obs-studio/libobs-opengl/gl-stagesurf.c
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2019-06-23 23:49:10 -07:00

238 lines
6 KiB
C

/******************************************************************************
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "gl-subsystem.h"
static bool create_pixel_pack_buffer(struct gs_stage_surface *surf)
{
GLsizeiptr size;
bool success = true;
if (!gl_gen_buffers(1, &surf->pack_buffer))
return false;
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, surf->pack_buffer))
return false;
size = surf->width * surf->bytes_per_pixel;
size = (size + 3) & 0xFFFFFFFC; /* align width to 4-byte boundary */
size *= surf->height;
glBufferData(GL_PIXEL_PACK_BUFFER, size, 0, GL_DYNAMIC_READ);
if (!gl_success("glBufferData"))
success = false;
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0))
success = false;
return success;
}
gs_stagesurf_t *device_stagesurface_create(gs_device_t *device, uint32_t width,
uint32_t height,
enum gs_color_format color_format)
{
struct gs_stage_surface *surf;
surf = bzalloc(sizeof(struct gs_stage_surface));
surf->device = device;
surf->format = color_format;
surf->width = width;
surf->height = height;
surf->gl_format = convert_gs_format(color_format);
surf->gl_internal_format = convert_gs_internal_format(color_format);
surf->gl_type = get_gl_format_type(color_format);
surf->bytes_per_pixel = gs_get_format_bpp(color_format) / 8;
if (!create_pixel_pack_buffer(surf)) {
blog(LOG_ERROR, "device_stagesurface_create (GL) failed");
gs_stagesurface_destroy(surf);
return NULL;
}
return surf;
}
void gs_stagesurface_destroy(gs_stagesurf_t *stagesurf)
{
if (stagesurf) {
if (stagesurf->pack_buffer)
gl_delete_buffers(1, &stagesurf->pack_buffer);
bfree(stagesurf);
}
}
static bool can_stage(struct gs_stage_surface *dst, struct gs_texture_2d *src)
{
if (!src) {
blog(LOG_ERROR, "Source texture is NULL");
return false;
}
if (src->base.type != GS_TEXTURE_2D) {
blog(LOG_ERROR, "Source texture must be a 2D texture");
return false;
}
if (!dst) {
blog(LOG_ERROR, "Destination surface is NULL");
return false;
}
if (src->base.format != dst->format) {
blog(LOG_ERROR, "Source and destination formats do not match");
return false;
}
if (src->width != dst->width || src->height != dst->height) {
blog(LOG_ERROR, "Source and destination must have the same "
"dimensions");
return false;
}
return true;
}
#ifdef __APPLE__
/* Apparently for mac, PBOs won't do an asynchronous transfer unless you use
* FBOs along with glReadPixels, which is really dumb. */
void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst,
gs_texture_t *src)
{
struct gs_texture_2d *tex2d = (struct gs_texture_2d *)src;
struct fbo_info *fbo;
GLint last_fbo;
bool success = false;
if (!can_stage(dst, tex2d))
goto failed;
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer))
goto failed;
fbo = get_fbo(src, dst->width, dst->height);
if (!gl_get_integer_v(GL_READ_FRAMEBUFFER_BINDING, &last_fbo))
goto failed_unbind_buffer;
if (!gl_bind_framebuffer(GL_READ_FRAMEBUFFER, fbo->fbo))
goto failed_unbind_buffer;
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + 0,
src->gl_target, src->texture, 0);
if (!gl_success("glFrameBufferTexture2D"))
goto failed_unbind_all;
glReadPixels(0, 0, dst->width, dst->height, dst->gl_format,
dst->gl_type, 0);
if (!gl_success("glReadPixels"))
goto failed_unbind_all;
success = true;
failed_unbind_all:
gl_bind_framebuffer(GL_READ_FRAMEBUFFER, last_fbo);
failed_unbind_buffer:
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
failed:
if (!success)
blog(LOG_ERROR, "device_stage_texture (GL) failed");
UNUSED_PARAMETER(device);
}
#else
void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst,
gs_texture_t *src)
{
struct gs_texture_2d *tex2d = (struct gs_texture_2d *)src;
if (!can_stage(dst, tex2d))
goto failed;
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer))
goto failed;
if (!gl_bind_texture(GL_TEXTURE_2D, tex2d->base.texture))
goto failed;
glGetTexImage(GL_TEXTURE_2D, 0, dst->gl_format, dst->gl_type, 0);
if (!gl_success("glGetTexImage"))
goto failed;
gl_bind_texture(GL_TEXTURE_2D, 0);
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
return;
failed:
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
gl_bind_texture(GL_TEXTURE_2D, 0);
blog(LOG_ERROR, "device_stage_texture (GL) failed");
UNUSED_PARAMETER(device);
}
#endif
uint32_t gs_stagesurface_get_width(const gs_stagesurf_t *stagesurf)
{
return stagesurf->width;
}
uint32_t gs_stagesurface_get_height(const gs_stagesurf_t *stagesurf)
{
return stagesurf->height;
}
enum gs_color_format
gs_stagesurface_get_color_format(const gs_stagesurf_t *stagesurf)
{
return stagesurf->format;
}
bool gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data,
uint32_t *linesize)
{
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer))
goto fail;
*data = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (!gl_success("glMapBuffer"))
goto fail;
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
*linesize = stagesurf->bytes_per_pixel * stagesurf->width;
return true;
fail:
blog(LOG_ERROR, "stagesurf_map (GL) failed");
return false;
}
void gs_stagesurface_unmap(gs_stagesurf_t *stagesurf)
{
if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, stagesurf->pack_buffer))
return;
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
gl_success("glUnmapBuffer");
gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
}