obs-studio/plugins/obs-text
Christopher Serr 7c53483388 Use Premultiplied Alpha for Text and Game Capture (#1578)
The GDI+ based Text Source actually uses Premultiplied Alpha. The edges
of the fonts are therefore incorrectly blended, causing ugly artifacts
especially if bright text above a bright background is used. Here's an
image comparing the new text blending (left) to before (right):
![https://i.imgur.com/VhhkQcZ.png](https://i.imgur.com/VhhkQcZ.png)

Additionally, the game capture has the same problem, so premultiplied
alpha is used there as well now.
2019-01-30 21:54:24 -06:00
..
data/locale Update translations from Crowdin 2018-08-18 04:16:35 +02:00
gdiplus Use Premultiplied Alpha for Text and Game Capture (#1578) 2019-01-30 21:54:24 -06:00
CMakeLists.txt obs-text: Add GDI+ text source 2016-09-14 16:59:46 -07:00