obs-studio/UI/source-tree.hpp
Richard Stanway d997a56fb6 UI: Destroy the frontend API after OBS_FRONTEND_EVENT_EXIT
The frontend API was never explicitly cleaned up which has lead to
several crashes from plugins continuing to call it even after OBS itself
has been destroyed. We now destroy the API after the exit event, so
further calls by plugins will be no-ops instead of potentially accessing
destroyed OBS state.

This also required some changes to our own use of the API, as we relied
on the OBSBasic destructor to clean up some callbacks, by which point
the API should have already been destroyed.
2023-07-15 16:54:51 -07:00

224 lines
5.1 KiB
C++

#pragma once
#include <QList>
#include <QVector>
#include <QPointer>
#include <QListView>
#include <QCheckBox>
#include <QStaticText>
#include <QSvgRenderer>
#include <QAbstractListModel>
#include <QStyledItemDelegate>
#include <obs.hpp>
#include <obs-frontend-api.h>
class QLabel;
class QCheckBox;
class QLineEdit;
class SourceTree;
class QSpacerItem;
class QHBoxLayout;
class LockedCheckBox;
class VisibilityCheckBox;
class VisibilityItemWidget;
class SourceTreeSubItemCheckBox : public QCheckBox {
Q_OBJECT
};
class SourceTreeItem : public QFrame {
Q_OBJECT
friend class SourceTree;
friend class SourceTreeModel;
void mouseDoubleClickEvent(QMouseEvent *event) override;
void enterEvent(QEnterEvent *event) override;
void leaveEvent(QEvent *event) override;
virtual bool eventFilter(QObject *object, QEvent *event) override;
void Update(bool force);
enum class Type {
Unknown,
Item,
Group,
SubItem,
};
void DisconnectSignals();
void ReconnectSignals();
Type type = Type::Unknown;
public:
explicit SourceTreeItem(SourceTree *tree, OBSSceneItem sceneitem);
bool IsEditing();
private:
QSpacerItem *spacer = nullptr;
QCheckBox *expand = nullptr;
QLabel *iconLabel = nullptr;
VisibilityCheckBox *vis = nullptr;
LockedCheckBox *lock = nullptr;
QHBoxLayout *boxLayout = nullptr;
QLabel *label = nullptr;
QLineEdit *editor = nullptr;
std::string newName;
SourceTree *tree;
OBSSceneItem sceneitem;
OBSSignal sceneRemoveSignal;
OBSSignal itemRemoveSignal;
OBSSignal groupReorderSignal;
OBSSignal selectSignal;
OBSSignal deselectSignal;
OBSSignal visibleSignal;
OBSSignal lockedSignal;
OBSSignal renameSignal;
OBSSignal removeSignal;
virtual void paintEvent(QPaintEvent *event) override;
void ExitEditModeInternal(bool save);
private slots:
void Clear();
void EnterEditMode();
void ExitEditMode(bool save);
void VisibilityChanged(bool visible);
void LockedChanged(bool locked);
void Renamed(const QString &name);
void ExpandClicked(bool checked);
void Select();
void Deselect();
};
class SourceTreeModel : public QAbstractListModel {
Q_OBJECT
friend class SourceTree;
friend class SourceTreeItem;
SourceTree *st;
QVector<OBSSceneItem> items;
bool hasGroups = false;
static void OBSFrontendEvent(enum obs_frontend_event event, void *ptr);
void Clear();
void SceneChanged();
void ReorderItems();
void Add(obs_sceneitem_t *item);
void Remove(obs_sceneitem_t *item);
OBSSceneItem Get(int idx);
QString GetNewGroupName();
void AddGroup();
void GroupSelectedItems(QModelIndexList &indices);
void UngroupSelectedGroups(QModelIndexList &indices);
void ExpandGroup(obs_sceneitem_t *item);
void CollapseGroup(obs_sceneitem_t *item);
void UpdateGroupState(bool update);
public:
explicit SourceTreeModel(SourceTree *st);
virtual int rowCount(const QModelIndex &parent) const override;
virtual QVariant data(const QModelIndex &index,
int role) const override;
virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
virtual Qt::DropActions supportedDropActions() const override;
};
class SourceTree : public QListView {
Q_OBJECT
bool ignoreReorder = false;
friend class SourceTreeModel;
friend class SourceTreeItem;
bool textPrepared = false;
QStaticText textNoSources;
QSvgRenderer iconNoSources;
OBSData undoSceneData;
bool iconsVisible = true;
void UpdateNoSourcesMessage();
void ResetWidgets();
void UpdateWidget(const QModelIndex &idx, obs_sceneitem_t *item);
void UpdateWidgets(bool force = false);
inline SourceTreeModel *GetStm() const
{
return reinterpret_cast<SourceTreeModel *>(model());
}
public:
inline SourceTreeItem *GetItemWidget(int idx)
{
QWidget *widget = indexWidget(GetStm()->createIndex(idx, 0));
return reinterpret_cast<SourceTreeItem *>(widget);
}
explicit SourceTree(QWidget *parent = nullptr);
inline bool IgnoreReorder() const { return ignoreReorder; }
inline void Clear() { GetStm()->Clear(); }
inline void Add(obs_sceneitem_t *item) { GetStm()->Add(item); }
inline OBSSceneItem Get(int idx) { return GetStm()->Get(idx); }
inline QString GetNewGroupName() { return GetStm()->GetNewGroupName(); }
void SelectItem(obs_sceneitem_t *sceneitem, bool select);
bool MultipleBaseSelected() const;
bool GroupsSelected() const;
bool GroupedItemsSelected() const;
void UpdateIcons();
void SetIconsVisible(bool visible);
public slots:
inline void ReorderItems() { GetStm()->ReorderItems(); }
inline void RefreshItems() { GetStm()->SceneChanged(); }
void Remove(OBSSceneItem item);
void GroupSelectedItems();
void UngroupSelectedGroups();
void AddGroup();
bool Edit(int idx);
void NewGroupEdit(int idx);
protected:
virtual void mouseDoubleClickEvent(QMouseEvent *event) override;
virtual void dropEvent(QDropEvent *event) override;
virtual void paintEvent(QPaintEvent *event) override;
virtual void
selectionChanged(const QItemSelection &selected,
const QItemSelection &deselected) override;
};
class SourceTreeDelegate : public QStyledItemDelegate {
Q_OBJECT
public:
SourceTreeDelegate(QObject *parent);
virtual QSize sizeHint(const QStyleOptionViewItem &option,
const QModelIndex &index) const override;
};