obs-studio/plugins/win-wasapi/win-wasapi.cpp

1782 lines
46 KiB
C++

#include "wasapi-notify.hpp"
#include "enum-wasapi.hpp"
#include <obs-module.h>
#include <obs.h>
#include <util/dstr.h>
#include <util/platform.h>
#include <util/windows/HRError.hpp>
#include <util/windows/ComPtr.hpp>
#include <util/windows/WinHandle.hpp>
#include <util/windows/CoTaskMemPtr.hpp>
#include <util/windows/win-version.h>
#include <util/windows/window-helpers.h>
#include <util/threading.h>
#include <util/util_uint64.h>
#include <atomic>
#include <cinttypes>
#include <audioclientactivationparams.h>
#include <avrt.h>
#include <RTWorkQ.h>
#include <wrl/implements.h>
using namespace std;
#define OPT_DEVICE_ID "device_id"
#define OPT_USE_DEVICE_TIMING "use_device_timing"
#define OPT_WINDOW "window"
#define OPT_PRIORITY "priority"
WASAPINotify *GetNotify();
static void GetWASAPIDefaults(obs_data_t *settings);
#define OBS_KSAUDIO_SPEAKER_4POINT1 \
(KSAUDIO_SPEAKER_SURROUND | SPEAKER_LOW_FREQUENCY)
typedef HRESULT(STDAPICALLTYPE *PFN_ActivateAudioInterfaceAsync)(
LPCWSTR, REFIID, PROPVARIANT *,
IActivateAudioInterfaceCompletionHandler *,
IActivateAudioInterfaceAsyncOperation **);
typedef HRESULT(STDAPICALLTYPE *PFN_RtwqUnlockWorkQueue)(DWORD);
typedef HRESULT(STDAPICALLTYPE *PFN_RtwqLockSharedWorkQueue)(PCWSTR usageClass,
LONG basePriority,
DWORD *taskId,
DWORD *id);
typedef HRESULT(STDAPICALLTYPE *PFN_RtwqCreateAsyncResult)(IUnknown *,
IRtwqAsyncCallback *,
IUnknown *,
IRtwqAsyncResult **);
typedef HRESULT(STDAPICALLTYPE *PFN_RtwqPutWorkItem)(DWORD, LONG,
IRtwqAsyncResult *);
typedef HRESULT(STDAPICALLTYPE *PFN_RtwqPutWaitingWorkItem)(HANDLE, LONG,
IRtwqAsyncResult *,
RTWQWORKITEM_KEY *);
class WASAPIActivateAudioInterfaceCompletionHandler
: public Microsoft::WRL::RuntimeClass<
Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>,
Microsoft::WRL::FtmBase,
IActivateAudioInterfaceCompletionHandler> {
IUnknown *unknown;
HRESULT activationResult;
WinHandle activationSignal;
public:
WASAPIActivateAudioInterfaceCompletionHandler();
HRESULT GetActivateResult(IAudioClient **client);
private:
virtual HRESULT STDMETHODCALLTYPE ActivateCompleted(
IActivateAudioInterfaceAsyncOperation *activateOperation)
override final;
};
WASAPIActivateAudioInterfaceCompletionHandler::
WASAPIActivateAudioInterfaceCompletionHandler()
{
activationSignal = CreateEvent(nullptr, false, false, nullptr);
if (!activationSignal.Valid())
throw "Could not create receive signal";
}
HRESULT
WASAPIActivateAudioInterfaceCompletionHandler::GetActivateResult(
IAudioClient **client)
{
WaitForSingleObject(activationSignal, INFINITE);
*client = static_cast<IAudioClient *>(unknown);
return activationResult;
}
HRESULT
WASAPIActivateAudioInterfaceCompletionHandler::ActivateCompleted(
IActivateAudioInterfaceAsyncOperation *activateOperation)
{
HRESULT hr, hr_activate;
hr = activateOperation->GetActivateResult(&hr_activate, &unknown);
hr = SUCCEEDED(hr) ? hr_activate : hr;
activationResult = hr;
SetEvent(activationSignal);
return hr;
}
enum class SourceType {
Input,
DeviceOutput,
ProcessOutput,
};
class ARtwqAsyncCallback : public IRtwqAsyncCallback {
protected:
ARtwqAsyncCallback(void *source) : source(source) {}
public:
STDMETHOD_(ULONG, AddRef)() { return ++refCount; }
STDMETHOD_(ULONG, Release)() { return --refCount; }
STDMETHOD(QueryInterface)(REFIID riid, void **ppvObject)
{
HRESULT hr = E_NOINTERFACE;
if (riid == __uuidof(IRtwqAsyncCallback) ||
riid == __uuidof(IUnknown)) {
*ppvObject = this;
AddRef();
hr = S_OK;
} else {
*ppvObject = NULL;
}
return hr;
}
STDMETHOD(GetParameters)
(DWORD *pdwFlags, DWORD *pdwQueue)
{
*pdwFlags = 0;
*pdwQueue = queue_id;
return S_OK;
}
STDMETHOD(Invoke)
(IRtwqAsyncResult *) override = 0;
DWORD GetQueueId() const { return queue_id; }
void SetQueueId(DWORD id) { queue_id = id; }
protected:
std::atomic<ULONG> refCount = 1;
void *source;
DWORD queue_id = 0;
};
class WASAPISource {
ComPtr<IMMDeviceEnumerator> enumerator;
ComPtr<IAudioClient> client;
ComPtr<IAudioCaptureClient> capture;
obs_source_t *source;
obs_weak_source_t *reroute_target = nullptr;
wstring default_id;
string device_id;
string device_name;
WinModule mmdevapi_module;
PFN_ActivateAudioInterfaceAsync activate_audio_interface_async = NULL;
PFN_RtwqUnlockWorkQueue rtwq_unlock_work_queue = NULL;
PFN_RtwqLockSharedWorkQueue rtwq_lock_shared_work_queue = NULL;
PFN_RtwqCreateAsyncResult rtwq_create_async_result = NULL;
PFN_RtwqPutWorkItem rtwq_put_work_item = NULL;
PFN_RtwqPutWaitingWorkItem rtwq_put_waiting_work_item = NULL;
bool rtwq_supported = false;
window_priority priority;
string window_class;
string title;
string executable;
HWND hwnd = NULL;
DWORD process_id = 0;
const SourceType sourceType;
std::atomic<bool> useDeviceTiming = false;
std::atomic<bool> isDefaultDevice = false;
std::atomic<bool> sawBadTimestamp = false;
bool hooked = false;
bool previouslyFailed = false;
WinHandle reconnectThread = NULL;
class CallbackStartCapture : public ARtwqAsyncCallback {
public:
CallbackStartCapture(WASAPISource *source)
: ARtwqAsyncCallback(source)
{
}
STDMETHOD(Invoke)
(IRtwqAsyncResult *) override
{
((WASAPISource *)source)->OnStartCapture();
return S_OK;
}
} startCapture;
ComPtr<IRtwqAsyncResult> startCaptureAsyncResult;
class CallbackSampleReady : public ARtwqAsyncCallback {
public:
CallbackSampleReady(WASAPISource *source)
: ARtwqAsyncCallback(source)
{
}
STDMETHOD(Invoke)
(IRtwqAsyncResult *) override
{
((WASAPISource *)source)->OnSampleReady();
return S_OK;
}
} sampleReady;
ComPtr<IRtwqAsyncResult> sampleReadyAsyncResult;
class CallbackRestart : public ARtwqAsyncCallback {
public:
CallbackRestart(WASAPISource *source)
: ARtwqAsyncCallback(source)
{
}
STDMETHOD(Invoke)
(IRtwqAsyncResult *) override
{
((WASAPISource *)source)->OnRestart();
return S_OK;
}
} restart;
ComPtr<IRtwqAsyncResult> restartAsyncResult;
WinHandle captureThread;
WinHandle idleSignal;
WinHandle stopSignal;
WinHandle receiveSignal;
WinHandle restartSignal;
WinHandle reconnectExitSignal;
WinHandle exitSignal;
WinHandle initSignal;
DWORD reconnectDuration = 0;
WinHandle reconnectSignal;
speaker_layout speakers;
audio_format format;
uint32_t sampleRate;
vector<BYTE> silence;
static DWORD WINAPI ReconnectThread(LPVOID param);
static DWORD WINAPI CaptureThread(LPVOID param);
bool ProcessCaptureData();
void Start();
void Stop();
static ComPtr<IMMDevice> InitDevice(IMMDeviceEnumerator *enumerator,
bool isDefaultDevice,
SourceType type,
const string device_id);
static ComPtr<IAudioClient> InitClient(
IMMDevice *device, SourceType type, DWORD process_id,
PFN_ActivateAudioInterfaceAsync activate_audio_interface_async,
speaker_layout &speakers, audio_format &format,
uint32_t &sampleRate);
static void InitFormat(const WAVEFORMATEX *wfex,
enum speaker_layout &speakers,
enum audio_format &format, uint32_t &sampleRate);
static void ClearBuffer(IMMDevice *device);
static ComPtr<IAudioCaptureClient> InitCapture(IAudioClient *client,
HANDLE receiveSignal);
void Initialize();
bool TryInitialize();
struct UpdateParams {
string device_id;
bool useDeviceTiming;
bool isDefaultDevice;
window_priority priority;
string window_class;
string title;
string executable;
};
UpdateParams BuildUpdateParams(obs_data_t *settings);
void UpdateSettings(UpdateParams &&params);
void LogSettings();
public:
WASAPISource(obs_data_t *settings, obs_source_t *source_,
SourceType type);
~WASAPISource();
void Update(obs_data_t *settings);
void OnWindowChanged(obs_data_t *settings);
void Activate();
void Deactivate();
void SetDefaultDevice(EDataFlow flow, ERole role, LPCWSTR id);
void OnStartCapture();
void OnSampleReady();
void OnRestart();
bool GetHooked();
HWND GetHwnd();
void SetRerouteTarget(obs_source_t *target)
{
obs_weak_source_release(reroute_target);
reroute_target = obs_source_get_weak_source(target);
}
};
WASAPISource::WASAPISource(obs_data_t *settings, obs_source_t *source_,
SourceType type)
: source(source_),
sourceType(type),
startCapture(this),
sampleReady(this),
restart(this)
{
mmdevapi_module = LoadLibrary(L"Mmdevapi");
if (mmdevapi_module) {
activate_audio_interface_async =
(PFN_ActivateAudioInterfaceAsync)GetProcAddress(
mmdevapi_module, "ActivateAudioInterfaceAsync");
}
UpdateSettings(BuildUpdateParams(settings));
LogSettings();
idleSignal = CreateEvent(nullptr, true, false, nullptr);
if (!idleSignal.Valid())
throw "Could not create idle signal";
stopSignal = CreateEvent(nullptr, true, false, nullptr);
if (!stopSignal.Valid())
throw "Could not create stop signal";
receiveSignal = CreateEvent(nullptr, false, false, nullptr);
if (!receiveSignal.Valid())
throw "Could not create receive signal";
restartSignal = CreateEvent(nullptr, true, false, nullptr);
if (!restartSignal.Valid())
throw "Could not create restart signal";
reconnectExitSignal = CreateEvent(nullptr, true, false, nullptr);
if (!reconnectExitSignal.Valid())
throw "Could not create reconnect exit signal";
exitSignal = CreateEvent(nullptr, true, false, nullptr);
if (!exitSignal.Valid())
throw "Could not create exit signal";
initSignal = CreateEvent(nullptr, false, false, nullptr);
if (!initSignal.Valid())
throw "Could not create init signal";
reconnectSignal = CreateEvent(nullptr, false, false, nullptr);
if (!reconnectSignal.Valid())
throw "Could not create reconnect signal";
HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr,
CLSCTX_ALL,
IID_PPV_ARGS(enumerator.Assign()));
if (FAILED(hr))
throw HRError("Failed to create enumerator", hr);
/* OBS will already load DLL on startup if it exists */
const HMODULE rtwq_module = GetModuleHandle(L"RTWorkQ.dll");
// while RTWQ was introduced in Win 8.1, it silently fails
// to capture Desktop Audio for some reason. Disable for now.
struct win_version_info win1703 = {};
win1703.major = 10;
win1703.minor = 0;
win1703.build = 15063;
win1703.revis = 0;
struct win_version_info ver;
get_win_ver(&ver);
if (win_version_compare(&ver, &win1703) >= 0)
rtwq_supported = rtwq_module != NULL;
if (rtwq_supported) {
rtwq_unlock_work_queue =
(PFN_RtwqUnlockWorkQueue)GetProcAddress(
rtwq_module, "RtwqUnlockWorkQueue");
rtwq_lock_shared_work_queue =
(PFN_RtwqLockSharedWorkQueue)GetProcAddress(
rtwq_module, "RtwqLockSharedWorkQueue");
rtwq_create_async_result =
(PFN_RtwqCreateAsyncResult)GetProcAddress(
rtwq_module, "RtwqCreateAsyncResult");
rtwq_put_work_item = (PFN_RtwqPutWorkItem)GetProcAddress(
rtwq_module, "RtwqPutWorkItem");
rtwq_put_waiting_work_item =
(PFN_RtwqPutWaitingWorkItem)GetProcAddress(
rtwq_module, "RtwqPutWaitingWorkItem");
try {
hr = rtwq_create_async_result(nullptr, &startCapture,
nullptr,
&startCaptureAsyncResult);
if (FAILED(hr)) {
throw HRError(
"Could not create startCaptureAsyncResult",
hr);
}
hr = rtwq_create_async_result(nullptr, &sampleReady,
nullptr,
&sampleReadyAsyncResult);
if (FAILED(hr)) {
throw HRError(
"Could not create sampleReadyAsyncResult",
hr);
}
hr = rtwq_create_async_result(nullptr, &restart,
nullptr,
&restartAsyncResult);
if (FAILED(hr)) {
throw HRError(
"Could not create restartAsyncResult",
hr);
}
DWORD taskId = 0;
DWORD id = 0;
hr = rtwq_lock_shared_work_queue(L"Capture", 0, &taskId,
&id);
if (FAILED(hr)) {
throw HRError("RtwqLockSharedWorkQueue failed",
hr);
}
startCapture.SetQueueId(id);
sampleReady.SetQueueId(id);
restart.SetQueueId(id);
} catch (HRError &err) {
blog(LOG_ERROR, "RTWQ setup failed: %s (0x%08X)",
err.str, err.hr);
rtwq_supported = false;
}
}
if (!rtwq_supported) {
captureThread = CreateThread(nullptr, 0,
WASAPISource::CaptureThread, this,
0, nullptr);
if (!captureThread.Valid()) {
throw "Failed to create capture thread";
}
}
auto notify = GetNotify();
if (notify) {
notify->AddDefaultDeviceChangedCallback(
this,
std::bind(&WASAPISource::SetDefaultDevice, this,
std::placeholders::_1, std::placeholders::_2,
std::placeholders::_3));
}
Start();
}
void WASAPISource::Start()
{
if (rtwq_supported) {
rtwq_put_work_item(startCapture.GetQueueId(), 0,
startCaptureAsyncResult);
} else {
SetEvent(initSignal);
}
}
void WASAPISource::Stop()
{
SetEvent(stopSignal);
blog(LOG_INFO, "WASAPI: Device '%s' Terminated", device_name.c_str());
if (rtwq_supported)
SetEvent(receiveSignal);
if (reconnectThread.Valid()) {
WaitForSingleObject(idleSignal, INFINITE);
} else {
const HANDLE sigs[] = {reconnectSignal, idleSignal};
WaitForMultipleObjects(_countof(sigs), sigs, false, INFINITE);
}
SetEvent(exitSignal);
if (reconnectThread.Valid()) {
SetEvent(reconnectExitSignal);
WaitForSingleObject(reconnectThread, INFINITE);
}
if (rtwq_supported)
rtwq_unlock_work_queue(sampleReady.GetQueueId());
else
WaitForSingleObject(captureThread, INFINITE);
obs_weak_source_release(reroute_target);
}
WASAPISource::~WASAPISource()
{
auto notify = GetNotify();
if (notify) {
notify->RemoveDefaultDeviceChangedCallback(this);
}
Stop();
}
WASAPISource::UpdateParams WASAPISource::BuildUpdateParams(obs_data_t *settings)
{
WASAPISource::UpdateParams params;
params.device_id = obs_data_get_string(settings, OPT_DEVICE_ID);
params.useDeviceTiming =
obs_data_get_bool(settings, OPT_USE_DEVICE_TIMING);
params.isDefaultDevice =
_strcmpi(params.device_id.c_str(), "default") == 0;
params.priority =
(window_priority)obs_data_get_int(settings, "priority");
params.window_class.clear();
params.title.clear();
params.executable.clear();
if (sourceType != SourceType::Input) {
const char *const window =
obs_data_get_string(settings, OPT_WINDOW);
char *window_class = nullptr;
char *title = nullptr;
char *executable = nullptr;
ms_build_window_strings(window, &window_class, &title,
&executable);
if (window_class) {
params.window_class = window_class;
bfree(window_class);
}
if (title) {
params.title = title;
bfree(title);
}
if (executable) {
params.executable = executable;
bfree(executable);
}
}
return params;
}
void WASAPISource::UpdateSettings(UpdateParams &&params)
{
device_id = std::move(params.device_id);
useDeviceTiming = params.useDeviceTiming;
isDefaultDevice = params.isDefaultDevice;
priority = params.priority;
window_class = std::move(params.window_class);
title = std::move(params.title);
executable = std::move(params.executable);
}
void WASAPISource::LogSettings()
{
if (sourceType == SourceType::ProcessOutput) {
blog(LOG_INFO,
"[win-wasapi: '%s'] update settings:\n"
"\texecutable: %s\n"
"\ttitle: %s\n"
"\tclass: %s\n"
"\tpriority: %d",
obs_source_get_name(source), executable.c_str(),
title.c_str(), window_class.c_str(), (int)priority);
} else {
blog(LOG_INFO,
"[win-wasapi: '%s'] update settings:\n"
"\tdevice id: %s\n"
"\tuse device timing: %d",
obs_source_get_name(source), device_id.c_str(),
(int)useDeviceTiming);
}
}
void WASAPISource::Update(obs_data_t *settings)
{
UpdateParams params = BuildUpdateParams(settings);
const bool restart =
(sourceType == SourceType::ProcessOutput)
? ((priority != params.priority) ||
(window_class != params.window_class) ||
(title != params.title) ||
(executable != params.executable))
: (device_id.compare(params.device_id) != 0);
UpdateSettings(std::move(params));
LogSettings();
if (restart)
SetEvent(restartSignal);
}
void WASAPISource::OnWindowChanged(obs_data_t *settings)
{
UpdateParams params = BuildUpdateParams(settings);
const bool restart =
(sourceType == SourceType::ProcessOutput)
? ((priority != params.priority) ||
(window_class != params.window_class) ||
(title != params.title) ||
(executable != params.executable))
: (device_id.compare(params.device_id) != 0);
UpdateSettings(std::move(params));
if (restart)
SetEvent(restartSignal);
}
void WASAPISource::Activate()
{
if (!reconnectThread.Valid()) {
ResetEvent(reconnectExitSignal);
reconnectThread = CreateThread(nullptr, 0,
WASAPISource::ReconnectThread,
this, 0, nullptr);
}
}
void WASAPISource::Deactivate()
{
if (reconnectThread.Valid()) {
SetEvent(reconnectExitSignal);
WaitForSingleObject(reconnectThread, INFINITE);
reconnectThread = NULL;
}
}
ComPtr<IMMDevice> WASAPISource::InitDevice(IMMDeviceEnumerator *enumerator,
bool isDefaultDevice,
SourceType type,
const string device_id)
{
ComPtr<IMMDevice> device;
if (isDefaultDevice) {
const bool input = type == SourceType::Input;
HRESULT res = enumerator->GetDefaultAudioEndpoint(
input ? eCapture : eRender,
input ? eCommunications : eConsole, device.Assign());
if (FAILED(res))
throw HRError("Failed GetDefaultAudioEndpoint", res);
} else {
wchar_t *w_id;
os_utf8_to_wcs_ptr(device_id.c_str(), device_id.size(), &w_id);
if (!w_id)
throw "Failed to widen device id string";
const HRESULT res =
enumerator->GetDevice(w_id, device.Assign());
bfree(w_id);
if (FAILED(res))
throw HRError("Failed to enumerate device", res);
}
return device;
}
#define BUFFER_TIME_100NS (5 * 10000000)
static DWORD GetSpeakerChannelMask(speaker_layout layout)
{
switch (layout) {
case SPEAKERS_STEREO:
return KSAUDIO_SPEAKER_STEREO;
case SPEAKERS_2POINT1:
return KSAUDIO_SPEAKER_2POINT1;
case SPEAKERS_4POINT0:
return KSAUDIO_SPEAKER_SURROUND;
case SPEAKERS_4POINT1:
return OBS_KSAUDIO_SPEAKER_4POINT1;
case SPEAKERS_5POINT1:
return KSAUDIO_SPEAKER_5POINT1_SURROUND;
case SPEAKERS_7POINT1:
return KSAUDIO_SPEAKER_7POINT1_SURROUND;
}
return (DWORD)layout;
}
ComPtr<IAudioClient> WASAPISource::InitClient(
IMMDevice *device, SourceType type, DWORD process_id,
PFN_ActivateAudioInterfaceAsync activate_audio_interface_async,
speaker_layout &speakers, audio_format &format,
uint32_t &samples_per_sec)
{
WAVEFORMATEXTENSIBLE wfextensible;
CoTaskMemPtr<WAVEFORMATEX> wfex;
const WAVEFORMATEX *pFormat;
HRESULT res;
ComPtr<IAudioClient> client;
if (type == SourceType::ProcessOutput) {
if (activate_audio_interface_async == NULL)
throw "ActivateAudioInterfaceAsync is not available";
struct obs_audio_info oai;
obs_get_audio_info(&oai);
const WORD nChannels = (WORD)get_audio_channels(oai.speakers);
const DWORD nSamplesPerSec = oai.samples_per_sec;
constexpr WORD wBitsPerSample = 32;
const WORD nBlockAlign = nChannels * wBitsPerSample / 8;
WAVEFORMATEX &wf = wfextensible.Format;
wf.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
wf.nChannels = nChannels;
wf.nSamplesPerSec = nSamplesPerSec;
wf.nAvgBytesPerSec = nSamplesPerSec * nBlockAlign;
wf.nBlockAlign = nBlockAlign;
wf.wBitsPerSample = wBitsPerSample;
wf.cbSize = sizeof(wfextensible) - sizeof(wf);
wfextensible.Samples.wValidBitsPerSample = wBitsPerSample;
wfextensible.dwChannelMask =
GetSpeakerChannelMask(oai.speakers);
wfextensible.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
AUDIOCLIENT_ACTIVATION_PARAMS audioclientActivationParams;
audioclientActivationParams.ActivationType =
AUDIOCLIENT_ACTIVATION_TYPE_PROCESS_LOOPBACK;
audioclientActivationParams.ProcessLoopbackParams
.TargetProcessId = process_id;
audioclientActivationParams.ProcessLoopbackParams
.ProcessLoopbackMode =
PROCESS_LOOPBACK_MODE_INCLUDE_TARGET_PROCESS_TREE;
PROPVARIANT activateParams{};
activateParams.vt = VT_BLOB;
activateParams.blob.cbSize =
sizeof(audioclientActivationParams);
activateParams.blob.pBlobData =
reinterpret_cast<BYTE *>(&audioclientActivationParams);
{
Microsoft::WRL::ComPtr<
WASAPIActivateAudioInterfaceCompletionHandler>
handler = Microsoft::WRL::Make<
WASAPIActivateAudioInterfaceCompletionHandler>();
ComPtr<IActivateAudioInterfaceAsyncOperation> asyncOp;
res = activate_audio_interface_async(
VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK,
__uuidof(IAudioClient), &activateParams,
handler.Get(), &asyncOp);
if (FAILED(res))
throw HRError(
"Failed to get activate audio client",
res);
res = handler->GetActivateResult(client.Assign());
if (FAILED(res))
throw HRError("Async activation failed", res);
}
pFormat = &wf;
} else {
res = device->Activate(__uuidof(IAudioClient), CLSCTX_ALL,
nullptr, (void **)client.Assign());
if (FAILED(res))
throw HRError("Failed to activate client context", res);
res = client->GetMixFormat(&wfex);
if (FAILED(res))
throw HRError("Failed to get mix format", res);
pFormat = wfex.Get();
}
InitFormat(pFormat, speakers, format, samples_per_sec);
DWORD flags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
if (type != SourceType::Input)
flags |= AUDCLNT_STREAMFLAGS_LOOPBACK;
res = client->Initialize(AUDCLNT_SHAREMODE_SHARED, flags,
BUFFER_TIME_100NS, 0, pFormat, nullptr);
if (FAILED(res))
throw HRError("Failed to initialize audio client", res);
return client;
}
void WASAPISource::ClearBuffer(IMMDevice *device)
{
CoTaskMemPtr<WAVEFORMATEX> wfex;
HRESULT res;
LPBYTE buffer;
UINT32 frames;
ComPtr<IAudioClient> client;
res = device->Activate(__uuidof(IAudioClient), CLSCTX_ALL, nullptr,
(void **)client.Assign());
if (FAILED(res))
throw HRError("Failed to activate client context", res);
res = client->GetMixFormat(&wfex);
if (FAILED(res))
throw HRError("Failed to get mix format", res);
res = client->Initialize(AUDCLNT_SHAREMODE_SHARED, 0, BUFFER_TIME_100NS,
0, wfex, nullptr);
if (FAILED(res))
throw HRError("Failed to initialize audio client", res);
/* Silent loopback fix. Prevents audio stream from stopping and */
/* messing up timestamps and other weird glitches during silence */
/* by playing a silent sample all over again. */
res = client->GetBufferSize(&frames);
if (FAILED(res))
throw HRError("Failed to get buffer size", res);
ComPtr<IAudioRenderClient> render;
res = client->GetService(IID_PPV_ARGS(render.Assign()));
if (FAILED(res))
throw HRError("Failed to get render client", res);
res = render->GetBuffer(frames, &buffer);
if (FAILED(res))
throw HRError("Failed to get buffer", res);
memset(buffer, 0, (size_t)frames * (size_t)wfex->nBlockAlign);
render->ReleaseBuffer(frames, 0);
}
static speaker_layout ConvertSpeakerLayout(DWORD layout, WORD channels)
{
switch (layout) {
case KSAUDIO_SPEAKER_2POINT1:
return SPEAKERS_2POINT1;
case KSAUDIO_SPEAKER_SURROUND:
return SPEAKERS_4POINT0;
case OBS_KSAUDIO_SPEAKER_4POINT1:
return SPEAKERS_4POINT1;
case KSAUDIO_SPEAKER_5POINT1_SURROUND:
return SPEAKERS_5POINT1;
case KSAUDIO_SPEAKER_7POINT1_SURROUND:
return SPEAKERS_7POINT1;
}
return (speaker_layout)channels;
}
void WASAPISource::InitFormat(const WAVEFORMATEX *wfex,
enum speaker_layout &speakers,
enum audio_format &format, uint32_t &sampleRate)
{
DWORD layout = 0;
if (wfex->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
WAVEFORMATEXTENSIBLE *ext = (WAVEFORMATEXTENSIBLE *)wfex;
layout = ext->dwChannelMask;
}
/* WASAPI is always float */
speakers = ConvertSpeakerLayout(layout, wfex->nChannels);
format = AUDIO_FORMAT_FLOAT;
sampleRate = wfex->nSamplesPerSec;
}
ComPtr<IAudioCaptureClient> WASAPISource::InitCapture(IAudioClient *client,
HANDLE receiveSignal)
{
ComPtr<IAudioCaptureClient> capture;
HRESULT res = client->GetService(IID_PPV_ARGS(capture.Assign()));
if (FAILED(res))
throw HRError("Failed to create capture context", res);
res = client->SetEventHandle(receiveSignal);
if (FAILED(res))
throw HRError("Failed to set event handle", res);
res = client->Start();
if (FAILED(res))
throw HRError("Failed to start capture client", res);
return capture;
}
void WASAPISource::Initialize()
{
ComPtr<IMMDevice> device;
if (sourceType == SourceType::ProcessOutput) {
device_name = "[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]";
hwnd = ms_find_window(INCLUDE_MINIMIZED, priority,
window_class.c_str(), title.c_str(),
executable.c_str());
if (!hwnd)
throw "Failed to find window";
DWORD dwProcessId = 0;
if (!GetWindowThreadProcessId(hwnd, &dwProcessId)) {
hwnd = NULL;
throw "Failed to get process id of window";
}
process_id = dwProcessId;
} else {
device = InitDevice(enumerator, isDefaultDevice, sourceType,
device_id);
device_name = GetDeviceName(device);
}
ResetEvent(receiveSignal);
ComPtr<IAudioClient> temp_client = InitClient(
device, sourceType, process_id, activate_audio_interface_async,
speakers, format, sampleRate);
if (sourceType == SourceType::DeviceOutput)
ClearBuffer(device);
ComPtr<IAudioCaptureClient> temp_capture =
InitCapture(temp_client, receiveSignal);
client = std::move(temp_client);
capture = std::move(temp_capture);
if (rtwq_supported) {
HRESULT hr = rtwq_put_waiting_work_item(
receiveSignal, 0, sampleReadyAsyncResult, nullptr);
if (FAILED(hr)) {
capture.Clear();
client.Clear();
throw HRError("RtwqPutWaitingWorkItem failed", hr);
}
hr = rtwq_put_waiting_work_item(restartSignal, 0,
restartAsyncResult, nullptr);
if (FAILED(hr)) {
capture.Clear();
client.Clear();
throw HRError("RtwqPutWaitingWorkItem failed", hr);
}
}
blog(LOG_INFO,
"WASAPI: Device '%s' [%" PRIu32 " Hz] initialized (source: %s)",
device_name.c_str(), sampleRate, obs_source_get_name(source));
if (sourceType == SourceType::ProcessOutput && !hooked) {
hooked = true;
signal_handler_t *sh = obs_source_get_signal_handler(source);
calldata_t data = {0};
struct dstr title = {0};
struct dstr window_class = {0};
struct dstr executable = {0};
ms_get_window_title(&title, hwnd);
ms_get_window_class(&window_class, hwnd);
ms_get_window_exe(&executable, hwnd);
calldata_set_ptr(&data, "source", source);
calldata_set_string(&data, "title", title.array);
calldata_set_string(&data, "class", window_class.array);
calldata_set_string(&data, "executable", executable.array);
signal_handler_signal(sh, "hooked", &data);
dstr_free(&title);
dstr_free(&window_class);
dstr_free(&executable);
calldata_free(&data);
}
}
bool WASAPISource::TryInitialize()
{
bool success = false;
try {
Initialize();
success = true;
} catch (HRError &error) {
if (!previouslyFailed) {
blog(LOG_WARNING,
"[WASAPISource::TryInitialize]:[%s] %s: %lX",
device_name.empty() ? device_id.c_str()
: device_name.c_str(),
error.str, error.hr);
}
} catch (const char *error) {
if (!previouslyFailed) {
blog(LOG_WARNING,
"[WASAPISource::TryInitialize]:[%s] %s",
device_name.empty() ? device_id.c_str()
: device_name.c_str(),
error);
}
}
previouslyFailed = !success;
return success;
}
DWORD WINAPI WASAPISource::ReconnectThread(LPVOID param)
{
os_set_thread_name("win-wasapi: reconnect thread");
WASAPISource *source = (WASAPISource *)param;
const HANDLE sigs[] = {
source->reconnectExitSignal,
source->reconnectSignal,
};
const HANDLE reconnect_sigs[] = {
source->reconnectExitSignal,
source->stopSignal,
};
bool exit = false;
while (!exit) {
const DWORD ret = WaitForMultipleObjects(_countof(sigs), sigs,
false, INFINITE);
switch (ret) {
case WAIT_OBJECT_0:
exit = true;
break;
default:
assert(ret == (WAIT_OBJECT_0 + 1));
if (source->reconnectDuration > 0) {
WaitForMultipleObjects(
_countof(reconnect_sigs),
reconnect_sigs, false,
source->reconnectDuration);
}
source->Start();
}
}
return 0;
}
bool WASAPISource::ProcessCaptureData()
{
HRESULT res;
LPBYTE buffer;
UINT32 frames;
DWORD flags;
UINT64 pos, ts;
UINT captureSize = 0;
while (true) {
if ((sourceType == SourceType::ProcessOutput) &&
!IsWindow(hwnd)) {
blog(LOG_WARNING,
"[WASAPISource::ProcessCaptureData] window disappeared");
return false;
}
res = capture->GetNextPacketSize(&captureSize);
if (FAILED(res)) {
if (res != AUDCLNT_E_DEVICE_INVALIDATED)
blog(LOG_WARNING,
"[WASAPISource::ProcessCaptureData]"
" capture->GetNextPacketSize"
" failed: %lX",
res);
return false;
}
if (!captureSize)
break;
res = capture->GetBuffer(&buffer, &frames, &flags, &pos, &ts);
if (FAILED(res)) {
if (res != AUDCLNT_E_DEVICE_INVALIDATED)
blog(LOG_WARNING,
"[WASAPISource::ProcessCaptureData]"
" capture->GetBuffer"
" failed: %lX",
res);
return false;
}
if (!sawBadTimestamp &&
flags & AUDCLNT_BUFFERFLAGS_TIMESTAMP_ERROR) {
blog(LOG_WARNING, "[WASAPISource::ProcessCaptureData]"
" Timestamp error!");
sawBadTimestamp = true;
}
if (flags & AUDCLNT_BUFFERFLAGS_DATA_DISCONTINUITY) {
/* libobs should handle discontinuities fine. */
blog(LOG_DEBUG, "[WASAPISource::ProcessCaptureData]"
" Discontinuity flag is set.");
}
if (flags & AUDCLNT_BUFFERFLAGS_SILENT) {
blog(LOG_DEBUG, "[WASAPISource::ProcessCaptureData]"
" Silent flag is set.");
/* buffer size = frame size * number of frames
* frame size = channels * sample size
* sample size = 4 bytes (always float per InitFormat) */
uint32_t requiredBufSize =
get_audio_channels(speakers) * frames * 4;
if (silence.size() < requiredBufSize)
silence.resize(requiredBufSize);
buffer = silence.data();
}
obs_source_audio data = {};
data.data[0] = buffer;
data.frames = frames;
data.speakers = speakers;
data.samples_per_sec = sampleRate;
data.format = format;
if (sourceType == SourceType::ProcessOutput) {
data.timestamp = ts * 100;
} else {
data.timestamp = useDeviceTiming ? ts * 100
: os_gettime_ns();
if (!useDeviceTiming)
data.timestamp -= util_mul_div64(
frames, UINT64_C(1000000000),
sampleRate);
}
if (reroute_target) {
obs_source_t *target =
obs_weak_source_get_source(reroute_target);
if (target) {
obs_source_output_audio(target, &data);
obs_source_release(target);
}
} else {
obs_source_output_audio(source, &data);
}
capture->ReleaseBuffer(frames);
}
return true;
}
#define RECONNECT_INTERVAL 3000
DWORD WINAPI WASAPISource::CaptureThread(LPVOID param)
{
os_set_thread_name("win-wasapi: capture thread");
const HRESULT hr = CoInitializeEx(0, COINIT_MULTITHREADED);
const bool com_initialized = SUCCEEDED(hr);
if (!com_initialized) {
blog(LOG_ERROR,
"[WASAPISource::CaptureThread]"
" CoInitializeEx failed: 0x%08X",
hr);
}
DWORD unused = 0;
const HANDLE handle = AvSetMmThreadCharacteristics(L"Audio", &unused);
WASAPISource *source = (WASAPISource *)param;
const HANDLE inactive_sigs[] = {
source->exitSignal,
source->stopSignal,
source->initSignal,
};
const HANDLE active_sigs[] = {
source->exitSignal,
source->stopSignal,
source->receiveSignal,
source->restartSignal,
};
DWORD sig_count = _countof(inactive_sigs);
const HANDLE *sigs = inactive_sigs;
bool exit = false;
while (!exit) {
bool idle = false;
bool stop = false;
bool reconnect = false;
do {
/* Windows 7 does not seem to wake up for LOOPBACK */
const DWORD dwMilliseconds =
((sigs == active_sigs) &&
(source->sourceType != SourceType::Input))
? 10
: INFINITE;
const DWORD ret = WaitForMultipleObjects(
sig_count, sigs, false, dwMilliseconds);
switch (ret) {
case WAIT_OBJECT_0: {
exit = true;
stop = true;
idle = true;
break;
}
case WAIT_OBJECT_0 + 1:
stop = true;
idle = true;
break;
case WAIT_OBJECT_0 + 2:
case WAIT_TIMEOUT:
if (sigs == inactive_sigs) {
assert(ret != WAIT_TIMEOUT);
if (source->TryInitialize()) {
sig_count =
_countof(active_sigs);
sigs = active_sigs;
} else {
if (source->reconnectDuration ==
0) {
blog(LOG_INFO,
"WASAPI: Device '%s' failed to start (source: %s)",
source->device_id
.c_str(),
obs_source_get_name(
source->source));
}
stop = true;
reconnect = true;
source->reconnectDuration =
RECONNECT_INTERVAL;
}
} else {
stop = !source->ProcessCaptureData();
if (stop) {
blog(LOG_INFO,
"Device '%s' invalidated. Retrying (source: %s)",
source->device_name.c_str(),
obs_source_get_name(
source->source));
if (source->sourceType ==
SourceType::
ProcessOutput &&
source->hooked) {
source->hooked = false;
signal_handler_t *sh =
obs_source_get_signal_handler(
source->source);
calldata_t data = {0};
calldata_set_ptr(
&data, "source",
source->source);
signal_handler_signal(
sh, "unhooked",
&data);
calldata_free(&data);
}
stop = true;
reconnect = true;
source->reconnectDuration =
RECONNECT_INTERVAL;
}
}
break;
default:
assert(sigs == active_sigs);
assert(ret == WAIT_OBJECT_0 + 3);
stop = true;
reconnect = true;
source->reconnectDuration = 0;
ResetEvent(source->restartSignal);
}
} while (!stop);
sig_count = _countof(inactive_sigs);
sigs = inactive_sigs;
if (source->client) {
source->client->Stop();
source->capture.Clear();
source->client.Clear();
}
if (idle) {
SetEvent(source->idleSignal);
} else if (reconnect) {
blog(LOG_INFO,
"Device '%s' invalidated. Retrying (source: %s)",
source->device_name.c_str(),
obs_source_get_name(source->source));
if (source->sourceType == SourceType::ProcessOutput &&
source->hooked) {
source->hooked = false;
signal_handler_t *sh =
obs_source_get_signal_handler(
source->source);
calldata_t data = {0};
calldata_set_ptr(&data, "source",
source->source);
signal_handler_signal(sh, "unhooked", &data);
calldata_free(&data);
}
SetEvent(source->reconnectSignal);
}
}
if (handle)
AvRevertMmThreadCharacteristics(handle);
if (com_initialized)
CoUninitialize();
return 0;
}
void WASAPISource::SetDefaultDevice(EDataFlow flow, ERole role, LPCWSTR id)
{
if (!isDefaultDevice)
return;
const bool input = sourceType == SourceType::Input;
const EDataFlow expectedFlow = input ? eCapture : eRender;
const ERole expectedRole = input ? eCommunications : eConsole;
if (flow != expectedFlow || role != expectedRole)
return;
if (id) {
if (default_id.compare(id) == 0)
return;
default_id = id;
} else {
if (default_id.empty())
return;
default_id.clear();
}
blog(LOG_INFO, "WASAPI: Default %s device changed",
input ? "input" : "output");
SetEvent(restartSignal);
}
void WASAPISource::OnStartCapture()
{
const DWORD ret = WaitForSingleObject(stopSignal, 0);
switch (ret) {
case WAIT_OBJECT_0:
SetEvent(idleSignal);
break;
default:
assert(ret == WAIT_TIMEOUT);
if (!TryInitialize()) {
if (reconnectDuration == 0) {
blog(LOG_INFO,
"WASAPI: Device '%s' failed to start (source: %s)",
device_id.c_str(),
obs_source_get_name(source));
}
reconnectDuration = RECONNECT_INTERVAL;
SetEvent(reconnectSignal);
}
}
}
void WASAPISource::OnSampleReady()
{
bool stop = false;
bool reconnect = false;
if (!ProcessCaptureData()) {
stop = true;
reconnect = true;
reconnectDuration = RECONNECT_INTERVAL;
}
if (WaitForSingleObject(restartSignal, 0) == WAIT_OBJECT_0) {
stop = true;
reconnect = true;
reconnectDuration = 0;
ResetEvent(restartSignal);
rtwq_put_waiting_work_item(restartSignal, 0, restartAsyncResult,
nullptr);
}
if (WaitForSingleObject(stopSignal, 0) == WAIT_OBJECT_0) {
stop = true;
reconnect = false;
}
if (!stop) {
if (FAILED(rtwq_put_waiting_work_item(receiveSignal, 0,
sampleReadyAsyncResult,
nullptr))) {
blog(LOG_ERROR,
"Could not requeue sample receive work");
stop = true;
reconnect = true;
reconnectDuration = RECONNECT_INTERVAL;
}
}
if (stop) {
client->Stop();
capture.Clear();
client.Clear();
if (reconnect) {
blog(LOG_INFO,
"Device '%s' invalidated. Retrying (source: %s)",
device_name.c_str(), obs_source_get_name(source));
SetEvent(reconnectSignal);
if (sourceType == SourceType::ProcessOutput && hooked) {
hooked = false;
signal_handler_t *sh =
obs_source_get_signal_handler(source);
calldata_t data = {0};
calldata_set_ptr(&data, "source", source);
signal_handler_signal(sh, "unhooked", &data);
calldata_free(&data);
}
} else {
SetEvent(idleSignal);
}
}
}
void WASAPISource::OnRestart()
{
SetEvent(receiveSignal);
}
bool WASAPISource::GetHooked()
{
return hooked;
}
HWND WASAPISource::GetHwnd()
{
return hwnd;
}
/* ------------------------------------------------------------------------- */
static const char *GetWASAPIInputName(void *)
{
return obs_module_text("AudioInput");
}
static const char *GetWASAPIDeviceOutputName(void *)
{
return obs_module_text("AudioOutput");
}
static const char *GetWASAPIProcessOutputName(void *)
{
return obs_module_text("ApplicationAudioCapture");
}
static void GetWASAPIDefaultsInput(obs_data_t *settings)
{
obs_data_set_default_string(settings, OPT_DEVICE_ID, "default");
obs_data_set_default_bool(settings, OPT_USE_DEVICE_TIMING, false);
}
static void GetWASAPIDefaultsDeviceOutput(obs_data_t *settings)
{
obs_data_set_default_string(settings, OPT_DEVICE_ID, "default");
obs_data_set_default_bool(settings, OPT_USE_DEVICE_TIMING, true);
}
static void GetWASAPIDefaultsProcessOutput(obs_data_t *) {}
static void wasapi_get_hooked(void *data, calldata_t *cd)
{
WASAPISource *wasapi_source = reinterpret_cast<WASAPISource *>(data);
if (!wasapi_source)
return;
bool hooked = wasapi_source->GetHooked();
HWND hwnd = wasapi_source->GetHwnd();
if (hooked && hwnd) {
calldata_set_bool(cd, "hooked", true);
struct dstr title = {0};
struct dstr window_class = {0};
struct dstr executable = {0};
ms_get_window_title(&title, hwnd);
ms_get_window_class(&window_class, hwnd);
ms_get_window_exe(&executable, hwnd);
calldata_set_string(cd, "title", title.array);
calldata_set_string(cd, "class", window_class.array);
calldata_set_string(cd, "executable", executable.array);
dstr_free(&title);
dstr_free(&window_class);
dstr_free(&executable);
} else {
calldata_set_bool(cd, "hooked", false);
calldata_set_string(cd, "title", "");
calldata_set_string(cd, "class", "");
calldata_set_string(cd, "executable", "");
}
}
static void wasapi_reroute_audio(void *data, calldata_t *cd)
{
auto wasapi_source = static_cast<WASAPISource *>(data);
if (!wasapi_source)
return;
obs_source_t *target = nullptr;
calldata_get_ptr(cd, "target", &target);
wasapi_source->SetRerouteTarget(target);
}
static void *CreateWASAPISource(obs_data_t *settings, obs_source_t *source,
SourceType type)
{
try {
if (type != SourceType::ProcessOutput) {
return new WASAPISource(settings, source, type);
} else {
WASAPISource *wasapi_source =
new WASAPISource(settings, source, type);
if (wasapi_source) {
signal_handler_t *sh =
obs_source_get_signal_handler(source);
signal_handler_add(sh,
"void unhooked(ptr source)");
signal_handler_add(
sh,
"void hooked(ptr source, string title, string class, string executable)");
proc_handler_t *ph =
obs_source_get_proc_handler(source);
proc_handler_add(
ph,
"void get_hooked(out bool hooked, out string title, out string class, out string executable)",
wasapi_get_hooked, wasapi_source);
proc_handler_add(
ph, "void reroute_audio(in ptr target)",
wasapi_reroute_audio, wasapi_source);
}
return wasapi_source;
}
} catch (const char *error) {
blog(LOG_ERROR, "[CreateWASAPISource] %s", error);
}
return nullptr;
}
static void *CreateWASAPIInput(obs_data_t *settings, obs_source_t *source)
{
return CreateWASAPISource(settings, source, SourceType::Input);
}
static void *CreateWASAPIDeviceOutput(obs_data_t *settings,
obs_source_t *source)
{
return CreateWASAPISource(settings, source, SourceType::DeviceOutput);
}
static void *CreateWASAPIProcessOutput(obs_data_t *settings,
obs_source_t *source)
{
return CreateWASAPISource(settings, source, SourceType::ProcessOutput);
}
static void DestroyWASAPISource(void *obj)
{
delete static_cast<WASAPISource *>(obj);
}
static void UpdateWASAPISource(void *obj, obs_data_t *settings)
{
static_cast<WASAPISource *>(obj)->Update(settings);
}
static void ActivateWASAPISource(void *obj)
{
static_cast<WASAPISource *>(obj)->Activate();
}
static void DeactivateWASAPISource(void *obj)
{
static_cast<WASAPISource *>(obj)->Deactivate();
}
static bool UpdateWASAPIMethod(obs_properties_t *props, obs_property_t *,
obs_data_t *settings)
{
WASAPISource *source = (WASAPISource *)obs_properties_get_param(props);
if (!source)
return false;
source->Update(settings);
return true;
}
static obs_properties_t *GetWASAPIPropertiesInput(void *)
{
obs_properties_t *props = obs_properties_create();
vector<AudioDeviceInfo> devices;
obs_property_t *device_prop = obs_properties_add_list(
props, OPT_DEVICE_ID, obs_module_text("Device"),
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
GetWASAPIAudioDevices(devices, true);
if (devices.size())
obs_property_list_add_string(
device_prop, obs_module_text("Default"), "default");
for (size_t i = 0; i < devices.size(); i++) {
AudioDeviceInfo &device = devices[i];
obs_property_list_add_string(device_prop, device.name.c_str(),
device.id.c_str());
}
obs_properties_add_bool(props, OPT_USE_DEVICE_TIMING,
obs_module_text("UseDeviceTiming"));
return props;
}
static obs_properties_t *GetWASAPIPropertiesDeviceOutput(void *)
{
obs_properties_t *props = obs_properties_create();
vector<AudioDeviceInfo> devices;
obs_property_t *device_prop = obs_properties_add_list(
props, OPT_DEVICE_ID, obs_module_text("Device"),
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
GetWASAPIAudioDevices(devices, false);
if (devices.size())
obs_property_list_add_string(
device_prop, obs_module_text("Default"), "default");
for (size_t i = 0; i < devices.size(); i++) {
AudioDeviceInfo &device = devices[i];
obs_property_list_add_string(device_prop, device.name.c_str(),
device.id.c_str());
}
obs_properties_add_bool(props, OPT_USE_DEVICE_TIMING,
obs_module_text("UseDeviceTiming"));
return props;
}
static bool wasapi_window_changed(obs_properties_t *props, obs_property_t *p,
obs_data_t *settings)
{
WASAPISource *source = (WASAPISource *)obs_properties_get_param(props);
if (!source)
return false;
source->OnWindowChanged(settings);
ms_check_window_property_setting(props, p, settings, "window", 0);
return true;
}
static obs_properties_t *GetWASAPIPropertiesProcessOutput(void *data)
{
obs_properties_t *props = obs_properties_create();
obs_properties_set_param(props, data, NULL);
obs_property_t *const window_prop = obs_properties_add_list(
props, OPT_WINDOW, obs_module_text("Window"),
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
ms_fill_window_list(window_prop, INCLUDE_MINIMIZED, nullptr);
obs_property_set_modified_callback(window_prop, wasapi_window_changed);
obs_property_t *const priority_prop = obs_properties_add_list(
props, OPT_PRIORITY, obs_module_text("Priority"),
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
obs_property_list_add_int(priority_prop,
obs_module_text("Priority.Title"),
WINDOW_PRIORITY_TITLE);
obs_property_list_add_int(priority_prop,
obs_module_text("Priority.Class"),
WINDOW_PRIORITY_CLASS);
obs_property_list_add_int(priority_prop,
obs_module_text("Priority.Exe"),
WINDOW_PRIORITY_EXE);
return props;
}
void RegisterWASAPIInput()
{
obs_source_info info = {};
info.id = "wasapi_input_capture";
info.type = OBS_SOURCE_TYPE_INPUT;
info.output_flags = OBS_SOURCE_AUDIO | OBS_SOURCE_DO_NOT_DUPLICATE;
info.get_name = GetWASAPIInputName;
info.create = CreateWASAPIInput;
info.destroy = DestroyWASAPISource;
info.update = UpdateWASAPISource;
info.activate = ActivateWASAPISource;
info.deactivate = DeactivateWASAPISource;
info.get_defaults = GetWASAPIDefaultsInput;
info.get_properties = GetWASAPIPropertiesInput;
info.icon_type = OBS_ICON_TYPE_AUDIO_INPUT;
obs_register_source(&info);
}
void RegisterWASAPIDeviceOutput()
{
obs_source_info info = {};
info.id = "wasapi_output_capture";
info.type = OBS_SOURCE_TYPE_INPUT;
info.output_flags = OBS_SOURCE_AUDIO | OBS_SOURCE_DO_NOT_DUPLICATE |
OBS_SOURCE_DO_NOT_SELF_MONITOR;
info.get_name = GetWASAPIDeviceOutputName;
info.create = CreateWASAPIDeviceOutput;
info.destroy = DestroyWASAPISource;
info.update = UpdateWASAPISource;
info.activate = ActivateWASAPISource;
info.deactivate = DeactivateWASAPISource;
info.get_defaults = GetWASAPIDefaultsDeviceOutput;
info.get_properties = GetWASAPIPropertiesDeviceOutput;
info.icon_type = OBS_ICON_TYPE_AUDIO_OUTPUT;
obs_register_source(&info);
}
void RegisterWASAPIProcessOutput()
{
obs_source_info info = {};
info.id = "wasapi_process_output_capture";
info.type = OBS_SOURCE_TYPE_INPUT;
info.output_flags = OBS_SOURCE_AUDIO | OBS_SOURCE_DO_NOT_DUPLICATE |
OBS_SOURCE_DO_NOT_SELF_MONITOR;
info.get_name = GetWASAPIProcessOutputName;
info.create = CreateWASAPIProcessOutput;
info.destroy = DestroyWASAPISource;
info.update = UpdateWASAPISource;
info.activate = ActivateWASAPISource;
info.deactivate = DeactivateWASAPISource;
info.get_defaults = GetWASAPIDefaultsProcessOutput;
info.get_properties = GetWASAPIPropertiesProcessOutput;
info.icon_type = OBS_ICON_TYPE_PROCESS_AUDIO_OUTPUT;
obs_register_source(&info);
}