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https://github.com/obsproject/obs-studio.git
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51 lines
1.7 KiB
CMake
51 lines
1.7 KiB
CMake
# OBS CMake macOS defaults module
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include_guard(GLOBAL)
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# Set empty codesigning team if not specified as cache variable
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if(NOT OBS_CODESIGN_TEAM)
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set(OBS_CODESIGN_TEAM
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""
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CACHE STRING "OBS code signing team for macOS" FORCE)
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# Set ad-hoc codesigning identity if not specified as cache variable
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if(NOT OBS_CODESIGN_IDENTITY)
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set(OBS_CODESIGN_IDENTITY
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"-"
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CACHE STRING "OBS code signing identity for macOS" FORCE)
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endif()
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endif()
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include(xcode)
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include(buildspec)
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# SWIG hard codes the directory to its library directory at compile time. As obs-deps need to be relocatable, we need to
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# force SWIG to look for its files in a directory relative to the PREFIX_PATH. The best way to ensure this is to set the
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# SWIG_LIB environment variable.
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foreach(path IN LISTS CMAKE_PREFIX_PATH)
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if(NOT DEFINED ENV{SWIG_LIB} AND EXISTS "${path}/bin/swig")
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set(ENV{SWIG_LIB} "${path}/share/swig/CURRENT")
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break()
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endif()
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endforeach()
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# Enable find_package targets to become globally available targets
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set(CMAKE_FIND_PACKAGE_TARGETS_GLOBAL TRUE)
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# Enable RPATH support for generated binaries
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set(CMAKE_MACOSX_RPATH TRUE)
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# Use RPATHs from build tree _in_ the build tree
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set(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
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# Do not add default linker search paths to RPATH
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
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# Use common bundle-relative RPATH for installed targets
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set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
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# Used for library exports only (obs-frontend-api)
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set(OBS_LIBRARY_DESTINATION "lib")
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set(OBS_INCLUDE_DESTINATION "include/obs")
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set(OBS_CMAKE_DESTINATION "lib/cmake")
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake/macos/resources/package.applescript"
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"${CMAKE_CURRENT_BINARY_DIR}/package.applescript" @ONLY)
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