obs-studio/libobs/data
Lain 45e7334206 libobs: Fix shader fix not working on D3D11
In c8d95005c1, it was incorrect assumed that just because the fix
worked on OpenGL, that the fix would also work on D3D11. Automated tests
would be ideal here, although if there were automated tests, ironically,
it wouldn't have picked this up, because we (read: I) made D3D11 fall
back to OpenGL of D3D11 failed. Basically there is no one to blame but
myself again.

This time, we've removed the OpenGL fallback in a06d6893b9 (thank you
Rodney), and additionally I properly tested on both rendering backends.

(Lain note: I'm just going to go sit in the corner for a bit and
ruminate after this)
2023-08-16 11:19:08 -07:00
..
area.effect libobs: And fix area scaling effect with RGBA 2022-06-04 19:54:52 -07:00
bicubic_scale.effect libobs: Fix RGBA format output not working 2022-06-04 17:47:47 -07:00
bilinear_lowres_scale.effect libobs: Fix bilinear lowres RGBA as well 2022-06-04 19:03:20 -07:00
color.effect libobs,obs-filters: Align HDR to SDR disparity 2023-04-23 23:43:09 -07:00
default.effect libobs: Fix shader fix not working on D3D11 2023-08-16 11:19:08 -07:00
default_rect.effect libobs: Add P3 shaders for Mac 2022-11-09 22:34:50 -08:00
deinterlace_base.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
deinterlace_blend.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
deinterlace_blend_2x.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
deinterlace_discard.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
deinterlace_discard_2x.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
deinterlace_linear.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
deinterlace_linear_2x.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
deinterlace_yadif.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
deinterlace_yadif_2x.effect Update copyrights/names 2023-05-20 01:31:18 -07:00
format_conversion.effect libobs: Add VIDEO_FORMAT_R10L 2023-07-29 16:41:31 -07:00
lanczos_scale.effect libobs: Fix RGBA format output not working 2022-06-04 17:47:47 -07:00
opaque.effect libobs: Add more color handling to default/opaque 2022-04-13 06:23:11 -07:00
premultiplied_alpha.effect libobs: Add premultiplied alpha base effect 2016-03-26 21:41:49 -07:00
repeat.effect libobs: Simplify YUV conversion 2019-04-11 23:00:03 -07:00
solid.effect libobs: Add random shader 2017-05-06 11:29:24 -07:00