obs-studio/libobs/data
jpark37 338608bd67 libobs,UI: Support HLG nominal peak level
HLG output uses MovieLabs-recommended procedure.

- If peak luminance is greater than 1000, use maxRGB EETF to 1000.
- Otherwise, don't tonemap.
- Then use normal HLG conversion procedure with gamma 1.2 (1000 nits).
2022-04-14 09:36:44 -07:00
..
area.effect libobs: Add color spaces to scale shaders 2022-03-26 13:00:34 -07:00
bicubic_scale.effect libobs: Add color spaces to scale shaders 2022-03-26 13:00:34 -07:00
bilinear_lowres_scale.effect libobs: Add color spaces to scale shaders 2022-03-26 13:00:34 -07:00
color.effect libobs,UI: Support HLG nominal peak level 2022-04-14 09:36:44 -07:00
default.effect libobs: Add more color handling to default/opaque 2022-04-13 06:23:11 -07:00
default_rect.effect libobs: Add color spaces to scale shaders 2022-03-26 13:00:34 -07:00
deinterlace_base.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
deinterlace_blend.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
deinterlace_blend_2x.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
deinterlace_discard.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
deinterlace_discard_2x.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
deinterlace_linear.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
deinterlace_linear_2x.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
deinterlace_yadif.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
deinterlace_yadif_2x.effect libobs: Add color spaces to deinterlace shaders 2022-04-02 20:14:31 -07:00
format_conversion.effect libobs,UI: Support HLG nominal peak level 2022-04-14 09:36:44 -07:00
lanczos_scale.effect libobs: Add color spaces to scale shaders 2022-03-26 13:00:34 -07:00
opaque.effect libobs: Add more color handling to default/opaque 2022-04-13 06:23:11 -07:00
premultiplied_alpha.effect libobs: Add premultiplied alpha base effect 2016-03-26 21:41:49 -07:00
repeat.effect libobs: Simplify YUV conversion 2019-04-11 23:00:03 -07:00
solid.effect libobs: Add random shader 2017-05-06 11:29:24 -07:00