minor tweaks and get rid of the linker dependency I used for testing

This commit is contained in:
jp9000 2013-10-17 18:44:37 -07:00
parent 18834c6a45
commit ebbf4175d3
2 changed files with 3 additions and 3 deletions

View file

@ -1272,9 +1272,9 @@ static void ep_compile_param(struct effect_parser *ep, size_t idx)
param_in = ep->params.array+idx;
param_in->param = param;
param->name = bstrdup(param_in->name);
param->name = bstrdup(param_in->name);
param->section = EFFECT_PARAM;
param->effect = ep->effect;
param->effect = ep->effect;
da_move(param->default_val, param_in->default_val);
if (strcmp(param_in->type, "bool") == 0)

View file

@ -110,7 +110,7 @@
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;D:\OBS2\libobs-opengl\glew\lib\Debug\x64/glew32sd.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<PostBuildEvent>