Copy-Pasting filters on a scene or on a source via the audio mixer
context menu would not add an undo/redo action. This commit factors the
undo/redo logic out into a generic paste filters function that can be
used for pasting filters everywhere.
The Custom FFmpeg Output allows the user to configure it to output to a
URL instead of a file. In OBSBasic::StartRecording(), we unconditionally
call LowDiskSpace() to check for low disk space because we assume that a
"recording" will always be to disk. When os_get_free_disk_space() is
called on a non-existent path, it returns 0, which causes OBS to emit a
low disk space warning. Instead, only call DiskSpaceMessage() if not
"recording" to a URL.
When OBS is closed and there is a floating dock, a Windows system
sound is emitted. This fixes that by not executing the close dock
dialog when OBS is closing.
CEF apparently doesn't like it and is unable to handle when you
destroy/recreate CEF instances very quickly, so... let's just put a
timer on this insanely terrible function. I guess. Whatever.
Firstly, removes the UpdateTransformShortcuts() method introduced in
c33fa8b which was trying to re-implement the behavior of
UpdateEditMenu().
Secondly, updates UpdateEditMenu() to account for sources without video.
Sources without video shouldn't be able to have their transform edited,
copied, pasted, or changed in any other way (because they don't have
one).
This is a workaround for a change in Qt behavior between 6.5.1 and
6.5.2[1] which affected the outcome of attempting to set the window
title of a window that is not currently open. In Qt 6.4.3 and 6.5.1, the
window title would be set. In Qt 6.5.2, the window title will become
NULL/empty.
Instead of relying on Qt to have valid titles for custom browser dock
windows that we manage, let's track the names ourselves.
[1]: c153066baa
Due to a particular... plugin we all know and love, the new
QCefWidget::executeJavascript() function may not actually be present as
it should be. So, we have to verify that it's available, and only use it
in that case.
A small refactor of AddProjectorMenuMonitors, as template functions need
to be fully defined in header files.
Also makes the function static as there is no point of it being a
non-static member function. In theory it could also be moved out of
OBSBasic but there isn't really a better place for it so let's leave it
where it is for simplicity.
The macros `YOUTUBE_ENABLED`, `RESTREAM_ENABLED`, and `TWITCH_ENABLED`
are not defined when the associated features are not enabled.
When the code was originally implemented, there were definitions to set
`0` if the feature is disabled. However a later commit 349372b removes
the definition. Now, the use of `#ifdef` is better than just `#if`.
Some plugin does that by deleting the QAction returned by
obs_frontend_add_dock().
Now that obs_frontend_add_dock() is deprecated,
obs_frontend_add_custom_qdock() replace this usage.
before: widgets docked on the sides of the preview are of the height of
the preview
after: the user can toggle the setting in the docks menu so the side
widgets are of the height of the whole window
UI: change menu label to Full-height docks
This change allows the virtual camera to really output what is in the
program view, some plugin interract with this view but their changes
does not appear on the virtual camera.
Use the QAction provided by QDockWidget with new Qt connection rather
than creating a new one for each dock.
Separate extra browser docks from extra docks, the latter is meant for
plugin/integration docks.
The sliderMoved signal doesn't trigger when clicking on the slider, only
the valueChanged signal. According to QTBUG-72995 this is intentional,
since the documentation states that sliderDown also needs to be true for
the sliderMoved signal to be triggered. As for why sliderDown isn't true
when clicking, or why that would even be necessary for a signal that
should trigger when the slider is moved (and it very clearly moves)
remains a mystery.
Also gets rid of the wrong usage of the on_foo_bar slot declaration,
which should only be used for signals where the sender is part of a UI
file and it gets connected automatically. While it of course is possible
to connect it manually, this is against convention and can cause
confusion. In this case it was particularly wrong since even if tBar was
part of a UI file (which it isn't), the method should have been called
on_tBar_valueChanged instead of on_tbar_position_valueChanged.
If a scene or group is selected, disable the properties button in the
source toolbar. This also does a refactor of the function to enable/disable
the toolbar buttons.