obs-studio/UI/qt-display.hpp
Norihiro Kamae fd502cbd4d
UI: Fix crash at render_display while shutdown on macOS
The display context was sometimes created again by a resize event after
destruction from `OBSBasic::closeEvent`. That resulted in the display
context alive until reaching the destructor of the `OBSQTDisplay` class
and caused a crash in `render_display` on macOS. To avoid this, destroy
the display context at the event `SurfaceAboutToBeDestroyed` and let not
create the display context again.
2023-08-15 13:40:09 +09:00

51 lines
1.2 KiB
C++

#pragma once
#include <QWidget>
#include <obs.hpp>
#define GREY_COLOR_BACKGROUND 0xFF4C4C4C
class OBSQTDisplay : public QWidget {
Q_OBJECT
Q_PROPERTY(QColor displayBackgroundColor MEMBER backgroundColor READ
GetDisplayBackgroundColor WRITE
SetDisplayBackgroundColor)
OBSDisplay display;
bool destroying = false;
virtual void paintEvent(QPaintEvent *event) override;
virtual void moveEvent(QMoveEvent *event) override;
virtual void resizeEvent(QResizeEvent *event) override;
virtual bool nativeEvent(const QByteArray &eventType, void *message,
qintptr *result) override;
signals:
void DisplayCreated(OBSQTDisplay *window);
void DisplayResized();
public:
OBSQTDisplay(QWidget *parent = nullptr,
Qt::WindowFlags flags = Qt::WindowFlags());
~OBSQTDisplay() { display = nullptr; }
virtual QPaintEngine *paintEngine() const override;
inline obs_display_t *GetDisplay() const { return display; }
uint32_t backgroundColor = GREY_COLOR_BACKGROUND;
QColor GetDisplayBackgroundColor() const;
void SetDisplayBackgroundColor(const QColor &color);
void UpdateDisplayBackgroundColor();
void CreateDisplay();
void DestroyDisplay()
{
display = nullptr;
destroying = true;
};
void OnMove();
void OnDisplayChange();
};