Commit graph

221 commits

Author SHA1 Message Date
jp9000 69da1151e0 Update translations from Crowdin 2016-03-19 12:08:48 -07:00
dodgepong ea9db8249b Add latest translations from CrowdIn 2016-01-31 18:28:35 -05:00
jp9000 cd97ce2a17 libobs: Add source output flag OBS_SOURCE_DO_NOT_DUPLICATE
Certain types of sources (display captures, game captures, audio
device captures, video device captures) should not be duplicated.  This
capability flag hints that the source prefers references over full
duplication.
2016-01-26 11:49:50 -08:00
Gol-D-Ace 2ee1d82860 Add latest translations from Crowdin 2015-11-16 21:04:55 +01:00
jp9000 6ad8df8adb (API Change) libobs: Use single func for base effects
API removed:
--------------------
gs_effect_t *obs_get_default_effect(void);
gs_effect_t *obs_get_default_rect_effect(void);
gs_effect_t *obs_get_opaque_effect(void);
gs_effect_t *obs_get_solid_effect(void);
gs_effect_t *obs_get_bicubic_effect(void);
gs_effect_t *obs_get_lanczos_effect(void);
gs_effect_t *obs_get_bilinear_lowres_effect(void);

API added:
--------------------
gs_effect_t *obs_get_base_effect(enum obs_base_effect effect);

Summary:
--------------------
Combines multiple near-identical functions into a single function with
an enum parameter.
2015-10-19 00:52:45 -07:00
dodgepong 76c18b079b Latest translations from CrowdIn 2015-09-22 23:33:29 -04:00
jp9000 6285a47726 (API Change) libobs: Pass type data to get_name callbacks
API changed from:
obs_source_info::get_name(void)
obs_output_info::get_name(void)
obs_encoder_info::get_name(void)
obs_service_info::get_name(void)

API changed to:
obs_source_info::get_name(void *type_data)
obs_output_info::get_name(void *type_data)
obs_encoder_info::get_name(void *type_data)
obs_service_info::get_name(void *type_data)

This allows the type data to be used when getting the name of the
object (useful for plugin wrappers primarily).

NOTE: Though a parameter was added, this is backward-compatible with
older plugins due to calling convention.  The new parameter will simply
be ignored by older plugins, and the stack (if used) will be cleaned up
by the caller.
2015-09-16 09:21:12 -07:00
jp9000 05eef74891 mac-capture: Don't call CFRelease on null vars
CFRelease is not meant to be used with null variables.  Check the
variables before calling CFRelease.
2015-08-03 00:08:03 -07:00
jp9000 35a4acede0 mac-capture: Get cursor visible setting on create
When display capture is created, the hide_cursor variable is not
initialized, so just initialize it to the setting in the create
function.
2015-04-02 17:48:22 -07:00
jp9000 a892fa9e33 mac-capture: Fix display capture cursor bug
The kCGDisplayStreamShowCursor option used with the dictionary does not
work if you assign @true or @false to it.  After some testing, it needs
to point to the id cast of either kCFBooleanTrue or kCFBooleanFalse in
order for it to work properly.

If it doesn't use either of those values, the display stream seems to
use its internal default, which on 10.8 and 10.9 is visible, and 10.10+
is invisible, which would explain why people on 10.10 couldn't get the
cursor to capture.
2015-04-02 17:47:53 -07:00
dodgepong a04548070c UI: Add latest translations from CrowdIn 2015-03-25 20:51:25 -04:00
jp9000 f3104d92d5 mac-capture: If channels above 8, force to stereo
Certain devices (particularly certain mixers and soundflower 64ch) would
have an arbitrary number of channels, and wouldn't really be mappable to
a specific speaker layout supported by libobs.

So to fix this issue, if the channel count is above 8, force the data to
stereo to ensure playback can still occur, rather than cause it to just
fail.
2015-03-22 19:18:08 -07:00
jp9000 3c8a3d7866 mac-capture: Add update callbacks for coreaudio
Somehow managed to forget to add this function at an earlier point.
Allows the audio device to be changed via a simple update.
2015-02-20 21:53:00 -08:00
jp9000 8bc2288dfe mac-capture: Separate audio shudown code
This allows the code to be used elsewhere as needed.
2015-02-20 21:49:51 -08:00
dodgepong 187f5181c7 Add latest translations from crowdin 2015-02-11 16:27:24 -05:00
dodgepong eb918d01b4 Add latest translations from CrowdIn 2015-02-09 19:26:17 -05:00
Luke Yelavich 8dbb0cff6b mac-capture: Add Sound Siphon as a supported audio routing device
Add support for Static Z Software's Sound Siphon audio routing software
(http://staticz.com/soundsiphon/) which provides more advanced audio routing
possibilities.
2015-01-09 08:12:51 +11:00
jp9000 6b8b5e5f64 mac-capture: Fix potential crash querying devices
I didn't check to see if the size of the string was 0, when it's 0 it
won't create the converted string and it'll send a null pointer to
CFStringGetCString, causing it to crash.
2015-01-05 14:11:33 -08:00
jp9000 b277f2b737 Don't update video of sources if not displaying
This is a bit of an optimization to reduce load a little bit if any of
the video capture sources are not currently being displayed on the
screen.  They will simply not capture or update their texture data if
they are not currently being shown anywhere.

The mac and window game capture sources don't really apply due to the
fact that their textures aren't updated on the source's end (they update
inside of the hooks).
2015-01-05 02:10:32 -08:00
dodgepong 17804ec12f Add latest translations from CrowdIn 2014-10-31 21:02:47 -04:00
jp9000 db81c59b5e Revert "Add flag to obs_source_frame for unbuffered video"
This reverts commit c3f4b0f018.

The obs_source_frame should not need to take flags to do this.  This
shouldn't be a setting associated with the frame, but rather a setting
associated with the source itself.  This was the wrong approach to
solving this particular problem.
2014-10-23 10:15:26 -07:00
jp9000 c3f4b0f018 Add flag to obs_source_frame for unbuffered video
Add 'flags' member variable to obs_source_frame structure.

The OBS_VIDEO_UNBUFFERED flags causes the video to play back as soon as
it's received (in the next frame playback), causing it to disregard the
timestamp value for the sake of video playback (however, note that the
video timestamp is still used for audio synchronization if audio is
present on the source as well).

This is partly a convenience feature, and partly a necessity for certain
plugins (such as the linux v4l plugin) where timestamp information for
the video frames can sometimes be unreliable.
2014-10-22 20:32:47 -07:00
Ben Torell 958b5c12de Latest translations from Crowdin 2014-10-11 18:47:35 -04:00
Palana 802ae79601 mac-capture: Use obs_get_default_rect_effect 2014-10-03 23:53:37 +02:00
Palana abb95781dd mac-capture: Rename display_capture::draw_effect to …::effect 2014-10-03 23:53:37 +02:00
Palana 94a93abb2b (API Change) Pass data to get_properties when possible 2014-10-01 15:39:57 +02:00
jp9000 c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00
dodgepong a221fee3d2 Add latest translations from CrowdIn 2014-08-25 14:41:52 -07:00
Palana f8ed37dec4 Add Window Capture to mac-capture plugin 2014-08-20 00:50:18 +02:00
Palana 7b6c4a130a Add Display Capture crop modes 2014-08-20 00:50:17 +02:00
Palana bc64fa97a0 Add CoreGraphics window utilities 2014-08-20 00:42:56 +02:00
BtbN 02725acdd4 Fix double invocation of install_obs_plugin in every single plugin 2014-08-19 14:24:59 +02:00
jp9000 5780f3f177 (API Change) Improve graphics API consistency
Summary:
- Prefix all graphics subsystem names with gs_ or GS_
- Unsquish funciton names (for example _setfloat to _set_float)
- Changed create functions to be more consistent with the rest of the
  API elsewhere.  For exmaple, instead of
  gs_create_texture/gs_texture_destroy, it's now
  gs_texture_create/gs_texture_destroy
- Renamed gs_stencil_op enum to gs_stencil_op_type

From:                            To:
-----------------------------------------------------------
tvertarray                       gs_tvertarray
vb_data                          gs_vb_data
vbdata_create                    gs_vbdata_create
vbdata_destroy                   gs_vbdata_destroy
shader_param                     gs_shader_param
gs_effect                        gs_effect
effect_technique                 gs_effect_technique
effect_pass                      gs_effect_pass
effect_param                     gs_effect_param
texture_t                        gs_texture_t
stagesurf_t                      gs_stagesurf_t
zstencil_t                       gs_zstencil_t
vertbuffer_t                     gs_vertbuffer_t
indexbuffer_t                    gs_indexbuffer_t
samplerstate_t                   gs_samplerstate_t
swapchain_t                      gs_swapchain_t
texrender_t                      gs_texrender_t
shader_t                         gs_shader_t
sparam_t                         gs_sparam_t
effect_t                         gs_effect_t
technique_t                      gs_technique_t
eparam_t                         gs_eparam_t
device_t                         gs_device_t
graphics_t                       graphics_t
shader_param_type                gs_shader_param_type
SHADER_PARAM_UNKNOWN             GS_SHADER_PARAM_UNKNOWN
SHADER_PARAM_BOOL                GS_SHADER_PARAM_BOOL
SHADER_PARAM_FLOAT               GS_SHADER_PARAM_FLOAT
SHADER_PARAM_INT                 GS_SHADER_PARAM_INT
SHADER_PARAM_STRING              GS_SHADER_PARAM_STRING
SHADER_PARAM_VEC2                GS_SHADER_PARAM_VEC2
SHADER_PARAM_VEC3                GS_SHADER_PARAM_VEC3
SHADER_PARAM_VEC4                GS_SHADER_PARAM_VEC4
SHADER_PARAM_MATRIX4X4           GS_SHADER_PARAM_MATRIX4X4
SHADER_PARAM_TEXTURE             GS_SHADER_PARAM_TEXTURE
shader_param_info                gs_shader_param_info
shader_type                      gs_shader_type
SHADER_VERTEX                    GS_SHADER_VERTEX
SHADER_PIXEL                     GS_SHADER_PIXEL
shader_destroy                   gs_shader_destroy
shader_numparams                 gs_shader_get_num_params
shader_getparambyidx             gs_shader_get_param_by_idx
shader_getparambyname            gs_shader_get_param_by_name
shader_getviewprojmatrix         gs_shader_get_viewproj_matrix
shader_getworldmatrix            gs_shader_get_world_matrix
shader_getparaminfo              gs_shader_get_param_info
shader_setbool                   gs_shader_set_bool
shader_setfloat                  gs_shader_set_float
shader_setint                    gs_shader_set_int
shader_setmatrix3                gs_shader_setmatrix3
shader_setmatrix4                gs_shader_set_matrix4
shader_setvec2                   gs_shader_set_vec2
shader_setvec3                   gs_shader_set_vec3
shader_setvec4                   gs_shader_set_vec4
shader_settexture                gs_shader_set_texture
shader_setval                    gs_shader_set_val
shader_setdefault                gs_shader_set_default
effect_property_type             gs_effect_property_type
EFFECT_NONE                      GS_EFFECT_NONE
EFFECT_BOOL                      GS_EFFECT_BOOL
EFFECT_FLOAT                     GS_EFFECT_FLOAT
EFFECT_COLOR                     GS_EFFECT_COLOR
EFFECT_TEXTURE                   GS_EFFECT_TEXTURE
effect_param_info                gs_effect_param_info
effect_destroy                   gs_effect_destroy
effect_gettechnique              gs_effect_get_technique
technique_begin                  gs_technique_begin
technique_end                    gs_technique_end
technique_beginpass              gs_technique_begin_pass
technique_beginpassbyname        gs_technique_begin_pass_by_name
technique_endpass                gs_technique_end_pass
effect_numparams                 gs_effect_get_num_params
effect_getparambyidx             gs_effect_get_param_by_idx
effect_getparambyname            gs_effect_get_param_by_name
effect_updateparams              gs_effect_update_params
effect_getviewprojmatrix         gs_effect_get_viewproj_matrix
effect_getworldmatrix            gs_effect_get_world_matrix
effect_getparaminfo              gs_effect_get_param_info
effect_setbool                   gs_effect_set_bool
effect_setfloat                  gs_effect_set_float
effect_setint                    gs_effect_set_int
effect_setmatrix4                gs_effect_set_matrix4
effect_setvec2                   gs_effect_set_vec2
effect_setvec3                   gs_effect_set_vec3
effect_setvec4                   gs_effect_set_vec4
effect_settexture                gs_effect_set_texture
effect_setval                    gs_effect_set_val
effect_setdefault                gs_effect_set_default
texrender_create                 gs_texrender_create
texrender_destroy                gs_texrender_destroy
texrender_begin                  gs_texrender_begin
texrender_end                    gs_texrender_end
texrender_reset                  gs_texrender_reset
texrender_gettexture             gs_texrender_get_texture
GS_BUILDMIPMAPS                  GS_BUILD_MIPMAPS
GS_RENDERTARGET                  GS_RENDER_TARGET
gs_device_name                   gs_get_device_name
gs_device_type                   gs_get_device_type
gs_entercontext                  gs_enter_context
gs_leavecontext                  gs_leave_context
gs_getcontext                    gs_get_context
gs_renderstart                   gs_render_start
gs_renderstop                    gs_render_stop
gs_rendersave                    gs_render_save
gs_getinput                      gs_get_input
gs_geteffect                     gs_get_effect
gs_create_effect_from_file       gs_effect_create_from_file
gs_create_effect                 gs_effect_create
gs_create_vertexshader_from_file gs_vertexshader_create_from_file
gs_create_pixelshader_from_file  gs_pixelshader_create_from_file
gs_create_texture_from_file      gs_texture_create_from_file
gs_resetviewport                 gs_reset_viewport
gs_set2dmode                     gs_set_2d_mode
gs_set3dmode                     gs_set_3d_mode
gs_create_swapchain              gs_swapchain_create
gs_getsize                       gs_get_size
gs_getwidth                      gs_get_width
gs_getheight                     gs_get_height
gs_create_texture                gs_texture_create
gs_create_cubetexture            gs_cubetexture_create
gs_create_volumetexture          gs_voltexture_create
gs_create_zstencil               gs_zstencil_create
gs_create_stagesurface           gs_stagesurface_create
gs_create_samplerstate           gs_samplerstate_create
gs_create_vertexshader           gs_vertexshader_create
gs_create_pixelshader            gs_pixelshader_create
gs_create_vertexbuffer           gs_vertexbuffer_create
gs_create_indexbuffer            gs_indexbuffer_create
gs_gettexturetype                gs_get_texture_type
gs_load_defaultsamplerstate      gs_load_default_samplerstate
gs_getvertexshader               gs_get_vertex_shader
gs_getpixelshader                gs_get_pixel_shader
gs_getrendertarget               gs_get_render_target
gs_getzstenciltarget             gs_get_zstencil_target
gs_setrendertarget               gs_set_render_target
gs_setcuberendertarget           gs_set_cube_render_target
gs_beginscene                    gs_begin_scene
gs_draw                          gs_draw
gs_endscene                      gs_end_scene
gs_setcullmode                   gs_set_cull_mode
gs_getcullmode                   gs_get_cull_mode
gs_enable_depthtest              gs_enable_depth_test
gs_enable_stenciltest            gs_enable_stencil_test
gs_enable_stencilwrite           gs_enable_stencil_write
gs_blendfunction                 gs_blend_function
gs_depthfunction                 gs_depth_function
gs_stencilfunction               gs_stencil_function
gs_stencilop                     gs_stencil_op
gs_setviewport                   gs_set_viewport
gs_getviewport                   gs_get_viewport
gs_setscissorrect                gs_set_scissor_rect
gs_create_texture_from_iosurface gs_texture_create_from_iosurface
gs_create_gdi_texture            gs_texture_create_gdi
gs_is_compressed_format          gs_is_compressed_format
gs_num_total_levels              gs_get_total_levels
texture_setimage                 gs_texture_set_image
cubetexture_setimage             gs_cubetexture_set_image
swapchain_destroy                gs_swapchain_destroy
texture_destroy                  gs_texture_destroy
texture_getwidth                 gs_texture_get_width
texture_getheight                gs_texture_get_height
texture_getcolorformat           gs_texture_get_color_format
texture_map                      gs_texture_map
texture_unmap                    gs_texture_unmap
texture_isrect                   gs_texture_is_rect
texture_getobj                   gs_texture_get_obj
cubetexture_destroy              gs_cubetexture_destroy
cubetexture_getsize              gs_cubetexture_get_size
cubetexture_getcolorformat       gs_cubetexture_get_color_format
volumetexture_destroy            gs_voltexture_destroy
volumetexture_getwidth           gs_voltexture_get_width
volumetexture_getheight          gs_voltexture_get_height
volumetexture_getdepth           gs_voltexture_getdepth
volumetexture_getcolorformat     gs_voltexture_get_color_format
stagesurface_destroy             gs_stagesurface_destroy
stagesurface_getwidth            gs_stagesurface_get_width
stagesurface_getheight           gs_stagesurface_get_height
stagesurface_getcolorformat      gs_stagesurface_get_color_format
stagesurface_map                 gs_stagesurface_map
stagesurface_unmap               gs_stagesurface_unmap
zstencil_destroy                 gs_zstencil_destroy
samplerstate_destroy             gs_samplerstate_destroy
vertexbuffer_destroy             gs_vertexbuffer_destroy
vertexbuffer_flush               gs_vertexbuffer_flush
vertexbuffer_getdata             gs_vertexbuffer_get_data
indexbuffer_destroy              gs_indexbuffer_destroy
indexbuffer_flush                gs_indexbuffer_flush
indexbuffer_getdata              gs_indexbuffer_get_data
indexbuffer_numindices           gs_indexbuffer_get_num_indices
indexbuffer_gettype              gs_indexbuffer_get_type
texture_rebind_iosurface         gs_texture_rebind_iosurface
texture_get_dc                   gs_texture_get_dc
texture_release_dc               gs_texture_release_dc
2014-08-09 11:57:38 -07:00
jp9000 04712b5fe9 (API Change) Unsquish obs_data_* names
Changed:                 To:
-----------------------------------------------
obs_data_getjson         obs_data_get_json
obs_data_getstring       obs_data_get_string
obs_data_getint          obs_data_get_int
obs_data_getdouble       obs_data_get_double
obs_data_getbool         obs_data_get_bool
obs_data_getobj          obs_data_get_obj
obs_data_getarray        obs_data_get_array
obs_data_setstring       obs_data_set_string
obs_data_setint          obs_data_set_int
obs_data_setdouble       obs_data_set_double
obs_data_setbool         obs_data_set_bool
obs_data_setobj          obs_data_set_obj
obs_data_setarray        obs_data_set_array
obs_data_item_getstring  obs_data_item_get_string
obs_data_item_getint     obs_data_item_get_int
obs_data_item_getdouble  obs_data_item_get_double
obs_data_item_getbool    obs_data_item_get_bool
obs_data_item_getobj     obs_data_item_get_obj
obs_data_item_getarray   obs_data_item_get_array
obs_data_item_setstring  obs_data_item_set_string
obs_data_item_setint     obs_data_item_set_int
obs_data_item_setdouble  obs_data_item_set_double
obs_data_item_setbool    obs_data_item_set_bool
obs_data_item_setobj     obs_data_item_set_obj
obs_data_item_setarray   obs_data_item_set_array
2014-08-09 11:57:36 -07:00
jp9000 2d606dd8d8 (API Change) Use 'get' convention: API callbacks
Renamed:                       To:
-------------------------------------------------------
obs_source_info::defaults       obs_source_info::get_defaults
obs_source_info::properties     obs_source_info::get_properties
obs_output_info::defaults       obs_output_info::get_defaults
obs_output_info::properties     obs_output_info::get_properties
obs_output_info::total_bytes    obs_output_info::get_total_bytes
obs_output_info::dropped_frames obs_output_info::get_dropped_frames
obs_encoder_info::defaults      obs_encoder_info::get_defaults
obs_encoder_info::properties    obs_encoder_info::get_properties
obs_encoder_info::extra_data    obs_encoder_info::get_extra_data
obs_encoder_info::sei_data      obs_encoder_info::get_sei_data
obs_encoder_info::audio_info    obs_encoder_info::get_audio_info
obs_encoder_info::video_info    obs_encoder_info::get_video_fino
obs_service_info::defaults      obs_service_info::get_defaults
obs_service_info::properties    obs_service_info::get_properties
2014-08-09 11:57:30 -07:00
jp9000 c83d05117f (API Change) Unsquish libobs API callback names
Renamed:                    To:
-------------------------------------------------------
obs_source_info::getname    obs_source_info::get_name
obs_source_info::getwidth   obs_source_info::get_width
obs_source_info::getheight  obs_source_info::get_height
obs_output_info::getname    obs_output_info::get_name
obs_encoder_info::getname   obs_encoder_info::get_name
obs_service_info::getname   obs_service_info::get_name
2014-08-08 11:04:46 -07:00
jp9000 73baaa59e9 (API Change) Unsquish libobs (base) names
Previous names:             New names:
-----------------------------------------------------------
obs_view_setsource          obs_view_set_source
obs_view_getsource          obs_view_get_source
obs_source_getdisplayname   obs_source_get_display_name
obs_source_getwidth         obs_source_get_width
obs_source_getheight        obs_source_get_height
obs_filter_getparent        obs_filter_get_parent
obs_filter_gettarget        obs_filter_get_target
obs_source_filter_setorder  obs_source_filter_set_order
obs_source_getsettings      obs_source_get_settings
obs_source_getname          obs_source_get_name
obs_source_setname          obs_source_set_name
obs_source_setvolume        obs_source_set_volume
obs_source_getvolume        obs_source_get_volume
obs_scene_getsource         obs_scene_get_source
obs_scene_fromsource        obs_scene_from_source
obs_scene_findsource        obs_scene_find_source
obs_output_getdisplayname   obs_output_get_display_name
obs_output_getname          obs_output_get_name
obs_encoder_getname         obs_encoder_get_name
obs_service_getdisplayname  obs_service_get_display_name
obs_service_getname         obs_service_get_name
2014-08-08 11:04:46 -07:00
jp9000 41176eef27 (API Change) Remove obs_graphics()
API Removed:
- graphics_t obs_graphics();
Replaced With:
- void obs_enter_graphics();
- void obs_leave_graphics();

Description:
  obs_graphics() was somewhat of a pointless function.  The only time
that it was ever necessary was to pass it as a parameter to
gs_entercontext() followed by a subsequent gs_leavecontext() call after
that.  So, I felt that it made a bit more sense just to implement
obs_enter_graphics() and obs_leave_graphics() functions to do the exact
same thing without having to repeat that code.  There's really no need
to ever "hold" the graphics pointer, though I suppose that could change
in the future so having a similar function come back isn't out of the
question.

Still, this at least reduces the amount of unnecessary repeated code for
the time being.
2014-08-08 11:04:45 -07:00
jp9000 0961af6e66 (API Change) Rename source_audio structure
Rename source_audio to obs_source_audio to make it more consistent with
the rest of the API
2014-08-08 11:04:44 -07:00
jp9000 892fdea83e Remove macro to free locale
This functionality can now be handled automatically because locale can
now be freed seaparately from obs_module_unload with
obs_module_free_locale, which is called automatically when the module is
being freed.
2014-07-27 17:29:10 -07:00
jp9000 f0ac19abba Remove version parameter from obs_module_load
Replaced by obs_get_version() API
2014-07-27 17:29:10 -07:00
jp9000 59ea3becf2 (API Change) Refactor module handling
Changed API:
- char *obs_find_plugin_file(const char *sub_path);

  Changed to: char *obs_module_file(const char *file);

  Cahnge it so you no longer need to specify a sub-path such as:
  obs_find_plugin_file("module_name/file.ext")

  Instead, now automatically handle the module data path so all you need
  to do is:
  obs_module_file("file.ext")

- int obs_load_module(const char *name);

  Changed to: int obs_open_module(obs_module_t *module,
                                  const char *path,
                                  const char *data_path);
              bool obs_init_module(obs_module_t module);

  Change the module loading API so that if the front-end chooses, it can
  load modules directly from a specified path, and associate a data
  directory with it on the spot.

  The module will not be initialized immediately; obs_init_module must
  be called on the module pointer in order to fully initialize the
  module.  This is done so a module can be disabled by the front-end if
  the it so chooses.

New API:
- void obs_add_module_path(const char *bin, const char *data);

  These functions allow you to specify new module search paths to add,
  and allow you to search through them, or optionally just load all
  modules from them.  If the string %module% is included, it will
  replace it with the module's name when that string is used as a
  lookup.  Data paths are now directly added to the module's internal
  storage structure, and when obs_find_module_file is used, it will look
  up the pointer to the obs_module structure and get its data directory
  that way.

  Example:
  obs_add_module_path("/opt/obs/my-modules/%module%/bin",
                      "/opt/obs/my-modules/%module%/data");

  This would cause it to additionally look for the binary of a
  hypthetical module named "foo" at /opt/obs/my-modules/foo/bin/foo.so
  (or libfoo.so), and then look for the data in
  /opt/obs/my-modules/foo/data.

  This gives the front-end more flexibility for handling third-party
  plugin modules, or handling all plugin modules in a custom way.

- void obs_find_modules(obs_find_module_callback_t callback, void
                        *param);

  This searches the existing paths for modules and calls the callback
  function when any are found.  Useful for plugin management and custom
  handling of the paths by the front-end if desired.

- void obs_load_all_modules(void);

  Search through the paths and both loads and initializes all modules
  automatically without custom handling.

- void obs_enum_modules(obs_enum_module_callback_t callback,
                        void *param);

  Enumerates currently opened modules.
2014-07-27 17:29:10 -07:00
Palana 263d4ec605 Remove unnecessary compiler flag 2014-07-21 04:49:16 +02:00
BtbN 38c2fc87aa Move all data into the subdir it belongs to
Completely removes the build dir in favor of cmake based build layouting
2014-07-19 01:38:41 +02:00
jp9000 482791c5b6 Add locale for modules 2014-07-11 17:29:00 -07:00
jp9000 1e7a99eeb4 Rename mac display capture source file
Rename it from mac-screen-capture.m to mac-display-capture.m to be a bit
more consistent
2014-07-11 17:25:53 -07:00
jp9000 3394ac6488 Move mac display capture to mac-capture module
It was kind of silly that it was residing within the test-input module.
2014-07-10 21:55:46 -07:00
jp9000 0b4a259e56 Remove 'locale' parameter from all callbacks
The locale parameter was a mistake, because it puts extra needless
burden upon the module developer to have to handle this variable for
each and every single callback function.  The parameter is being removed
in favor of a single centralized module callback function that
specifically updates locale information for a module only when needed.
2014-06-25 12:36:26 -07:00
jp9000 74b4743bce Remove 'locale' from properties
Having the value stored here is somewhat pointless, so this is one step
in fixing the locale handling.  Locale should be handled by the modules
themselves with their own loaded locale lookup information.
2014-06-25 12:36:26 -07:00
jp9000 5cd8304dc0 CoreAudio: Enumerate AudioDeviceID manually
Apparently, despite the fact that Apple added
kAudioHardwarePropertyTranslateUIDToDevice in 10.8, it's not actually
usable in 10.8, only 10.9.  So, instead of being able to use it like a
normal, sane person, we have to enumerate all devices manually and find
the AudioDeviceID ourselves.  A slight annoyance and a mark against
apple's competence, but audio devices should now be working again on
10.8 at least, so whatever.
2014-06-07 06:07:51 -07:00
jp9000 1bca7e0a3e Improve properties API
Improve the properties API so that it can actually respond somewhat to
user input.  Maybe later this might be further improved or replaced with
something script-based.

When creating a property, you can now add a callback to that property
that notifies when the property has been changed in the user interface.
Return true if you want the properties to be refreshed, or false if not.
Though now that I think about it I doubt there would ever be a case
where you would have this callback and *not* refresh the properties.

Regardless, this allows functions to change the values of properties or
settings, or enable/disable/hide other property controls from view
dynamically.
2014-04-04 00:30:37 -07:00
jp9000 3ed647b8a0 Set defaults automatically
Automatically query defaults for sources/outputs/encoders and set them
before calling create
2014-03-16 17:42:37 -07:00
jp9000 04d07831cc CoreAudio: If null device id, just set to default 2014-03-11 19:45:02 -07:00
jp9000 ae1fffef7a CoreAudio: Set default audio settings on creation
device_id would end up being null, which would mess with the functions.
2014-03-11 19:42:04 -07:00
jp9000 5e1cac68f4 Fix semaphore mac code and mac plugin
Didn't convert the event names and didn't have the right mac includes
2014-03-10 19:24:09 -07:00
jp9000 806837873a CoreAudio: fix properties for input/output
Also, check that audio devices are available before setting defaults
2014-03-10 13:59:15 -07:00
jp9000 7d48dbb1dc Add a way to get default settings
- Implement a means of obtaining default settings for an
   input/output/encoder.  obs_source_defaults for example will return
   the default settings for a particular source type.

 - Because C++ doesn't have designated initializers, use functions in
   the WASAPI plugin to register the sources instead.
2014-03-07 06:55:21 -07:00
jp9000 bec8a09bd9 CoreAudio: Separate enumeration code
The enumeration code being up at the top was making things quite messy,
so I split that code out to a separate set of files.
2014-03-04 07:10:33 -07:00
jp9000 2fd57ed7f5 CoreAudio: Don't reconnect if no output devices
Somehow this code didn't get included with the last commit.
2014-03-03 05:12:58 -07:00
jp9000 91644fbf23 CoreAudio: Fail if no output device found
Also, don't have it repeat trying to reconnect if no devices are found
2014-03-03 03:21:00 -07:00
jp9000 9c6da6f52d Split output/input audio capture sources
- Split input and output audio captures so that they're different
   sources.  This allows easier handling and enumeration of audio
   devices without having to do some sort of string processing.

   This way the user interface code can handle this a bit more easily,
   and so that it doesn't confuse users either.  This should be done for
   all audio capture sources for all operating systems.  You don't have
   to duplicate any code, you just need to create input/output wrapper
   functions to designate the audio as input or output before creation.

 - Make it detect soundflower and wavtap devices as mac "output" devices
   (even though they're actually input) for the mac output capture, and
   make it so that users can select a default output capture and
   automatically use soundflower or wavtap.

   I'm not entirely happy about having to do this, but because mac is
   designed this way, this is really the only way to handle it that
   makes it easier for users and UI code to deal with.

   Note that soundflower and wavtap are still also designated as input
   devices, so will still show up in input device enumeration.

 - Remove pragma messages because they were kind polluting the other
   compiler messages and just getting in the way.  In the future we can
   just do a grep for TODO to find them.

 - Redo list property again, this time using a safer internal array,
   rather than requiring sketchy array inputs.  Having functions handle
   everything behind the scenes is much safer.

 - Remove the reference counter debug log code, as it was included
   unintentionally in a commit.
2014-03-03 02:56:54 -07:00
jp9000 f716de1331 CoreAudio: Detect default device change
If the default device changes, set the reconnect interval to 200
milliseconds so it pretty much immediately tries to reinitialize the
audio with the newly selected default device.  Otherwise, use 2000
millisecond intervals, and assume disconnection.

Also, reduced FFmpeg logging to just regular FFmpeg information rather
than everything FFmpeg logs.
2014-02-28 21:46:22 -07:00
jp9000 a4792b9469 Merge branch 'master' of https://github.com/jp9000/obs-studio 2014-02-27 12:23:57 -08:00
jp9000 1927dc7eaa Add callback for device format change (CoreAudio) 2014-02-27 12:22:58 -08:00
jp9000 9236b940a2 Fix audio startup (CoreAudio)
Forgot to add a '!'.
2014-02-27 04:12:41 -07:00
jp9000 9e8c003282 Remove redundant connect message 2014-02-27 00:32:03 -07:00
jp9000 702c364ceb Fix a memory leak in ca_warn (CoreAudio) 2014-02-27 00:20:43 -07:00
jp9000 1a5220acf1 Fix more failure handling for CoreAudio
Actually, if initializing failed at all, it would never properly
uninitialize because the 'initialized' variable was never set until the
very end.  Instead, set the "initialized" flag from the beginning to
ensure initialization.
2014-02-27 00:17:35 -07:00
jp9000 c519933eb1 Fix a case where audio wouldn't free correctly
If coreaudio_start failed, it wouldn't free the audio data properly.
Fixed that issue.
2014-02-27 00:14:50 -07:00
jp9000 4c19a60e16 Fix device disconnect detection for CoreAudio
These address structures are very confusing and I wish apple designed
better system APIs.
2014-02-26 23:06:33 -08:00
jp9000 33dc028c7e Add mac audio capture
- Add CoreAudio device input capture for mac audio capturing.  The code
   should cover just about everything for capturing mac input device
   audio.  Because of the way mac audio is designed, users may have no
   choice but to obtain the open source soundflower software to capture
   their mac's desktop audio.  It may be necessary for us to distribute
   it with the program as well.

 - Hide event backend

 - Use win32 events for windows

 - Allow timed waits for events

 - Fix a few warnings
2014-02-26 22:43:31 -08:00