obs-studio/plugins/obs-qsv11/common_utils_windows.cpp

273 lines
6.8 KiB
C++

#include "common_utils.h"
// ATTENTION: If D3D surfaces are used, DX9_D3D or DX11_D3D must be set in project settings or hardcoded here
#ifdef DX9_D3D
#include "common_directx.h"
#elif DX11_D3D
#include "common_directx11.h"
#endif
#include <util/windows/device-enum.h>
#include <util/config-file.h>
#include <util/platform.h>
#include <util/pipe.h>
#include <util/dstr.h>
#include <intrin.h>
#include <inttypes.h>
#include <obs-module.h>
/* =======================================================
* Windows implementation of OS-specific utility functions
*/
mfxStatus Initialize(mfxVersion ver, mfxSession *pSession,
mfxFrameAllocator *pmfxAllocator, mfxHDL *deviceHandle,
bool bCreateSharedHandles, enum qsv_codec codec,
void **data)
{
UNUSED_PARAMETER(codec);
UNUSED_PARAMETER(data);
obs_video_info ovi;
obs_get_video_info(&ovi);
mfxU32 adapter_idx = ovi.adapter;
// Select current adapter - will be iGPU if exists due to adapter reordering
if (codec == QSV_CODEC_AV1 && !adapters[adapter_idx].supports_av1) {
for (mfxU32 i = 0; i < 4; i++) {
if (adapters[i].supports_av1) {
adapter_idx = i;
break;
}
}
} else if (!adapters[adapter_idx].is_intel) {
for (mfxU32 i = 0; i < 4; i++) {
if (adapters[i].is_intel) {
adapter_idx = i;
break;
}
}
}
adapter_index = adapter_idx;
mfxStatus sts = MFX_ERR_NONE;
mfxVariant impl;
// If mfxFrameAllocator is provided it means we need to setup DirectX device and memory allocator
if (pmfxAllocator) {
// Initialize Intel VPL Session
mfxLoader loader = MFXLoad();
mfxConfig cfg = MFXCreateConfig(loader);
impl.Type = MFX_VARIANT_TYPE_U32;
impl.Data.U32 = MFX_IMPL_TYPE_HARDWARE;
MFXSetConfigFilterProperty(
cfg, (const mfxU8 *)"mfxImplDescription.Impl", impl);
impl.Type = MFX_VARIANT_TYPE_U32;
impl.Data.U32 = INTEL_VENDOR_ID;
MFXSetConfigFilterProperty(
cfg, (const mfxU8 *)"mfxImplDescription.VendorID",
impl);
impl.Type = MFX_VARIANT_TYPE_U32;
impl.Data.U32 = MFX_ACCEL_MODE_VIA_D3D11;
MFXSetConfigFilterProperty(
cfg,
(const mfxU8 *)"mfxImplDescription.AccelerationMode",
impl);
sts = MFXCreateSession(loader, adapter_idx, pSession);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
// Create DirectX device context
if (deviceHandle == NULL || *deviceHandle == NULL) {
sts = CreateHWDevice(*pSession, deviceHandle, NULL,
bCreateSharedHandles);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
}
if (deviceHandle == NULL || *deviceHandle == NULL)
return MFX_ERR_DEVICE_FAILED;
// Provide device manager to VPL
sts = MFXVideoCORE_SetHandle(*pSession, DEVICE_MGR_TYPE,
*deviceHandle);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
pmfxAllocator->pthis =
*pSession; // We use VPL session ID as the allocation identifier
pmfxAllocator->Alloc = simple_alloc;
pmfxAllocator->Free = simple_free;
pmfxAllocator->Lock = simple_lock;
pmfxAllocator->Unlock = simple_unlock;
pmfxAllocator->GetHDL = simple_gethdl;
// Since we are using video memory we must provide VPL with an external allocator
sts = MFXVideoCORE_SetFrameAllocator(*pSession, pmfxAllocator);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
} else {
// Initialize Intel VPL Session
mfxLoader loader = MFXLoad();
mfxConfig cfg = MFXCreateConfig(loader);
impl.Type = MFX_VARIANT_TYPE_U32;
impl.Data.U32 = MFX_IMPL_TYPE_HARDWARE;
MFXSetConfigFilterProperty(
cfg, (const mfxU8 *)"mfxImplDescription.Impl", impl);
impl.Type = MFX_VARIANT_TYPE_U32;
impl.Data.U32 = INTEL_VENDOR_ID;
MFXSetConfigFilterProperty(
cfg, (const mfxU8 *)"mfxImplDescription.VendorID",
impl);
impl.Type = MFX_VARIANT_TYPE_U32;
impl.Data.U32 = MFX_ACCEL_MODE_VIA_D3D9;
MFXSetConfigFilterProperty(
cfg,
(const mfxU8 *)"mfxImplDescription.AccelerationMode",
impl);
sts = MFXCreateSession(loader, adapter_idx, pSession);
MSDK_CHECK_RESULT(sts, MFX_ERR_NONE, sts);
}
return sts;
}
void Release()
{
#if defined(DX9_D3D) || defined(DX11_D3D)
CleanupHWDevice();
#endif
}
void ReleaseSessionData(void *) {}
void mfxGetTime(mfxTime *timestamp)
{
QueryPerformanceCounter(timestamp);
}
double TimeDiffMsec(mfxTime tfinish, mfxTime tstart)
{
static LARGE_INTEGER tFreq = {0};
if (!tFreq.QuadPart)
QueryPerformanceFrequency(&tFreq);
double freq = (double)tFreq.QuadPart;
return 1000.0 * ((double)tfinish.QuadPart - (double)tstart.QuadPart) /
freq;
}
void util_cpuid(int cpuinfo[4], int flags)
{
return __cpuid(cpuinfo, flags);
}
static bool enum_luids(void *param, uint32_t idx, uint64_t luid)
{
struct dstr *cmd = (struct dstr *)param;
dstr_catf(cmd, " %" PRIx64, luid);
UNUSED_PARAMETER(idx);
return true;
}
void check_adapters(struct adapter_info *adapters, size_t *adapter_count)
{
char *test_exe = os_get_executable_path_ptr("obs-qsv-test.exe");
struct dstr cmd = {0};
struct dstr caps_str = {0};
os_process_pipe_t *pp = nullptr;
config_t *config = nullptr;
const char *error = nullptr;
size_t config_adapter_count;
dstr_init_move_array(&cmd, test_exe);
dstr_insert_ch(&cmd, 0, '\"');
dstr_cat(&cmd, "\"");
enum_graphics_device_luids(enum_luids, &cmd);
pp = os_process_pipe_create(cmd.array, "r");
if (!pp) {
blog(LOG_INFO, "Failed to launch the QSV test process I guess");
goto fail;
}
for (;;) {
char data[2048];
size_t len =
os_process_pipe_read(pp, (uint8_t *)data, sizeof(data));
if (!len)
break;
dstr_ncat(&caps_str, data, len);
}
if (dstr_is_empty(&caps_str)) {
blog(LOG_INFO, "Seems the QSV test subprocess crashed. "
"Better there than here I guess. "
"Let's just skip loading QSV then I suppose.");
goto fail;
}
if (config_open_string(&config, caps_str.array) != 0) {
blog(LOG_INFO, "Couldn't open QSV configuration string");
goto fail;
}
error = config_get_string(config, "error", "string");
if (error) {
blog(LOG_INFO, "Error querying QSV support: %s", error);
goto fail;
}
config_adapter_count = config_num_sections(config);
if (config_adapter_count < *adapter_count)
*adapter_count = config_adapter_count;
for (size_t i = 0; i < *adapter_count; i++) {
char section[16];
snprintf(section, sizeof(section), "%d", (int)i);
struct adapter_info *adapter = &adapters[i];
adapter->is_intel =
config_get_bool(config, section, "is_intel");
adapter->is_dgpu = config_get_bool(config, section, "is_dgpu");
adapter->supports_av1 =
config_get_bool(config, section, "supports_av1");
adapter->supports_hevc =
config_get_bool(config, section, "supports_hevc");
}
fail:
config_close(config);
dstr_free(&caps_str);
dstr_free(&cmd);
os_process_pipe_destroy(pp);
}
/* (Lain) Functions currently unused */
#if 0
void ClearYUVSurfaceVMem(mfxMemId memId)
{
#if defined(DX9_D3D) || defined(DX11_D3D)
ClearYUVSurfaceD3D(memId);
#endif
}
void ClearRGBSurfaceVMem(mfxMemId memId)
{
#if defined(DX9_D3D) || defined(DX11_D3D)
ClearRGBSurfaceD3D(memId);
#endif
}
#endif