obs-studio/CMakeLists.txt
Ryan Foster cf5f6b6796 cmake: Deprecate legacy CMake for all platforms
We now support the new, modern CMake path on all platforms. Encourage
everyone to migrate by deprecating the legacy CMake path. The legacy
CMake path will be removed in a future update.
2024-04-17 15:24:57 -04:00

131 lines
4 KiB
CMake

cmake_minimum_required(VERSION 3.22...3.25)
if(CMAKE_HOST_SYSTEM_NAME MATCHES "(Darwin)" OR OBS_CMAKE_VERSION VERSION_GREATER_EQUAL 3.0.0)
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/common/bootstrap.cmake" NO_POLICY_SCOPE)
project(obs-studio VERSION ${OBS_VERSION_CANONICAL})
if(CMAKE_HOST_SYSTEM_NAME MATCHES "(Windows)" AND CMAKE_SIZEOF_VOID_P EQUAL 4)
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/32bit/projects.cmake")
return()
endif()
include(compilerconfig)
include(defaults)
include(helpers)
option(ENABLE_UI "Enable building with UI (requires Qt)" ON)
option(ENABLE_SCRIPTING "Enable scripting support" ON)
option(ENABLE_HEVC "Enable HEVC encoders" ON)
add_subdirectory(libobs)
if(OS_WINDOWS)
add_subdirectory(libobs-d3d11)
add_subdirectory(libobs-winrt)
endif()
add_subdirectory(libobs-opengl)
add_subdirectory(plugins)
add_subdirectory(test/test-input)
add_subdirectory(UI)
message_configuration()
return()
endif()
message(
DEPRECATION
"\n"
"============ LEGACY BUILD SYSTEM IS DEPRECATED ============"
"\n"
"You are using the legacy build system to build OBS Studio. "
"The legacy build system is unsupported and will be removed in the near future."
"\n"
"To migrate to the new build system, familiarize yourself with CMake presets "
"(https://cmake.org/cmake/help/latest/manual/cmake-presets.7.html) and create "
"a user preset with your customized build settings, inheriting from one of the default presets."
"\n"
"============ LEGACY BUILD SYSTEM IS DEPRECATED ============")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/Modules")
include(VersionConfig)
# Prohibit in-source builds
if("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
message(FATAL_ERROR "OBS: You cannot build in a source directory (or any directory with CMakeLists.txt file). "
"Please make a build subdirectory. Feel free to remove CMakeCache.txt and CMakeFiles.")
endif()
project(obs-studio VERSION ${OBS_VERSION_CANONICAL})
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Use target folders for MSVC/Xcode/etc.
include(DeprecationHelpers)
include(ObsHelpers)
# Set default compiler flags
include(CompilerConfig)
# Allow selection of common build types via UI
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE
"RelWithDebInfo"
CACHE STRING "OBS build type [Release, RelWithDebInfo, Debug, MinSizeRel]" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Release RelWithDebInfo Debug MinSizeRel)
endif()
# Global project options
option(ENABLE_HEVC "Enable HEVC encoders" ON)
if(ENABLE_HEVC)
add_compile_definitions(ENABLE_HEVC)
endif()
option(BUILD_FOR_DISTRIBUTION "Build for distribution (enables optimizations)" OFF)
option(ENABLE_UI "Enable building with UI (requires Qt)" ON)
option(ENABLE_SCRIPTING "Enable scripting support" ON)
option(USE_LIBCXX "Use libc++ instead of libstdc++" ${APPLE})
option(BUILD_TESTS "Build test directory (includes test sources and possibly a platform test executable)" OFF)
if(OS_WINDOWS)
option(INSTALLER_RUN
"Build a multiarch installer (needs to run independently after both archs have compiled) (Windows)" OFF)
elseif(OS_POSIX)
option(LINUX_PORTABLE "Build portable version (Linux)" OFF)
option(USE_XDG "Utilize XDG Base Directory Specification (Linux)" ON)
option(ENABLE_PULSEAUDIO "Enable PulseAudio support" ON)
if(OS_LINUX)
option(ENABLE_WAYLAND "Enable building with support for Wayland (Linux)" ON)
option(BUILD_FOR_PPA "Build for PPA distribution" OFF)
endif()
endif()
setup_obs_project()
mark_as_advanced(BUILD_TESTS USE_LIBCXX)
if(INSTALLER_RUN)
generate_multiarch_installer()
return()
endif()
# OBS sources and plugins
add_subdirectory(deps)
add_subdirectory(libobs-opengl)
if(OS_WINDOWS)
add_subdirectory(libobs-d3d11)
add_subdirectory(libobs-winrt)
endif()
add_subdirectory(libobs)
add_subdirectory(plugins)
# OBS main app
add_subdirectory(UI)
# Tests
if(ENABLE_UNIT_TESTS)
enable_testing()
endif()
if(BUILD_TESTS OR ENABLE_UNIT_TESTS)
add_subdirectory(test)
endif()