Some devices will report different framerate ranges for formats that
are identical apart from color primaries. Without taking these into
account, only framerates for one color primary variant would be used
to populate the framerate dropdown in the property view of the camera
source.
Checking for a difference in color primaries when iterating over all
available formats for a device thus requires checking for this
variation and adding the additional frame rate range as well.
Fixes several possible crash issues that might occur on Intel-based Macs
and older macOS versions:
On modern macOS versions (13+) allocated memory is zero-allocated by
default which makes NULL pointer checks work correctly after allocation.
On older macOS versions this is not the case, so the OBSAVCaptureInfo
struct needs to be zero-allocated to ensure the guards in the tick and
render functions bail out correctly.
On Intel-based Macs and/or older macOS versions passing a reference to
the OBSAVCapture instance inside the OBSAVCapture struct can lead to a
crash because of a possible circular reference that cannot be resolved
at runtime.
Passing only a reference of the OBSAVCapture to libobs and incrementing
the retain count at source creation (decrementing in when the source is
destroyed) avoids this issue entirely.
The uninit function prematurely released the memory allocated for the
channel map setting, which exists in the scope of source life cycle
(compared to channel names which are valid during the life cycle of a
configured device).
Splitting up the clean-up for both (memory for channel names is
released when the device is uninitialized, memory for channel map
setting is released when the source is removed) ensures that the memory
is released but pointers don't become unexpectedly invalid.
OBS handles up to 8 channels of audio, which requires the CoreAudio
input callback to omit/ignore any audio data from channels above that
count and also report a maximum amount of 8 channels to match the
speaker setup given to swresample by libobs.
Some devices do not support all color formats at all resolutions, but
the capture card source automatically uses an available color format
and compares it against the available format for a specific resolution.
Without being able to change this format, some resolutions do not
work as CMIO will not be able to find a compatible format. Thus the
color format needs to be manually selected for capture card sources
as well.
Previously, we always assumed we could push more frames before an encoded
packet would be available. Actually, we can get EAGAIN when the
frame queue is full and before any encoded packets have been completed.
Instead, attempt to read packets more often as the worst that can
happen is we get EAGAIN again.
After adding proper adapter enumeration the linux code ends up entering
the texture encoding paths, but these paths are not correctly
implemented on linux yet.
fixes#10221
Frame rate should be defined before AMF encoder initialization,
because this information is used for setting vui_time_scale in SPS.
If frame rate isn't defined before initialization,
then AMF encoder set default frame rate into VUI header (30 fps).
This commit also modifies build-aux to update libdatachannel.
This commit also modifies obs-webrtc to avoid a compiler error.
Notable changes:
* deps.ffmpeg: Update libdatachannel to 0.20.1
* deps.macos: Remove Carla
* deps.macos: Add uthash to macOS deps
* deps.windows: Remove Carla
* deps.windows: Add uthash to Windows deps
To avoid a compiler error, this commit also bumps the configured NVENC
version to match the updated version in the deps package.
Notable changes:
* deps.ffmpeg: Update zlib to 1.3
* deps.ffmpeg: Update SVT-AV1 to 1.8.0
* deps.ffmpeg: Update aom to 3.8.0
* deps.ffmpeg: Update libsrt to 1.5.3
* deps.ffmpeg: Update nv-codec-headers to 12.1.14.0
* deps.ffmpeg: Update AMF to 1.4.32
* deps.ffmpeg: Update FFmpeg to 6.1
* deps.macos: Update LuaJIT to 2.1 c525bcb902
* deps.macos: Update FreeType to 2.13.2
* deps.macos: Update Asio to 1.29.0
* deps.macos: Update nlohmann JSON to 3.11.3
* deps.macos: Update Sparkle to 2.5.2
* deps.macos: Update Syphon Framework to 5.0 39e31383ff
* deps.windows: Update FreeType to 2.13.2
* deps.windows: Update curl to 8.5.0
* deps.windows: Update LuaJIT to 2.1 c525bcb902
* deps.windows: Update Asio to 1.29.0
* deps.windows: Update nlohmann JSON to 3.11.3
* deps.windows: Update VPL to v2.10.1
* deps.qt: Update Qt6 to 6.6.1 for Windows
* deps.qt: Update Qt6 to 6.6.1 for macOS
If a user sets both AdaptiveMiniGOP=true and EnablePreAnalysis=true
in the AMF/FFmpeg options field, AMF will adaptively insert
B-pictures, and no longer uses the fixed B pattern.
For a fixed B-frames pattern, it is expected that increasing B-frames
can cause a quality drop for certain content such as with high motion.
AdaptiveMiniGOP is recommended when using B-frames to improve the
quality in such cases. AdaptiveMiniGOP is dependent on PreAnalysis
which means that trying to enable it without having PreAnalysis turned
ON will have no negative effect (AdaptiveMiniGOP won't be enabled).
This will allow consumers of obs_pipewire to handle the device
registry themselves. This is not useful for the screencast code
since there's always only one node in the registry, but it will
be used by the camera and audio code to list hardware devices.
Makes it so that slideshows can have as many files as desired, and
lazily decodes image data in a separate thread to prevent decoding from
stalling the video thread.
macOS 14.2 changed internal defaults of SCK requiring the inclusion
of the menu bar and child windows to be enabled explicitly.
This will have a slight negative impact on capture performance but is
required to restore behavior of prior macOS versions.
Removes flag guard to enable HDR streaming for HEVC over enhanced-RTMP.
This functionality is currently only supported by YouTube. See
github.com/veovera/enhanced-rtmp for the enhanced-RTMP spec.
Sends color metadata before the video header for RTMP streams. Only
applicable to HDR RTMP streams. Ensures the server sees the correctly
configured color metadata first, in cases where the decoder config in
the video header has incorrect or missing color information. Mitigates a
bug that users with outdated AMD drivers may encounter.
find_qt was necessary during the transitional period between Qt5 and
Qt6. With Qt6 being the only supported Qt version (for open source) for
the time being, code complexity can be reduced for easier maintenance.
This commit adds the screencast-specific 'cursor_visible' field
in an anonymous struct within the constructor struct.
This slightly improves the connection code by properly treating
construction-time information in a constructor struct. It allows
removing the extra function call that sets cursor visibility from
the Screencast portal code.
Admittedly that's not much, but again, this will be an important
distinction when introducing the Camera portal code, since some
camera properties will need to trigger renegotiation.
So that we can expand the number of construct-time connection
properties without changing the function signature every time.
This is mostly an ergonomic change for now, but it'll be very
useful when introducing the Camera portal code.
While adding or updating files locked this mutex, the graphics thread
did not. As the update operation is not atomic, the graphics thread
might access the darray in the middle of an update, resulting in access
to freed memory (crash) if the files were updated at the same time.
In some scenarios ScreenCaptureKit will not call our completion handler
when an internal ReplayKit error occurred. This seems to be more common
when a <nil> display id is provided as the content filter for
ScreenCaptureKit.
The issue was reported to Apple as FB13455947, but it is good practice
for us to check for an invalid display ID before even attempting to start
a capture stream.
On Windows, the VST plugins' window sizes are rendered larger than the
actual content on displays that have UI scale factor. The sizes are
larger by the scale factor, for example, 100x100 content will have a
200x200 window on a 200% scaled screen, and 150x150 on a 150% scaled
screen. This change adjust the window size to fit the content size.