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UI: Add null checks before doing some API calls
Harmless, but generated a debug warning for null pointers passed into the API.
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@ -445,7 +445,8 @@ void OBSBasic::SetTransition(OBSSource transition)
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ui->transitionDurationLabel->setVisible(!fixed);
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ui->transitionDuration->setVisible(!fixed);
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bool configurable = obs_source_configurable(transition);
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bool configurable = transition ? obs_source_configurable(transition)
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: false;
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ui->transitionRemove->setEnabled(configurable);
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ui->transitionProps->setEnabled(configurable);
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@ -8639,7 +8639,7 @@ void OBSBasic::UpdateEditMenu()
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const bool canTransformSingle = videoCount == 1 && totalCount == 1;
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OBSSceneItem curItem = GetCurrentSceneItem();
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bool locked = obs_sceneitem_locked(curItem);
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bool locked = curItem && obs_sceneitem_locked(curItem);
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ui->actionCopySource->setEnabled(totalCount > 0);
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ui->actionEditTransform->setEnabled(canTransformSingle && !locked);
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@ -654,7 +654,7 @@ void OBSBasicPreview::mousePressEvent(QMouseEvent *event)
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void OBSBasicPreview::UpdateCursor(uint32_t &flags)
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{
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if (obs_sceneitem_locked(stretchItem)) {
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if (!stretchItem || obs_sceneitem_locked(stretchItem)) {
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unsetCursor();
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return;
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}
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