obs-studio/UI/window-basic-main-scene-collections.cpp
derrod ad5f04e53d UI: Soft-delete scene collections
Instead of actually removing the file, simply rename it to the .bak
version which OBS ignores in most cases. That allows users to recover
accidentally deleted collections more easily, while only taking up a
few kilobytes of disk space at most.
2023-07-08 16:39:03 -07:00

486 lines
12 KiB
C++

/******************************************************************************
Copyright (C) 2023 by Lain Bailey <lain@obsproject.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <obs.hpp>
#include <util/util.hpp>
#include <QMessageBox>
#include <QVariant>
#include <QFileDialog>
#include <QStandardPaths>
#include "item-widget-helpers.hpp"
#include "window-basic-main.hpp"
#include "window-importer.hpp"
#include "window-namedialog.hpp"
#include "qt-wrappers.hpp"
using namespace std;
void EnumSceneCollections(std::function<bool(const char *, const char *)> &&cb)
{
char path[512];
os_glob_t *glob;
int ret = GetConfigPath(path, sizeof(path),
"obs-studio/basic/scenes/*.json");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get config path for scene "
"collections");
return;
}
if (os_glob(path, 0, &glob) != 0) {
blog(LOG_WARNING, "Failed to glob scene collections");
return;
}
for (size_t i = 0; i < glob->gl_pathc; i++) {
const char *filePath = glob->gl_pathv[i].path;
if (glob->gl_pathv[i].directory)
continue;
OBSDataAutoRelease data =
obs_data_create_from_json_file_safe(filePath, "bak");
std::string name = obs_data_get_string(data, "name");
/* if no name found, use the file name as the name
* (this only happens when switching to the new version) */
if (name.empty()) {
name = strrchr(filePath, '/') + 1;
name.resize(name.size() - 5);
}
if (!cb(name.c_str(), filePath))
break;
}
os_globfree(glob);
}
bool SceneCollectionExists(const char *findName)
{
bool found = false;
auto func = [&](const char *name, const char *) {
if (strcmp(name, findName) == 0) {
found = true;
return false;
}
return true;
};
EnumSceneCollections(func);
return found;
}
static bool GetSceneCollectionName(QWidget *parent, std::string &name,
std::string &file,
const char *oldName = nullptr)
{
bool rename = oldName != nullptr;
const char *title;
const char *text;
if (rename) {
title = Str("Basic.Main.RenameSceneCollection.Title");
text = Str("Basic.Main.AddSceneCollection.Text");
} else {
title = Str("Basic.Main.AddSceneCollection.Title");
text = Str("Basic.Main.AddSceneCollection.Text");
}
for (;;) {
bool success = NameDialog::AskForName(parent, title, text, name,
QT_UTF8(oldName));
if (!success) {
return false;
}
if (name.empty()) {
OBSMessageBox::warning(parent,
QTStr("NoNameEntered.Title"),
QTStr("NoNameEntered.Text"));
continue;
}
if (SceneCollectionExists(name.c_str())) {
OBSMessageBox::warning(parent,
QTStr("NameExists.Title"),
QTStr("NameExists.Text"));
continue;
}
break;
}
if (!GetUnusedSceneCollectionFile(name, file)) {
return false;
}
return true;
}
bool OBSBasic::AddSceneCollection(bool create_new, const QString &qname)
{
std::string name;
std::string file;
if (qname.isEmpty()) {
if (!GetSceneCollectionName(this, name, file))
return false;
} else {
name = QT_TO_UTF8(qname);
if (SceneCollectionExists(name.c_str()))
return false;
if (!GetUnusedSceneCollectionFile(name, file)) {
return false;
}
}
auto new_collection = [this, create_new](const std::string &file,
const std::string &name) {
SaveProjectNow();
config_set_string(App()->GlobalConfig(), "Basic",
"SceneCollection", name.c_str());
config_set_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile", file.c_str());
if (create_new) {
CreateDefaultScene(false);
} else {
obs_reset_source_uuids();
}
SaveProjectNow();
RefreshSceneCollections();
};
if (api)
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
new_collection(file, name);
blog(LOG_INFO, "Added scene collection '%s' (%s, %s.json)",
name.c_str(), create_new ? "clean" : "duplicate", file.c_str());
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
if (api) {
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}
return true;
}
void OBSBasic::RefreshSceneCollections()
{
QList<QAction *> menuActions = ui->sceneCollectionMenu->actions();
int count = 0;
for (int i = 0; i < menuActions.count(); i++) {
QVariant v = menuActions[i]->property("file_name");
if (v.typeName() != nullptr)
delete menuActions[i];
}
const char *cur_name = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
auto addCollection = [&](const char *name, const char *path) {
std::string file = strrchr(path, '/') + 1;
file.erase(file.size() - 5, 5);
QAction *action = new QAction(QT_UTF8(name), this);
action->setProperty("file_name", QT_UTF8(path));
connect(action, &QAction::triggered, this,
&OBSBasic::ChangeSceneCollection);
action->setCheckable(true);
action->setChecked(strcmp(name, cur_name) == 0);
ui->sceneCollectionMenu->addAction(action);
count++;
return true;
};
EnumSceneCollections(addCollection);
/* force saving of first scene collection on first run, otherwise
* no scene collections will show up */
if (!count) {
long prevDisableVal = disableSaving;
disableSaving = 0;
SaveProjectNow();
disableSaving = prevDisableVal;
EnumSceneCollections(addCollection);
}
ui->actionRemoveSceneCollection->setEnabled(count > 1);
OBSBasic *main = reinterpret_cast<OBSBasic *>(App()->GetMainWindow());
main->ui->actionPasteFilters->setEnabled(false);
main->ui->actionPasteRef->setEnabled(false);
main->ui->actionPasteDup->setEnabled(false);
}
void OBSBasic::on_actionNewSceneCollection_triggered()
{
AddSceneCollection(true);
}
void OBSBasic::on_actionDupSceneCollection_triggered()
{
AddSceneCollection(false);
}
void OBSBasic::on_actionRenameSceneCollection_triggered()
{
std::string name;
std::string file;
std::string oname;
std::string oldFile = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile");
const char *oldName = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
oname = std::string(oldName);
bool success = GetSceneCollectionName(this, name, file, oldName);
if (!success)
return;
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollection",
name.c_str());
config_set_string(App()->GlobalConfig(), "Basic", "SceneCollectionFile",
file.c_str());
SaveProjectNow();
char path[512];
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
oldFile.insert(0, path);
oldFile += ".json";
os_unlink(oldFile.c_str());
oldFile += ".bak";
os_unlink(oldFile.c_str());
blog(LOG_INFO, "------------------------------------------------");
blog(LOG_INFO, "Renamed scene collection to '%s' (%s.json)",
name.c_str(), file.c_str());
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
RefreshSceneCollections();
if (api)
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_RENAMED);
}
void OBSBasic::on_actionRemoveSceneCollection_triggered()
{
std::string newName;
std::string newPath;
std::string oldFile = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile");
std::string oldName = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
auto cb = [&](const char *name, const char *filePath) {
if (strcmp(oldName.c_str(), name) != 0) {
newName = name;
newPath = filePath;
return false;
}
return true;
};
EnumSceneCollections(cb);
/* this should never be true due to menu item being grayed out */
if (newPath.empty())
return;
QString text =
QTStr("ConfirmRemove.Text").arg(QT_UTF8(oldName.c_str()));
QMessageBox::StandardButton button = OBSMessageBox::question(
this, QTStr("ConfirmRemove.Title"), text);
if (button == QMessageBox::No)
return;
char path[512];
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
if (api)
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
oldFile.insert(0, path);
/* os_rename() overwrites if necessary, only the .bak file will remain. */
os_rename((oldFile + ".json").c_str(), (oldFile + ".json.bak").c_str());
Load(newPath.c_str());
RefreshSceneCollections();
const char *newFile = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile");
blog(LOG_INFO,
"Removed scene collection '%s' (%s.json), "
"switched to '%s' (%s.json)",
oldName.c_str(), oldFile.c_str(), newName.c_str(), newFile);
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
if (api) {
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_LIST_CHANGED);
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}
}
void OBSBasic::on_actionImportSceneCollection_triggered()
{
OBSImporter imp(this);
imp.exec();
RefreshSceneCollections();
}
void OBSBasic::on_actionExportSceneCollection_triggered()
{
SaveProjectNow();
char path[512];
QString home = QDir::homePath();
QString currentFile = QT_UTF8(config_get_string(
App()->GlobalConfig(), "Basic", "SceneCollectionFile"));
int ret = GetConfigPath(path, 512, "obs-studio/basic/scenes/");
if (ret <= 0) {
blog(LOG_WARNING, "Failed to get scene collection config path");
return;
}
QString exportFile =
SaveFile(this, QTStr("Basic.MainMenu.SceneCollection.Export"),
home + "/" + currentFile, "JSON Files (*.json)");
string file = QT_TO_UTF8(exportFile);
if (!exportFile.isEmpty() && !exportFile.isNull()) {
QString inputFile = path + currentFile + ".json";
OBSDataAutoRelease collection =
obs_data_create_from_json_file(QT_TO_UTF8(inputFile));
OBSDataArrayAutoRelease sources =
obs_data_get_array(collection, "sources");
if (!sources) {
blog(LOG_WARNING,
"No sources in exported scene collection");
return;
}
obs_data_erase(collection, "sources");
// We're just using std::sort on a vector to make life easier.
vector<OBSData> sourceItems;
obs_data_array_enum(
sources,
[](obs_data_t *data, void *pVec) -> void {
auto &sourceItems =
*static_cast<vector<OBSData> *>(pVec);
sourceItems.push_back(data);
},
&sourceItems);
std::sort(sourceItems.begin(), sourceItems.end(),
[](const OBSData &a, const OBSData &b) {
return astrcmpi(obs_data_get_string(a,
"name"),
obs_data_get_string(
b, "name")) < 0;
});
OBSDataArrayAutoRelease newSources = obs_data_array_create();
for (auto &item : sourceItems)
obs_data_array_push_back(newSources, item);
obs_data_set_array(collection, "sources", newSources);
obs_data_save_json_pretty_safe(
collection, QT_TO_UTF8(exportFile), "tmp", "bak");
}
}
void OBSBasic::ChangeSceneCollection()
{
QAction *action = reinterpret_cast<QAction *>(sender());
std::string fileName;
if (!action)
return;
fileName = QT_TO_UTF8(action->property("file_name").value<QString>());
if (fileName.empty())
return;
const char *oldName = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
if (action->text().compare(QT_UTF8(oldName)) == 0) {
action->setChecked(true);
return;
}
if (api)
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGING);
SaveProjectNow();
Load(fileName.c_str());
RefreshSceneCollections();
const char *newName = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollection");
const char *newFile = config_get_string(App()->GlobalConfig(), "Basic",
"SceneCollectionFile");
blog(LOG_INFO, "Switched to scene collection '%s' (%s.json)", newName,
newFile);
blog(LOG_INFO, "------------------------------------------------");
UpdateTitleBar();
if (api)
api->on_event(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CHANGED);
}