obs-studio/libobs-d3d11
jp9000 f37c510f10 d3d11: Fix bug creating static vertex buffers
The vertex data wasn't getting properly freed, it was actually setting
the parameter itself to null for some reason.
2014-06-14 23:37:32 -07:00
..
mingw first commit 2013-09-30 19:37:13 -07:00
CMakeLists.txt Fix CMakeLists.txt for each project (my fault) 2014-03-29 17:29:02 -07:00
d3d11-indexbuffer.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-samplerstate.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-shader.cpp D3D11: Fix constant position code for good 2014-05-02 21:38:05 -07:00
d3d11-shaderprocessor.cpp add support for texture_rect texture type in shaders, add new form, clear up a few things in the API 2013-12-20 11:58:09 -07:00
d3d11-shaderprocessor.hpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-stagesurf.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
d3d11-subsystem.cpp Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
d3d11-subsystem.hpp d3d11: Fix bug creating static vertex buffers 2014-06-14 23:37:32 -07:00
d3d11-texture2d.cpp Reimplement monitor capture 2014-03-05 10:43:14 -07:00
d3d11-vertexbuffer.cpp d3d11: Fix bug creating static vertex buffers 2014-06-14 23:37:32 -07:00
d3d11-zstencilbuffer.cpp With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00