASAPI: Device '%s' failed to start (source: %s)",
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device_id.c_str(), obs_source_get_name(source));
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reconnectDuration = RECONNECT_INTERVAL;
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SetEvent(reconnectSignal);
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}
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@ -1022,8 +1028,9 @@ void WASAPISource::OnSampleReady()
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client.Clear();
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if (reconnect) {
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blog(LOG_INFO, "Device '%s' invalidated. Retrying",
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device_name.c_str());
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blog(LOG_INFO,
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"Device '%s' invalidated. Retrying (source: %s)",
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device_name.c_str(), obs_source_get_name(source));
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SetEvent(reconnectSignal);
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} else {
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SetEvent(idleSignal);
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