obs-studio/libobs-d3d11/CMakeLists.txt
jpark37 972e24df79 libobs-d3d11: Use OS D3DCompiler_47.dll
OBS needs Windows 10 minimum these days, so the DLL will be there.
2023-11-18 17:17:25 -06:00

44 lines
1.3 KiB
CMake

cmake_minimum_required(VERSION 3.24...3.25)
legacy_check()
add_library(libobs-d3d11 MODULE)
add_library(OBS::libobs-d3d11 ALIAS libobs-d3d11)
target_sources(
libobs-d3d11
PRIVATE # cmake-format: sortable
d3d11-duplicator.cpp
d3d11-indexbuffer.cpp
d3d11-rebuild.cpp
d3d11-samplerstate.cpp
d3d11-shader.cpp
d3d11-shaderprocessor.cpp
d3d11-shaderprocessor.hpp
d3d11-stagesurf.cpp
d3d11-subsystem.cpp
d3d11-subsystem.hpp
d3d11-texture2d.cpp
d3d11-texture3d.cpp
d3d11-vertexbuffer.cpp
d3d11-zstencilbuffer.cpp)
configure_file(cmake/windows/obs-module.rc.in libobs-d3d11.rc)
target_sources(libobs-d3d11 PRIVATE libobs-d3d11.rc)
target_compile_options(libobs-d3d11 PRIVATE /wd4595)
target_compile_definitions(
libobs-d3d11 PRIVATE "$<$<BOOL:${GPU_PRIORITY_VAL}>:USE_GPU_PRIORITY>"
"$<IF:$<BOOL:${GPU_PRIORITY_VAL}>,GPU_PRIORITY_VAL=${GPU_PRIORITY_VAL},GPU_PRIORITY_VAL=0>")
target_link_libraries(libobs-d3d11 PRIVATE OBS::libobs d3d9 d3d11 d3dcompiler dxgi shcore)
target_enable_feature(libobs "Direct3D 11 renderer")
# cmake-format: off
set_target_properties_obs(
libobs-d3d11
PROPERTIES FOLDER core
VERSION 0
SOVERSION ${OBS_VERSION_MAJOR})
# cmake-format: on